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Terminal This fanfiction article, Type-54 Directed Energy Pistol, was written by Ajax 013. Please do not edit this fiction without the writer's permission.
H4-PlasmaPistol
Type-54 Directed Energy Pistol
Production information
Manufacturer

Iruiru Armoury

Model

Type-54 Directed Energy Pistol

Type

Pistol

Technical specifications
Size
  • Length: 36.9cm
  • Width: 6.6cm
  • Height: 29.9cm
  • Weight:3.5kg
Magazine Size

200 battery units

Ammunition Type

superheated plasma

Rate of Fire

semi-automatic

Range

short-mid

Usage
Affiliation

USR

  [Source]


The Type-54 Directed Energy Pistol is the primary pistol of the Republic. Tough, reliable, and used by the Sangheili for a variety of combat uses, it makes a worthy side arm, and an excellent back up for fire fights.

Description[]

One of the many successors to the venerable Type-25 pistol, the Type-54 is a newly designed instrument, intended to become the standard side arm of Sword of Sanghelios warriors. Built a little tougher than old pistols, and a little more powerful, it uses much of the standard functions. It's design is easily modified for new uses, and features other, smaller improvements, such as new holographic feedback, and a new projected sight.

The Plasma Pistol has moderate accuracy and damage, firing medium velocity bolts that, at short range, can cause significant damage. However, its true power lies in its ability to charge up, and generate a larger plasma burst. This impulse is large enough to benefit from the weak on-board magnetic guidance system, which can lock onto thermal targets and fire and short range blast. This discharge produces significantly more damage, but also generates significant electromagnetic fall out, generating an EM pulse like effect. This can be used to great effect against enemy materiel, heavy infantry with energy shields and even vehicles. Due to this utility, many Sangheili still use it as their side arm, giving them a vital edge against an opponent using a energy shield. Because of this anti-shielding/anti-armour capability, its also used by UNSC special forces, as a light weight alternative to EMP munitions and more accurate alternatives to EMP grenades. Versions imported by UNSC for use by SOCOM forces are usually modified with extra components for comfort and ease of use.

Variants[]

Spitfire[]

Manufactured illicitly by Kig-Yar armourers, the weapon is actually an improvement over the original, with a faster rate of fire, and better heat control. This is done through swapping out the coolant systems for that on a Plasma Rifle, causing a significant increase in price per weapon.

Void's Tear[]

A forbidden instrument, from a time of great discoveries, this weapon uses plasma munitions infused with exotic nuclear isomers. Once thought to be an alternative to normal slipspace technology, it proved to be too uncontrollable, but it does make a fine weapon. When heated, the properties of the exotic nuclear isomer changes, with it beginning to generate a dense gravity field. Once the plasma bolt impacts, the magnetic field collapses, allowing the gravimetric vortex to open, drawing everything in before the event horizon collapses and ejects the material at high velocity.

Avenger[]

Sold to the UNSC, these weapons are refitted by Lethbridge Industrial for use by UNSC special forces. It features a new heat-interchange, and an integrated rail system. Performance wise, it doesn't differ much from the UNSC, but does have a new shell to hide it's Covenant origin.

Templar's Vigil[]

The sidearm favoured by Lights of Helios, Honourguards, and protectors, the weapon has a quick charge system that allows it to almost immediately fire a charged shot. When attacked, they bring about the weapon to quickly disable attacks or vehicles, protecting their charges.

Hidden Edge[]

Even the smallest Covenant weapons are difficult to hide, so the Weaponsmiths of The Warbound created the Hidden Edge, a severely compacted version of the plasma pistol. By adjusting components, and cutting external plates, the weapon is compacted, allowing it to be used as a holdout weapon. This comes at the cost of being more prone to overheating, and reduced battery capacity.

UNSC Remarks[]

Weapons of the USR

Energy Rifles

Plasma Rifle | Plasma Repeater | Storm Rifle | Concussion Rifle

Kinetic Rifles

Needler | Carbine | Needle Rifle | Needler Shotgun

Pistols

Plasma Pistol | Nail Gun | Fuel Rod Burster

Heavy Weapons

Plasma Caster | Fuel Rod Gun | Plasma Launcher | Needler Cannon | Assault Cannon

Sniper Rifles

Beam Rifle | Focus Rifle | Fuel Rod Rifle

Support Weapons

Plasma Cannon | Plasma Mortar | Plasma Flamer

Grenades

Plasma Grenade | Fusion Grenade | Electricity Grenade

Melee Weapons

Energy Sword | Energy Greatsword | Curveblade

Energy Garrote | Energy Dagger | Tactical Knife

Energy Pike | Energy Spear | Energy Glaive | Energy Halberd | Type-34 Energy Weapon/Lance

Explosives

Anti Matter Charge | 'Bouncing Betty' | 'Jumping Jack'


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