This fanfiction article, Vanguards, was written by Ajax 013 and Lordofmonsterisland. Please do not edit this fiction without the writers' permission. |
The Vanguards are a group of peace-keepers, created to keep the Vorenus Imperium in one piece.
History
The Avant-Garde
Formed by the Emperor of the Kingdom of Naminor long before the Vorenus Civil War, the Avant-Garde were originally a special police, essentially, formed of the 150 best Voren warriors: these 150 were led by the 10 Magistrates, who in turn answered to the Emperor only, who assigned the Avant-Garde all their tasks and missions.
Over time, the Avant-Garde underwent a gradual metamorphosis: the most obvious was that the originally 150 member organization grew to contain more than 7,000 Vorenus; the other obvious change was that, whereas the Avant-Garde had originally been the Emperor of Naminor's secret police, they had since evolved into a mobile group of jduges that bore allegiance to none of the many kingdoms of Nalidine and her colonies. In addition, the once violent executioners had since renounced bloodshed, and had also forbidden all forms of relationships and emotions save respect and loyalty to the Magistrates and, to a much lesser extent, to other Avant-Garde members.
The Legionnaires and the Brotherhood of Sidus
The Great Rift came about in 2250 AD, shortly before the Vorenus Civil War: indeed, the Great Rift is often attributed by historians as having caused the war. A split in the Avant-Garde, the Great Rift was caused by Sidus Altine: suspected of having murdered 13 other Vorenus, defying the orders of the Magistrates on numerous occasions, and having secretly married two female members of the Avant-Garde (as well as rumored to have had relations with several others), Sidus was to be tried, convicted and executed by the Magistrates' in a mock trial, as they had already decided to kill the dissident beforehand; however, Sidus stole one the guard's two Melee Weapon-I's, and proceeded to fight and kill all ten Magistrates and their twenty-five member guards.
Escaping, Sidus told what the Magistrates had tried to do to him and declared the Avant-Garde corrupted and its' methods defunct. Causing a great division among the Avant-Garde, Sidus gathered up a good third of his Voren brothers and formed the Brotherhood of Sidus: able to claim five Voren colonies as their sanctuaries, the Avant-Garde managed to claim many more, and the remainder became contested worlds where tensions between the two factions ran high. This new Brotherhood differed greatly from the Avant-Garde which spawned it, but many of these changes would later be taken on by the Avant-Garde's successors, the Vanguards: the Brotherhood used a ranking system, to give those of greater talent the recognition they deserved; the Brotherhood allowed any form of emotions and relationships, which the Vanguards would later implement in a much more restrained fashion; and the Brotherhood also authorized force, something that soon led to a great disadvantage for the Avant-Garde.
Within a half a century, the derision between the two sides became too much: the Brotherhood of Sidus committed acts of violence against the Avant-Garde in retribution, killing large numbers of the latter faction's members. The Avant-Garde at last succumbed to reform, as a younger member named
Splinters
The Chosen Ones
Sorcerers of Almek
Shadow Warriors
The Veterans
Desol-Phoba
The Yigan
The Vanguards
Formation
The Vorenus had just stabilized their civil war, but trouble was sure to continue for quite some time. So, the Imperium came to the conclusion that peace-keepers were needed, and the Vanguards were formed. At its' simplest, a description for the Vanguards would be an elite, mobile group of judges/police. Though they must follow the rules and customs of the area they are in, if deemed absolutely necessary they can access areas and files of any classification without receiving a punishment. However, while the Vanguards are well versed in politics, should things turn sour they are equally well trained in combat, being skilled enough to hold off four other Vorenus simultaneously.
The War
Contact
Keeping the Peace
The Necros
Training
Orientation and Assessment
Mental Training
Physical Training
The Seven Trials
The Catechism
Rules
One downside to the Vanguard life-style are the safety precautions: to try and protect any relations to a Vanguard from becoming a target for the enemy, all records of prior existence are erased and the very strictly enforced rule to never meet with your former family or make any new, bonding relationships (such as love) aside from brother-/sister-hood with fellow Vanguards.
Beyond these there are other strict rules involving how missions and targets are to be dealt with and handled: targets are not to be killed or maimed unless necessary (the first part being more mandatory than the second, as the second is usually inevitable); peaceful measures are to be used before stealth methods, and stealth before force; and lastly, innocents (whether part of the target's group or not) and former member of the Vanguards are not to be killed under any circumstances, upon punishment of exile or death
Equipment
To aid in their duties, they are armed with several specialized weapons:
- Personal Defence System-VI - Modified with with two taser cables, and also being capable of firing both tranquilizer darts and bullets, this PDS-VI is the staple ranged weapon of the Vanguards
- Anti Personel Smoke Grenade-V -
- Specialist Melee Weapon-II -
Ranks
This is a list of the ranks, from highest to lowest:
- Magistrate
- High Judge (honorary)
- Judge
- Commander
- Superior
- Constable
- Officer
- Pupil
The Vanguards are promoted for the amount of missions they successfully complete, in ever increasing amounts; Pupils can advance to the rank of Officer after five years of service and 25 missions, while Officer advance to the rank of Constable after 50 missions: because of this, Judges and Magistrates have completes hundreds of successful missions. It should be noted that there are only ten Magistrates at a time, with the Magistrates being replaced only in the event of a current Magistrate dying; if a Judge has served in said rank for over fourty years and not been elected Magistrate, they are granted the honorary rank of High Judge.
Vanguard High Council
Composed of the Ten Voren Magistrates, the High Council oversees all Vanguard activities, and much of the general activities of the Vorenus as well. Each of the Magistrates has their own unique skills, which are used to maximum effect by the Council when matters of importance are discussed; for example, Sapi Brev, as the oldest Magistrate, has acquired great wisdom in his lifetime, while Chist Alek is a grand strategist, highly capable of turning the enemy's tactics against them. It's members are Sapi Brev, Crassus Liberi, Beno Kobana, Kunar Nagow, Chist Alek, Marel Terim, Chehna Terim, Traylis Atrel, Fenhis Polere and
Notable Vanguards
Magistrates
- Sapi Brev
- Crassus Liberi
- Beno Kobana
- Kunar Nagow
- Chist Alek
- Marel Terim
- Chehna Terim
- Traylis Atrel
- Fenhis Polere
- Polpodis Didrana (former)
- Ego Luigala (former)
- Moridi Nosilay (former)
Judges
- Manok Terim (High Judge)
- Nihil Omris (former)
- Demolyn Syrico
Commanders
Superiors
- Kinan Proditor
Constables
- Sarus Dimala
Officers
- Munil Inatio
Pupils
Special Operations Divisions in the Necros War | ||
UNSC | Marines, First Echelon: STO | Night Runners | SPARTAN-IVs
Marines, Second Echelon: ODSTs Marines, Third Echelon: Commandos | Rangers | SFWSG | Stalkers | EVAT | Hellbringers Marines, Fourth Echelon: PSYOPS | Guardian | Spear Head Navy: ANWG | SOW | Flight Testing Group | NavWar DevGru Joint: Joint Evaluation and Tactics Group | |
---|---|---|
USR | Operation Divisions: Commandos | Spec Ops | Assassins | Pathfinders | Rangers | Assault Troopers | Avengers | Fleet Security
Military Orders: Light of Helios | Guardians of Faith | Honour Guard | Ascetics | |
Machina | GEARS Project | |
Vorenus | SPECTRES | STARS | FEAR | START | Vanguards | |
Plainsfierians | Sentinel Unit | |
Jiralhanae Alliance | Brute Ravager | Brute Stormtrooper | |
Kig-Yar Regime | Kig-Yar Scout | Kig-Yar Shocktrooper | Kig-Yar Stormtrooper | Kig-Yar Butcher | Kig-Yar Bodyguard | Kig-Yar Bombardier | Kig-Yar Assassin | Black Claw | |
Yanme'e Hives | Yanme'e Slayer | Yanme'e Berserker |