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Format[]

Nominations MUST follow every requirement set forth in this section HERE, refusal to do so will result in your nomination being removed from consideration. To submit an article for candidacy in the Good Articles project, please use the format seen below:

===[[ARTICLE NAME]]===
*'''Writer —''' {{Name|USERNAME}}
*'''Nominator —''' {{Name|USERNAME}}
*'''Date of Creation —''' Month Day, Year
*'''Date of Nomination —''' Month Day, Year
*'''Description —''' Describe the Good Article candidate in an effective way with as few words as possible.
*'''Why —''' In your opinion, why should this article be granted the honor of Good Article status?
*'''Status —''' The present status of the article as a Good Article candidate (FOR JUDICIARY PURPOSES ONLY!)

====Voting====

====Comments====
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Nominations[]

Mobile warfare[]

  • Writer — Ahalosniper
  • Nominator — Ahalosniper
  • Date of Creation — February 22nd, 2021
  • Date of Nomination — January 23rd, 2024
  • Description — A topic article covering the subject of walking vehicle-based warfare up to the mid-26th century, pulling disparate canon elements together alongside real-world examples to create a roughly cohesive subject history, including Covenant usage and general doctrine.
  • Why — This is probably the driest article I've ever written here, and should be drier were I approaching something like wikipedia's standards for a topic article of this type. But, if we're here to enjoy reading, it ought to be a bit more exciting than the research I had to do for this page. Mobile warfare is an experiment in article style to bring a long-present but long-overlooked element of the Halo universe to the forefront as canon has started to introduce it more and more. From the Scarabs being present as early as Halo 2 to the drive-able Mantises of Halo 4 and 5--and our site's own EU project with an emphasis on giving everyone their own private mech--walkers are establishing themselves, and I hope mobile warfare getting some kind of cohesive expansion as a concept encourages people to go further with characters who have their own custom-tooled giant robots to stomp around in.
  • Status — GA status granted.

Voting[]

  1. Support Support — On first vote, I'm going to remark my support for the article as more so a contribution of communal necessity as subject matter articles like Mobile warfare are far and few between but gives Halo Fanon writers a roadmap on how to proceed with their own projects, whether following or diverging in their own views of writing mech warfare and walker articles/stories on the site. We've been far and few between on mech-related lore as of late so its a welcome addition, I can only hope that it has extended relevance into the future. I will note I will like a bit of blanks pace between the writer template and the paragraph below it as a personal nitpick but that's just Tide being Tide. Grammar and spelling are largely up to snuff as with most-all Sniper's works after so many years with Halo Fanon and the GA board, content was a little more predictable than expected but covers a great deal of summary and interlinks lore with modern reality while alluding to themes and tropes from the modern mecha/military walker genre while staying a little on the more practical side: "more Starship Troopers, less Gundam," might be a good way of describing things. I would've liked more speculation on Sniper's content admittingly but overall, in terms of a reporting piece he assimilates much of the canon around mechs and intersplices some minor fanon elements closer to the end bringing the work together. I think this qualifies in favor for 2024's first Good Article contender. I'm hopeful for a speedy turnaround on qualification and hopefully more writing from the community involving big stompy robots. - Distant Tide: Hunter - Killer
  2. Support Support — A love letter to a genre of fiction I've come to greatly enjoy in recent years (along with half of the wiki it seems), it should be no surprise that overall I found this to be an enjoyable read. As a veteran contributor to the site, one would certainly hope that ASniper's spelling, grammar, and formatting would be top caliber stuff, and it certainly is (aside from one of the images getting pushed over to the side by another image on the same side when the article is expanded out, at least on my main monitor, but trying to format an article around a potentially infinite variety of screen and window sizes and aspect rations is never going to be perfect). My main complaints would be that I'd like to see more discussion of the tactics involved in walker combat, as the doctrine section does a lot to overview of the capabilities unique to walker vehicles, but provides fairly scant details in regards to when and how those capabilities are put to use. It'd also potentially be nice to see Sniper attempt to address some of the other problems unique to walker vehicles, such as ground pressure or the strain on the pilot caused by the repeated heavy impacts of a walker's footfalls. Also, we need some mechs with jump jets. DemonsofHope »Anonymous ONI agent« [COMMS] [SERVICE RECORD]
  3. Support Support — Not a ship or a character article, but it is a much needed step in a different direction. Sniper does an excellent job by expanding upon a warfare strategy and making it simple. History, evolution, and advancements are all wrapped up in a neat bow without a dreadful list of acronyms and references to modern-day defense doctrine. It's a fun article and a breath of fresh air from many we have seen developed over time. Has my vote. ThePeteFiles (talk) 01:14, 27 January 2024 (UTC)
  4. Support Support — Sniper would not be my first guess for a user who would write an article like this, and perhaps that's why he's able to lay out a more technically inclined subject so accessibly. The sudden prevalence of mechs in the Halo setting is a fun development and as per the other votes this article lays a great foundation for future collaboration and innovation. Actene: Heaven and Earth

Comments[]

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