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UNSC Resurgence.png

UNSC Resurgence on combat patrol in support of Operation: PRIMROSE

UNSC Resurgence (FFG-3014)
Production information

Remembrance-class frigate


Chevron Aerospace/Reyes-McLees Shipyards

Technical specifications







Pre-2561 refit: twin linked Mark X FURY deuterium fusion reactors
Post-refit: twin linked Mark XVI TEMPEST advanced fusion reactors

Slipspace Drive

Mark 29 translight engine

Shielding system

Pre-2561 refit: not equipped
Post-refit: six linked Mark XVI AURORA Projected Energy Barrier System


pre-2561 refit:

  • plasma-refractive coating
  • 20cm ceramic armour plating
  • 60cm Titanium battleplate
  • underlying shock-absorbing plates


layered modular/fixed armour (800mm)

  • RADAR absorbant, UV/LADAR distorting coating
  • energy-reactive regenerative nanomaterial
  • alternating ceramic/CVT/Titanium alloy plates, silicon carbide backing
  • ceramic chevron plates/plasma resistant polymer
  • secondary ceramic/CVT/Titanium alloy plate
  • plasma-resistant resin-impregnated carbon nanofibre
  • Boron Carbide/Titanium Carbide/CVT/Titanium ceramic plate

AN/SLE-311 decoy launcher (1)


Navy Embarked Force:

Marine Shipboard Unit (770 men/57 vehicles):

  • Ground Combat Element (450 personnel):
    • 1 Marine rifle company (200 men)
    • 1 tank platoon (4 M6A1 Raiders)
    • 1 mechanised infantry platoon (70 men, 8 M32 Warriors)
    • 1 combat engineer platoon (50 men)
    • 1 light reconnaissance platoon (15 M12 Warthogs)
    • 1 reconnaissance platoon (50 men)
    • 2 ODST platoons (40 men, 48 SOEIVs)
  • Air Combat Element (70 men):
  • Command/Logistics Element (250 men)
  • 652 naval personnel (55 officers, 597 enlisted)
  • 75 naval flight technicians and flight crew

Human-Covenant War
Remnant War

  • escort and protection of larger vessels
  • deployment of ground forces
  • extended patrol and rapid response duties

March 3, 2549


United Nations Space Command Navy

Known captain(s)

UNSC Resurgence (FFG-3014) was a Remembrance-class frigate in service with the United Nations Space Command Navy during the Human-Covenant War. Resurgence was constructed above Reach between November 2546 and her commission in March 2549, and was the second vessel of the class's Group II production (the first being UNSC Reunion), which featured several improvements including the addition of twelve dual 4.1 inch Mark 22 naval gun turrets. UNSC Resurgence inherited three battle honours from previous ships of the name: Callisto (2166), Durisdeer (2531) and Jericho VII (2535). Resurgence saw a long and distinguished serving career, beginning with service in the UNSC 2nd Fleet until its dissolution in late 2552. With the fleet, Resurgence participated in the battles of Reach and Tribute, being severely damaged during the latter. Resurgence fled the battle having lost large sections of armour plating, vented most of her atmosphere through several hull breaches, without operational weapon or sensor systems, and with one of her two reactors completely offline.

After miraculously escaping to Earth via three random slipspace jumps, powered by the remaining, critically damaged reactor, Resurgence was moored at a repair yard orbiting the world. Here she was scheduled to be repaired and returned to service, but was involved in the Battle of Earth when this had barely commenced. In desperation during the battle, the ship's guns were armed and manned against Covenant forces assaulting the world. Later, the semi-intact vessel was the setting of a firefight between ODSTs of the 28th Shock Troops Battalion and Sangheili Rangers, who were attempting to retrieve navigation data to locate other Human colonies. In actual fact, Resurgence's central navigation unit had been wiped of all data. While the vessel's internal structure took heavy damage during the firefight, she remained otherwise largely intact following the conclusion of the battle.

After Operation: BLIND FAITH, Resurgence was quickly repaired and returned to active duty; the UNSC was drastically short of operational ships, and repairing damaged ones was less resource-demanding than building them from scratch. Following this, she served in the Remnant War, participating in some of the UNSC's first expeditionary action, including combat patrols and minor skirmishes.

In 2561, Resurgence underwent a refit which fitted her with the latest Human technology, including advanced weaponry, armour, sensors and shielding systems. Along with the rest of the Remembrance-class, Resurgence was due to be retired from front line service and placed in reserve in 2620.

Operational history

There were two previous UNSC warships named Resurgence. The first, D-24, was a destroyer that served during the Interplanetary War, and won a battle honour at the Battle of Callisto. The second, DDG-409, was a guided missile destroyer that fought at the battles of Durisdeer in 2531 and Jericho VII in 2535, and was scrapped following battle damage during the latter.

Construction began on the third vessel to be named Resurgence at the Reyes-McLees Reach Orbital Shipyard in November 2546. The ship was launched on 2 February 2548, the day after her two fusion reactors were brought online. The following month Resurgence sailed on her first set of space trials, successfully completing them 4 weeks later in mid-April 2548. As the first complete ship of her class under the Group 2 production batch, (Reunion's construction was delayed and would not be completed until July) some structural areas needed to be tested, including the stress that the new 4.1 inch Mark 22 naval guns exerted on the ship while underway. During these trials, Resurgence reached and exceeded her designed maximum acceleration and fully tested her navigations and communications equipment. Her second stage of trials were moved forward to September in an attempt to rush the ship into service. Stage 2 included trials on the long range radar and navigation system, medium calibre gun blast trials, weapon alignment tests and endurance tests. Stage 3, which took place in November 2548, aimed to familiarise the ship's company in preparation for the transfer of the vessel to the UNSC Navy in December 2548. Stage 4 trials took place in 2549, once the ship had been handed over to the Navy and involved a full range of functions including complex orbital manoeuvres and three atmospheric entries. Resurgence was formally commissioned on March 3, 2549, immediately joining Battlegroup Swiftsure on a training exercise.

Human-Covenant War

Fall of New Carthage

New Carthage was an inner colony located in the Wolf 424 system.

Battle of Ariel

Resurgence (foreground) and Redoubtable deploy ODSTs from orbit.

On December 31, Kimura received orders from NAVCOM to undertake a small scale mission on the world of Ariel. Ariel was a distant colony world with a small population of civilian researchers and an ONI research facility. The distress call received by the UNSC reported no Covenant Navy forces and only a small land occupation force. The UNSC seized the opportunity to retaliate while Covenant forces were weak, and assigned the nearest two available frigates, Resurgence and Redoubtable, to destroy the enemy presence on Ariel's surface, in an action known by the UNSC as Operation: FIRESIDE. After deploying ODSTs to the planet's surface, Resurgence and Redoubtable remained on station for 72 hours at immediate readiness to provide orbital fire support should the ODSTs request it, however neither were able to due to the close proximity of captive civilians. Both frigates retrieved the ODSTs and waited for the arrival of a troopship and a prowler, which evacuated the planet's inhabitants and abandoned the planet.

Battle of Ballast

Battles of Reach and Tribute

Resurgence approaches Reach late on August 15, while debris from the Fleet of Valiant Prudence disperses in orbit.

Like most of the Epsilon Eridani Fleet, Battlegroup Swiftsure was not in the system when Reach was attacked, and was instead conducting a patrol far beyond the edge of the system. The battlegroup returned at best possible speed following the declaration of WINTER CONTINGENCY, arriving in the system late on 15 August, over a day after Noble team had destroyed Long Night of Solace, and the arrival of the Fleet of Righteous Vigilance. Battlegroup Swiftsure fired on Covenant vessels already glassing Quezon from orbit, concentrated MAC fire from the seven vessels destroying three CCS-class battlecruisers. Although Covenant Navy and Army forces were groundside and on the offensive, Battlegroup Swiftsure was significantly outnumbered and withdrew to await reinforcements. A significant portion of the UNSC fleet, approximately 60 percent, steadily arrived at Reach over the next week. On August 24, with the Covenant commencing glassing of New Alexandria, the UNSC Navy made the decision to intervene, and sixty UNSC vessels assaulted the Covenant from orbit. The UNSC achieved victory with no losses and limited collateral damage, and all Covenant vessels on Reach were destroyed. Resurgence, along with the rest of Battlegroup Swiftsure, deployed her Marines and remained in atmosphere to provide gunfire support, aiding UNSC Army forces in destroying the remaining Covenant ground presence.

For a few days, it appeared that the UNSC would be victorious and repel the Covenant from Reach long enough to evacuate its population. However, at 0500 on August 30, the Fleet of Particular Justice, totalling over 300 vessels, entered the system and advanced towards Reach. Resurgence, along with Battlegroup Swiftsure, was immediately ordered to retrieve its Marine forces and redeploy them to Tribute, which was virtually devoid of defence following the rush to Reach. Admiral Freemont was fully aware that splitting his forces lessened his chances of victory at Reach, and therefore logically Tribute had a better chance of surviving if he massed his forces together. However, Freemont was virtually certain that he could not save either colony with the forces at his disposal. His decision to divert some of his forces to Tribute was instead intended to act as a stalling action at Tribute, after his own fleet at Reach was destroyed, to allow as many civilians as possible to be saved.

The battlegroup reached Tribute at 0712, without being intercepted, and immediately began preparations for defence. By this time, the overwhelming majority of the UNSC Navy fleet at Reach had been destroyed, sealing the fates of both Reach and Tribute. The Covenant diverted forty of their roughly 150 remaining vessels to Tribute, which was defended by twenty one UNSC Navy warships and a solitary orbital defence platform. Civilian vessels had been already been steadily leaving the system since 0500 that day, while advanced preparations for a full scale evacuation had been in place since 14 August. The UNSC Navy's sole objective was to hold off the Covenant Navy for as long as possible. Fire from Tribute's ODP held off the Covenant fleet for forty minutes, a crucial window in which Covenant indecisiveness allowed dozens of civilian and UNSC merchant vessel to escape the system, including the freighter Floral Express. The Covenant fleet suddenly advanced, however, at 0756, opening fire on the UNSC Navy force nine minutes later.

The carrier Swiftsure was immediately mortally damaged by an energy projector lance that impacted her bow and burned a hole clean through the the ship, emerging from the ship's stern. The rest of the battlegroup returned fire, concentrated on the Covenant's capital ships, and succeeded in destroying a CAS-class assault carrier and two CCS-class battlecruisers before they were hit by a volley of dozens of plasma torpedoes. During the trade of fire, Resurgence struck a listing CCS-class battlecruiser with three MAC slugs, scoring a kill, before she was impacted by seven plasma torpedoes. Two of the torpedoes struck the ship's forward auxiliary machine room (FAMR) and forward electronics room (FER), leaving holes ten metres in diameter in the ship's side. The third struck a Mark 22 naval gun turret, destroying it outright, while the fourth hit the forward arm below and gutted the entire port side hangar. The fifth struck Resurgence's upper prow, obliterating her search and fire control radars and the forward hundred metres of her MAC. The sixth plasma torpedo vaporised a fifteen metre-wide hole in the frigate's reactor armor, while the seventh followed the same path, impacting the reactor chamber itself and completely destroying the port reactor. The explosive release of reactor no. 1's reactant sent her spinning into an uncontrolled decaying orbit. Resurgence drifted away from the fray as damage control teams struggled to save the ship. Shock damage was widespread, including buckling of doors, cracked bulkheads and collapsed ladders. Large fires broke out immediately in the FAMR/FER area, fed by the ship's own atmospheric recyclers in the auxiliary machine room. Acrid black smoke spread rapidly through the ship's centre section and upwards to the bridge, quickly forcing the evacuation of the machinery control room, main communications office, and ops room, followed a few minutes later by the bridge. Smoke clearance was unsuccessful forward and only partially successful aft, which was the cause of the early and almost complete loss of the ship's fighting capability. It was under these circumstances, in the knowledge that Resurgence would not survive an uncontrolled re-entry, and cut off from his superiors, Kimura made the impossible decision to initiate a random slipspace jump, which went undetected as Resurgence had already completed half an orbit around Tribute. Resurgence's crew now found their ship isolated from the fleet, within enemy held space and in imminent danger of being lost.

In Resurgence's absence, the Covenant fleet advanced with unexpected ferocity, presumably due to their heavy losses earlier at Reach. The Covenant subsequently deployed ground forces, and, despite the heroic efforts of the UNSC Marine Corps, Army and several SPARTANs, the planet was lost with heavy military and civilian casualties. Other than Resurgence, only two other UNSC Navy vessels escaped the battle; the carrier Leander, which had been ordered to retreat at 0720 with fifty thousand civilians onboard, and the destroyer Sheffield, which hid her sensor signature and returned fire from behind the hulk of Swiftsure, and fled into the atmosphere as the Covenant advanced.

Escape and Battle of Earth

Kimura ordered the evacuation of the entire forward section of the ship shortly after entering slipspace. Damage to the auxiliary machine room meant that automatic systems could not extinguish the spreading plasma fires, which remained the critical and imminent danger to the ship and her crew. Six of the ship's eight emergency atmosphere pumps had been destroyed or damaged through the shock of the impact, leading Kimura, who had established command from the auxiliary bridge, to briefly consider abandoning ship. The fires quickly consumed most of C, F and G sections of decks 02 to 05, and was in danger of compromising the main Archer magazine. The turning point came at 0845 Tribute time, when the ship's AI, Rex, successfully restarted three of the ship's atmosphere pumps. Prior to this time, firefighting teams attempting to reach the affected sections were beaten back by unbearable heat and smoke. Fires onboard Resurgence were finally extinguished after four hours of heavy firefighting. Shortly afterwards, Resurgence dropped out of slipspace and Kimura ordered a full damage control report, and a search of the entire ship for trapped or wounded personnel. Two hundred of Resurgence's crew of 705 were killed or missing, some being killed on impact, or later of plasma burns or asphyxiation. A further hundred and fifty crewmembers were injured, mostly suffering shock, burns and smoke inhalation.

Resurgence returned to the Sol system on 12 September, having executed three slipspace jumps. The first jump took her on a random vector away from the colony world of Tribute, followed shortly after by a second random jump. Kimura waited a 'soak period' of seven hours before setting course for Earth to ascertain if their escape was compromised, even though the ship was heavily damaged and could ill afford this delay. Additionally, the ship's hull plating was severely damaged, and she was venting small quantities of atmosphere, reactor exhaust and coolant, adversely affecting her sensor profile and ability to remain undetected if they had indeed been followed. Despite the risks involved, Kimura was fully aware that the possibility they had been tracked was high, and readily accepted the reality that the price for Earth's security might be the destruction of Resurgence and her surviving crew.

Resurgence's thirteen-day journey was fraught with constant danger. Large portions of the ship were exposed to space or otherwise impassable, making damage control extremely challenging. Roughly half of Resurgence's crew were either killed, missing or injured, meaning the remaining crew were working in a state of exhaustion. Temperatures onboard were 35 degrees Celsius on average, higher in some areas, due to the need to divert coolant to the reactor. Fires onboard had been extinguished, however the ship's vital systems and equipment were extensively damaged. The biggest concern for Kimura was now Resurgence's no. 2 reactor. The no. 1 reactor had been part-vaporised during the battle, immediately ceasing to function, and had been automatically sealed off. The no. 2 reactor remained in operation despite shock damage to its secondary systems, namely the coolant assembly and the exhaust propulsion array and thruster. Had the second reactor failed, Resurgence would have been stranded in interstellar space without communications or power. The shipboard AI, Rex, had no way of estimating how long the reactor would continue to function for, nor how long the vessel would retain hull integrity at slipspace speed. Resurgence could maintain no more than 35% her optimal slipspace speed. Kimura later remarked that both he and his command crew were almost constantly awake on the return journey, both manning the bridge and coordinating repair and maintenance duties. Morale onboard was described as 'non-existent', with no one mentioning Epsilon Eridani or anything beyond the ship's immediate situation.

Resurgence exited slipspace at 0217 local time, orienting herself toward Earth, and set course for the planet at a low sublight speed. Without long-range communication, the vessel was unable to report her position and state, however she was detected six minutes later and the destroyers Warsaw and Dragon were despatched to escort her. One hour and twelve minutes later, Resurgence lost all but emergency power as her no. 2 reactor finally failed and initiated emergency shut-down, and required towing by the two destroyers to Earth's orbit. At the earliest opportunity, Kimura informed the commander of Dragon, Commander Richard Powell, about the destruction of Reach and Tribute, having detected no other vessels escaping the Epsilon Eridani system. In actual fact, HIGHCOM had learned of these events eight days earlier from Lieutenant Wagner, commander of the prowler UNSC Andromeda. Resurgence was towed to an orbital berth to await damage assessment and repair, while her crew was medically examined and reassigned light duties, and Lt Cdr Kimura was debriefed at UNSC Forces HQ.

As the ship was so heavily damaged, its AI, Rex, was left behind as the UNSC's sole presence onboard. Here he monitored its systems, performed diagnostics and remained in contact with Orbital Command. Unknown to ORBCOM at the time, Rex began exhibiting early signs of rampancy, partly due to his age, and partly the damage sustained to his vessel and his subsequent time in solitude. As a result, when the Covenant attacked Earth on October 20, instead of obeying orders to cut Resurgence's backup generators and erase himself from the ship's computer core, Rex opened fire on the first Covenant vessels to enter his range. In doing so he destroyed a flight of four Type-28 boarding craft, which mistakenly believed the ship to be inactive. These boarding craft had been bound for defence station Bogotá (ODP-59), which Rex presumably saved from destruction. Resurgence was now a target, and with minimal weapons, no propulsion and an unpredictable AI disobeying orders, ORBCOM dispatched four platoons of ODSTs of the 28th Shock Troops Battalion to destroy the vessel's AI. Although Resurgence's navigation core had been wiped, Rex had refused to delete himself and ONI had no idea what kind of information he would reveal to the Covenant, intentionally or not. In reality, in his rampant state Rex's logic had been overcome by his hatred of the Covenant, but ONI had no way of knowing this, and in any case were not in the habit of taking chances.

By the time the ODSTs had arrived at Resurgence's repair cradle, she had already been boarded by a platoon-strength force of Sangheili Rangers. Rex had himself killed eight of the boarders by both flooding compartments with reactor coolant and opening them to space, inducing lethal amounts of radiation or jettisoning them into space, neither of which their microgravity harnesses protected them from. The Rangers quickly located and destroyed Resurgence's three backup generators, preventing the AI from inflicting further casualties but also making it much more difficult for them to retrieve it. The ODSTs assaulted, fighting in microgravity conditions with adapted weapons and zero-G equipment. Outnumbered, unfamiliar with the ship's layout and preoccupied with physically removing Resurgence's computer core, the Rangers were quickly destroyed by the ODSTs and the ship secured once more. With the ship dark and powerless, the ODSTs returned via Pelican to UNSC Absolution, but not before First Sergeant Michael Robson removed Rex's data crystal and took it with him. Rex would later play a crucial role in the Battle of Sydney, despite his increasingly unstable state. Resurgence remained in her orbital berth and played no further part in the battle. Later, when Commander Miranda Keyes sought vessels to accompany the Fleet of Retribution on Operation: BLIND FAITH, Resurgence was dismissed in favour of the operational vessels Forward Unto Dawn, Death's Head and Aegis Fate.

Remnant War

2562 Refit

The Remembrance-class frigate underwent an extensive reconstruction from 2561 onwards, which was an application of knowledge the UNSC had acquired from the Covenant Separatists' Sangheili and Huragok over the previous decade. Resurgence was recalled from operations for refit in early October 2562, spending the next two years in refit, which was followed by three months of post-refit training to acquaint the crew with the ship's new systems. The frigate's refit replaced most of her integral systems, weaponry and defensive technology, meaning Resurgence for the first time in her service achieved approximate parity with enemy vessels of a similar tonnage.

Resurgence tests her AN/SLE-311 anti-plasma decoy launcher on post-refit training.

Resurgence received the following upgrades:


Another ship of the Remembrance-class, Forward Unto Dawn, fires her Mark 2 MAC/L during the Battle of Voi.

Main article: Remembrance-class Frigate#Armament

UNSC Resurgence was equipped with a range of anti-ship, anti-air and anti-surface weaponry, supporting its key functions as a multi-role frigate. Inkeeping with its guided missile frigate designation, Resurgence was equipped with a range of missile armaments.

In its last configuration, after its 2561 refit, Resurgence's armament consisted of the following:

Embarked complement

Main article: Remembrance-class Frigate#Complement

Air Group

During the Human-Covenant War, Resurgence operated a small number of unmanned vehicles in both combat and support roles. Though ships of the Remembrance-class possessed aviation facilities, these were insufficient to accommodate the UNSC's primary strike fighter, the F-352A Longsword, which was 75 metres wide. Instead, Resurgence operated a squadron of F-99A Wombats, a short range interceptor with an atmospheric and exoatmospheric capability. These were operated by 96 Naval Air Squadron, which maintained and oversaw the aircraft, although actual flight was controlled by the Wombat's onboard CPU, with direction from the shipboard AI. Though the Wombat was ineffective in combat against Covenant single ships, such as the Seraph, its unmanned nature meant that even heavy airframe losses were not necessarily reflected in fatalities. Resurgence also carried three RQ-117 Clarions, low-observability unmanned vehicles used for long range reconnaissance, and eight D-77 Pelicans, trans-atmospheric dropships used for troop transport.

During Resurgence's 2562 refit, her aviation facilities were significantly expanded, as was the range of aircraft available to her. As of 2574, her Air Group consisted of the following:

  • 12 F-371 Halberds, 791 Naval Air Squadron: 791 NAS provided Resurgence's primary force projection, and operated the F-371 Halberd spatial superiority starfighter. The Halberd was a high performance starfighter with exceptional range, weaponry, agility, speed and protection. Due to its relatively small size, Resurgence was able to carry twelve Halberds embarked in its lateral hanger bays. When deployed in battle, the twelve fighters would defend Resurgence from starfighter attack, providing an additional layer of defence to the frigate's existing weapon systems. The Halberd did not possess any kind of anti-ship capability.
  • 1 E-221 Warden, A Flight, 1209 NAS: Resurgence also possessed a single AWACS aircraft, an E-221 Warden, operated by A Flight, 1209 Naval Air Squadron. The Warden was a large, six-engined, long range support craft used to provide surveillance, control and communications functions to UNSC forces. The Warden demanded a large crew and a significant maintenance crew to remain operational, and at 64 metres long its presence in Resurgence's hangar reduced her capacity for the Marine Corps onboard.
  • 12 FQ-99B Darts, 96 NAS: The FQ-99B Dart was a transatmospheric-capable, twin-engine unmanned combat drone which, together with the RQ-117 Clarion, was opeated by 96 (Drone) Naval Air Squadron. The Dart was a modernised variant of the Great War-era FQ-99A Wombat, and featured several advancements over its predecessor including a vastly improved central processor, which allowed it to match and exceed the performance of most sentient pilots, as well as be remotely operated by an AI. This was in addition to advanced variable geometry three-stage hybrid engines, which could function as turbofans, scramjets or rocket engines, and a threefold increase in payload capacity. The Dart was a short range interceptor craft, intended primarily to defend Resurgence from enemy single ships. Its small size and low maintenance and support requirements meant that it could be embarked aboard smaller warships, such as Resurgence, that would not traditionally be capable of operating fighter craft in numbers.
  • 3 RQ-117 Clarions, 96 NAS: Resurgence possessed three RQ-117 Clarion unmanned surveillance aircraft, also operated by 96 Squadron. The Clarion was designed for low observability, long range reconnaissance missions, meaning Resurgence could reconnoitre enemy positions or vulnerable points without exposing herself to detection. The Clarion therefore featured extensive stealth technologies as well as an array of sensory equipment.

In addition to these combat and support craft, Resurgence also carried sixty Mark 4 lifeboats. Commonly referred to as the Bumblebee, the Mark 4 was an eleven-person, short range escape pod in service from 2570 onwards. The Mark 4 provided a means of escape in the event of a emergency, and had sufficient onboard food, water, fuel and atmosphere-recycling facilities to support its eleven passengers for fifteen days. The Mark 4 was developed directly from its predecessor, the Mark 3 lifeboat, with improvements in avionics, materials and operating procedure.

Resurgence embarked six MV-14B Hornets as part of her Marine force.

Marine Force

Resurgence had capacity to embark a Marine Shipboard Unit, which was essentially a Marine Expeditionary Unit though on a much smaller scale, and used specifically to equip frigate-type vessels. This unit comprised the frigate's onboard defence force as well as its deployable ground force. The MSU was made up of a Ground Combat Element, an Air Combat Element and a joint Command/Logistics Element. The MSU overall consisted of 770 personnel and 57 vehicles. As Resurgence was not equipped nor required to regularly participate in ground combat, some of this hangar space was instead devoted to the highly useful E-221, and the Marine Corps onboard presence instead comprised a drawn down force.

  • 1 Marine rifle company (200 men)
  • 8 D-77 Pelicans, VMM-2291 (Marine Medium Lift Tiltjet Squadron 2291)
  • 6 MV-14B Hornets, A Flight, VMLA-591 (Marine Light Attack Tiltrotor Squadron 591)

Commanding Officers

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