Halo Fanon
Archive 1
Archive 2
Archive 3
Archive 4
Archive 5
Archive 6
Archive 7
Archive 8

Format[]

Nominations MUST follow every requirement set forth in this section HERE, refusal to do so will result in your nomination being removed from consideration. To submit an article for candidacy in the Good Articles project, please use the format seen below:

===[[ARTICLE NAME]]===
*'''Writer —''' {{Name|USERNAME}}
*'''Nominator —''' {{Name|USERNAME}}
*'''Date of Creation —''' Month Day, Year
*'''Date of Nomination —''' Month Day, Year
*'''Description —''' Describe the Good Article candidate in an effective way with as few words as possible.
*'''Why —''' In your opinion, why should this article be granted the honor of Good Article status?
*'''Status —''' The present status of the article as a Good Article candidate (FOR JUDICIARY PURPOSES ONLY!)

====Voting====

====Comments====
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Nominations[]

Mobile warfare[]

  • Writer — Ahalosniper
  • Nominator — Ahalosniper
  • Date of Creation — February 22nd, 2021
  • Date of Nomination — January 23rd, 2024
  • Description — A topic article covering the subject of walking vehicle-based warfare up to the mid-26th century, pulling disparate canon elements together alongside real-world examples to create a roughly cohesive subject history, including Covenant usage and general doctrine.
  • Why — This is probably the driest article I've ever written here, and should be drier were I approaching something like wikipedia's standards for a topic article of this type. But, if we're here to enjoy reading, it ought to be a bit more exciting than the research I had to do for this page. Mobile warfare is an experiment in article style to bring a long-present but long-overlooked element of the Halo universe to the forefront as canon has started to introduce it more and more. From the Scarabs being present as early as Halo 2 to the drive-able Mantises of Halo 4 and 5--and our site's own EU project with an emphasis on giving everyone their own private mech--walkers are establishing themselves, and I hope mobile warfare getting some kind of cohesive expansion as a concept encourages people to go further with characters who have their own custom-tooled giant robots to stomp around in.
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — On first vote, I'm going to remark my support for the article as more so a contribution of communal necessity as subject matter articles like Mobile warfare are far and few between but gives Halo Fanon writers a roadmap on how to proceed with their own projects, whether following or diverging in their own views of writing mech warfare and walker articles/stories on the site. We've been far and few between on mech-related lore as of late so its a welcome addition, I can only hope that it has extended relevance into the future. I will note I will like a bit of blanks pace between the writer template and the paragraph below it as a personal nitpick but that's just Tide being Tide. Grammar and spelling are largely up to snuff as with most-all Sniper's works after so many years with Halo Fanon and the GA board, content was a little more predictable than expected but covers a great deal of summary and interlinks lore with modern reality while alluding to themes and tropes from the modern mecha/military walker genre while staying a little on the more practical side: "more Starship Troopers, less Gundam," might be a good way of describing things. I would've liked more speculation on Sniper's content admittingly but overall, in terms of a reporting piece he assimilates much of the canon around mechs and intersplices some minor fanon elements closer to the end bringing the work together. I think this qualifies in favor for 2024's first Good Article contender. I'm hopeful for a speedy turnaround on qualification and hopefully more writing from the community involving big stompy robots. - Distant Tide: Hunter - Killer
  2. Support Support — A love letter to a genre of fiction I've come to greatly enjoy in recent years (along with half of the wiki it seems), it should be no surprise that overall I found this to be an enjoyable read. As a veteran contributor to the site, one would certainly hope that ASniper's spelling, grammar, and formatting would be top caliber stuff, and it certainly is (aside from one of the images getting pushed over to the side by another image on the same side when the article is expanded out, at least on my main monitor, but trying to format an article around a potentially infinite variety of screen and window sizes and aspect rations is never going to be perfect). My main complaints would be that I'd like to see more discussion of the tactics involved in walker combat, as the doctrine section does a lot to overview of the capabilities unique to walker vehicles, but provides fairly scant details in regards to when and how those capabilities are put to use. It'd also potentially be nice to see Sniper attempt to address some of the other problems unique to walker vehicles, such as ground pressure or the strain on the pilot caused by the repeated heavy impacts of a walker's footfalls. Also, we need some mechs with jump jets. DemonsofHope »Anonymous ONI agent« [COMMS] [SERVICE RECORD]
  3. Support Support — Not a ship or a character article, but it is a much needed step in a different direction. Sniper does an excellent job by expanding upon a warfare strategy and making it simple. History, evolution, and advancements are all wrapped up in a neat bow without a dreadful list of acronyms and references to modern-day defense doctrine. It's a fun article and a breath of fresh air from many we have seen developed over time. Has my vote. ThePeteFiles (talk) 01:14, 27 January 2024 (UTC)
  4. Support Support — Sniper would not be my first guess for a user who would write an article like this, and perhaps that's why he's able to lay out a more technically inclined subject so accessibly. The sudden prevalence of mechs in the Halo setting is a fun development and as per the other votes this article lays a great foundation for future collaboration and innovation. Actene: Heaven and Earth

Comments[]

Tuka 'Refum[]

  • Writer — Actene
  • Nominator — UnggoyZealot
  • Date of Creation — January 13, 2011
  • Date of Nomination — September 16, 2024
  • Description — A humble yet devout Sangheili companion to Simon-G294 who stayed true to himself, even in death.
  • Why — Nominating another person's article for GA is new territory for me, but after a thorough readthrough of Tuka 'Refum, the first thing on my mind was "Why the hell isn't this a Good Article?" The story of Tuka is an intriguing one - he doesn't have that main character syndrome that a lot of others have, yet still manages to prove himself a compelling character. When I first read about him years ago, I thought him as nothing more than a sidekick to some of Actene's bigger characters, but after reading H&E and seeing the work that Actene's put into his article over the last year, I can confidently say that he's one of my favorite characters in the site's Dramatis Personae. (Plus his article is more or less complete so that's a bonus).
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — Meets length, image, and convention requirements. Tuka's role in Actene's stories has grown since his introduction (how many timelines ago?), and I put that down to his part in exploring themes and repercussions of faith in adverse conditions. Tuka lives through the Great Schism and downfall of the Covenant, is surrounded by both bitter cynics like Simon and willful manipulators of faith like Jul 'Mdama and Diana, and yet chooses to put his energy into the tasks which faith points him toward. Foremost of these is a devotion to his friendship with Simon, trying--often in vain--to steer him toward benevolent ends, but it's also responsible for his ending up in the Kru'desh Legion during a tribunal for heresy and motivates him to try and better the Legion for his comrades' sake once in it. He's kicked around so often the reader can't help but sympathize each time he signs himself up for the next crushing disappointment. It's interesting for the reader to consider whether the rewards he earned in life and beyond were worth the strife he invited upon himself, and if an article on this site can force a reader to do a little bit of reflection, I'd say it's worth featuring as a Good Article for a wider userbase to read. That Damn Sniper 01:25, 23 September 2024 (UTC)
  2. Support Support — I have to agree with Sniper here. I thoroughly enjoyed reading this article from start to finish. I think Tuka is a very compelling character, who faces much adversity and strife during his life during the Great Schism, and beyond into the world of renegades, false prophets and vagabond pirates. What i think stands out from other pages is Actene's development of Tuka's journey - rather than being one of simple improvement, Tuka is forced back again and again, he makes bad decisions, befriends the wrong people, and that is what makes his arc so rewarding - because you see him die as he has finally become the person he wishes to be. He conquered the past vendettas against him, he refused to let himself be beholden to his brother, Diana, or anyone but himself - his loyalty to Simon and those he can trust is solid, rewarding and, ultimately, honourable. Tuka is one of my favourite characters on the wiki, because he's incredibly well-written, likable, and an alien in a sea of human personas and characters. Actene did a bang-up job, and I believe that this page deserved to be a Good Article because of it. TheAussie1417 16:47, 28 September (AEST).
  3. Support Support — Tuka 'Refum has played a secondary role to the adventures of Simon-G294 but never second fiddle, with a unique story all his own and a pivotal role in a grander story. The last couple years has been a boon to his character and article on the site as he played a particular role in the events of the Heaven and Earth trilogy. Tuka is a little light on pictures but that's never been a heavy determining factor for a Good Article award, in fact its played a minor role overall. When looking at Tuka, you can really see how Actene's overhaul of the article displays the best of his character writing and mission to focus only on the character in his article. Plentiful uses of quote templates to let pivotal moments and character moments entice readers back to the source material, summaries of events in Tuka's biography do not overstay their welcome and form a manageable cohesion of content. I can't see any reason to turn it away, Tuka gets my vote! - Distant Tide: Hunter - Killer
  4. Support Support — Not much to say here that hasn't already been said by the others; this is an exemplary article in all respects, though it could perhaps benefit from an additional image or two. DemonsofHope »Anonymous ONI agent« [COMMS] [SERVICE RECORD]

Comments[]

Alpha Company[]

  • Writer — S-D379, Falkeno
  • Nominator — Falkeno
  • Date of Creation — November 9, 2018
  • Date of Nomination — December 31, 2024
  • Description — A detailed page dedicated to the first company of the Spartan-III program
  • Why — Possibly my best article I've ever worked on to date, that has pulled together bits of lore from across the site to make a unified story for the previously unloved Alpha Company in such a way that it leaves room for people to slot in their own characters with little to no fuss.
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — A very good article, deserving of the AA it won this year. However, I have a couple issues with the nomination overall. The first would be that on some of the paragraphs, it seems as though they repeat what was said a sentence before, only reworded. The worst offender to me seems to be the paragraph on Pierce, however it does occur several times throughout the rest of the article. Not a big problem, but something that could be good to go through and weed out. My main issue, is the self-nomination. I'm not one to deny a well-written article when I see one, however I feel as though ultimately other people should nominate the works of others, rather than self-nominating. This is a personal gripe, and one I'm willing to let slide - because ultimately it was not the exclusive work of Falk, as CB contributed greatly to the project also. If it wasn't a collaborative project, however, I doubt my vote would have been to support it. Nonetheless, a good article deserving of praise, even if I disagree with a self-nomination. TheAussie1417 (1658, 9th January 2025, Central European Time)
  2. Support Support — Self-noms are fine in my book, as goodness knows it's hard enough to get anyone to read anyone else's work at times, as evidenced by Fanon of the Month lacking for nominations and votes frequently. But, back on topic. Falkeno's not kidding when he says he's pulled bits of lore from across the site. Heck, I hadn't even known about the VARANGIAN Project until it was linked here, and that's been lurking in the backlog of slowfuture's old collabs with bygone site users forever. I'd describe its expansion work as thorough, taking the opportunity even early on to delve into Ackerson's mindset when getting SPARTAN-III off the ground. Contemporary events are called on during training, in addition to making mention of individuals and their misadventures which reflected on the company as a whole. And I've called out the extension into Alpha's deployments beyond what I could do with Gamma in my AA votes. There are a few words reused in neighboring sentences now and again, but nothing that's troubled me enough to consider that fine-toothed a comb going over it ahead of a GA confirmation--goodness knows I've done that. S-III superiority endures. That Damn Sniper 06:22, 14 January 2025 (UTC)
  3. Support Support — As per Sniper and Aussie. A well-thought out expansion on Alpha Company that delves into some of the more interesting details surrounding initial S-III training. As Sniper commented, I see no issue with self-nominations made in good faith, as this one certainly was. Actene: Heaven and Earth
  4. Support Support — Right so I'll be our minimum third vote of support, Alpha Company has already struck big by winning at the Annual Awards of 2024. I don't see many issues in regard to the article, its a great summary of past Halo Fanon works involving Alpha Company and a testament to Falkeno and DecryptedPixel's imaginations. I like the addition of training courses and expansion on some of the community fanon conclusions of lore: Mamore being a sandbox of forever wars, the suffocation in space among orphanages choked by orphans of glassed planets. I don't have much else to add, good work guys. - Distant Tide: Hunter - Killer

Comments[]

A Kaidon Falls[]

  • Writer — Sonasaurus
  • Nominator — UnggoyZealot
  • Date of Creation — June 19, 2024
  • Date of Nomination — March 15, 2025
  • Description — A short story describing the ruthless overthrow of Kaidon Autel 'Vadamai by his father and future Arbiter, Thel 'Vadam.
  • Why — Alright, I know short stories aren't the usual menu fare when it comes to Good Articles, but there are few, and I say, very few stories that make me go "Holy shit, that was a great read. I need to reread it." This is one of those stories. While reading the prior story, "A Kaidon Rises," definitely gives you backdrop on what sparked the events of this story, I don't find it to be required reading - especially since I read this one first. I think Sona's done an excellent job building up Autel's character, and his duel with Thel is masterfully written, in both the fighting and the motives of the fighters. The cherry on top, of course, is Thel 'Vadam being the primary antagonist of the story, which is something we've rarely seen in the media he's appeared in. It works well here, as he isn't shoehorned, and to cut my tangent short he's well-characterized to how he's written in the Cole Protocol, which takes place shortly before this.
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — Meets length, categorization, and convention requirements. It's not over the length requirement by much, but enough to surpass the expectation. Length is seldom much of a consideration for GA beyond a check box, but given this short was written as a Weekly entry, it gives me pause. I haven't generally considered Weekly posts for GA, given they're usually well below the byte limit. This one was, however, for a Weekly with a word limit of double what's been the usual; it makes me wonder if there many more which might fall into eligibility for both. Anyway, as for the story itself, it works in enough character dynamic to be interesting. Revolving around combat, there's perhaps not as much of a delve into the main characters' relationship as I'd like in so short a story, but there's more here than just the description of a fight. And it certainly doesn't hurt to pull in a main canon character, helping anchor the web of fanon characters Autel connects with to canon Halo. If GA is a list of works we hope newcomers see, this short would certainly be a good starting point for someone reading for the first time. That Damn Sniper 19:57, 8 April 2025 (UTC)
  2. Support Support — Think I already said plenty with this for my Weekly feedback. Definitely deserving of GA! Actene: Heaven and Earth
  3. Support Support — Not much to say that hasn't already been said. I'll just reiterate my comments on the story when voting in the AAs a few months ago. A great story that was really enjoyable to read, hitting all the storybeats with some superb writing. It's got my support. TheAussie1417
  4. Support Support — Turned the "Were it so easy," into a lifelong and narrative significant catchphrase, a excellent choice for the different weight of clan politics and higher orders playing out all at once. Sona's spent many years painting a thorough vision of Covenant and Sangheili politics and once more it shines through in A Kaidon Falls. I couldn't ask for more honestly, it has my support. Great short story and could easily be used as a roadmap for other writers trying to develop their own vision or create a consistent Fanon vision for inter-Covenant politics that maintains harmony with the expansive canon. Great work. - Distant Tide: Hunter - Killer

Comments[]

Halo: Silent Shadow[]

  • Writer — UnggoyZealot
  • Nominator — UnggoyZealot
  • Date of Creation — January 6, 2025
  • Date of Nomination — August 23, 2025
  • Description — A Doom-inspired FPS game with PVE multiplayer and a campaign following an elite lance of Silent Shadows known as the Cleansing Paladins.
  • Why — It's been a few months since I last nominated an article for GA, and a few years since I last nominated one of my own. I feel pretty proud of this page for many of the same reasons that I'm proud of Halo: Warhunt, but I think I've improved a lot with this one. I feel like I cut off the fat by not including some sections Warhunt had that were extraneous, and I think my writing quality has come a long way since then. It was a big project that was my biggest solo undertaking this year, and I've been sitting on whether or not to submit it for some time now. As always, feedback away.
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — The article meets length, grammatical, and categorization guidelines, etc. The one thing I'd wish for is more images used outside of the impressively expanded tables for weapons and gameplay elements, depicting in some limited way for us what the story campaign might look like. I'm not asking for a whole blender tableau of custom-posed, 4K HD DVD stuff, but a couple of say, screenshots from Halo 2 Anniversary's cutscenes where the stories cross paths or screenshots from a Halo game of choice to indicate what level of tech and detail we're looking at would go a fair distance to selling me on imagining how the campaign summary as read might play out for a player. That nitpick aside, the article's solid, painstakingly recreating the tedious lists of Appearances you find on Halopedia which were inherited from Wookiepedia. That's a level of dedication to authenticity I definitely discarded back when I tried a game article, so I do want to call it out here. There are also sub-pages for levels, enemies, and progression for the fictional game which should be called out, even if they are mostly tables, lending considerable depth to the appearance of the project overall. It gets a support from me. That Damn Sniper 00:45, 27 August 2025 (UTC)
  2. Support Support — Another day, another UZ banger. I love the concept of game articles on the site, and the most recent ones have been great reads. Silent Shadow is certainly an impressive article with a lot of content, especially in how it is presented and how it varies. I really enjoyed reading through the plot summary, and I think that UZ's creative prose really shines in that segment. As Sniper said, the article could benefit from further pictures to accompany both the plot summary, and other areas of the article - it would be nice to see a UI mockup for Silent Shadow, although I know that's quite a far-fetched hope. All in all, a Good Article, BZ to UZ! TheAussie1417 1544 AEST 28 Aug 25.
  3. Support Support — I've always had a weird relationship with fan game articles, in that I don't particularly see the appeal myself but I can't deny the amount of love and passion UZ has poured into Silent Shadow. The project almost comes across as its own prose novel in terms of its intricate detail and plotting. I fully agree with Sniper's vote, the work to recreate the look and feel of a real game article is impressive, as are the sub-pages slipped in for levels and encounters. One of my first real encounters with Halo lore was reading up on Halopedia's descriptions of old CE levels and this article format really takes me black. Congratulations to UZ for another job well done! Actene: Heaven and Earth
  4. Support Support — I'm in a similar boat to Actene on this. I don't get the appeal at all, and unfortunately this leaves me slightly at a loss as to how best to judge certain aspects this, which isn't helped by the fact that this sounds very much like a game I wouldn't personally enjoy. Nonetheless, as the others have stated the passion UZ has for his fictional real-world video game does indeed shine through. The presentation here is great, with the page being formatted impeccably, and as Sniper mentioned touches like the Halopedia/Wookieepedia-style appearances section really help to sell the authenticity (although having the aforementioned appearances section in auto-hidden collapsible sections would be even better). Some of the story strikes me as treading into campier territory than I personally think is appropriate for Halo, but on the other hand with Doom being one of the primary influences upon the game you would kind of need an extra bit of camp to balance out some of the absurdity of the more arcade-style gameplay and much more extreme power fantasy (compared to a traditional Halo title) that those games are so reknowned for, so I can't really fault it here as much as it doesn't jive with me personally. All-in-all, though, I can't deny that this is a well-made article that deserves the GA stamp of approval. DemonsofHope »Anonymous ONI agent« [COMMS] [SERVICE RECORD]

Comments[]

Halo: Stolen Gauntlet[]

  • Writer — Ahalosniper
  • Nominator — UnggoyZealot
  • Date of Creation — January 13, 2021
  • Date of Nomination — February 1, 2026
  • Description — A Halo spinoff fighting game following Spartan Dyne-G217 after his desertion from the UNSC. It not only explores the features of the game, but its "real-life" reception.
  • Why — Welp, I failed to make good on my promise to nominate something in January, but the day after's gotta count for something, right? This was one of the articles I said I'd nominate if I was put on the panel, and how poetic is it that the first article nominated after Sniper's well-earned departure is his own, eh? Now, for the actual reasoning behind my nomination, I think Stolen Gauntlet is a pretty solid article and a good showcase of Sniper's foray into the gaming space. While it's obviously not wholly complete, with the post-launch campaign synopses being absent, all the important parts are there in my eyes. It has a good level of quality, and a roster of some of my favorite characters on the site. Furthermore, I'm enamored by its "real-world" sections that explain its (humorously) negative reception. The last bit was what inspired me to do the same for Halo: Silent Shadow, so this article has my full support behind it.
  • Status — GA status granted.

Voting (Success)[]

  1. Support Support — As per nomination. UnggoyZealot
  2. Support Support — Begrudgingly, I lend my support. Sniper established a quite strong groundwork for a potential game, including some gameplay mechanics and focus on a character roster. However, I also note that fundamentally the article is large but is still barebones of which I'm not sure Sniper is capable of getting into a completed or near-completed state. Like Unggoy mentioned, critical narrative loops are missing (campaign, character story: outside of character pool motivations), there is also a missing control scheme, depiction of characters, ability/skills, and depiction of player map/stages in the game. I am actually a little split on this decision but the overall current content is solid enough I think the GA vote is at least deserving. Wish we could get a lot more - UZ and Samdoo have been more successful in the fan game concept genre than others who've tried as of late. - Distant Tide: Hunter - Killer
  3. Support Support — I went back and forth on this one for a couple days. I am fully in agreement with Distant Tide's issues regarding the article's completion, especially since Sniper hasn't made any major edits in years. However, this is one of my favorite fan game articles on the site and I just can't bring myself to vote oppose. The fighting game concept is unique and ties in incredibly well with Sniper's Dyne-as-a-superhero storyline. As a fan of fighting games the presentation is superb, especially the more tongue in cheek descriptions of the sloppy and disjointed storytelling that often comes with fighting game seasonal releases. Creative adaptations of fanon characters into an imaginary fighting game meta are icing on the cake for the fun presenatation. Actene: Heaven and Earth
  4. Support Support — Oh boy, another video game article, lucky me. And a fighting game, no less. Sarcasm aside, this is certainly still a well-made page, even if the subject matter isn't to my particular taste (although I do have to praise the novelty of creating a "fanon" game and having it be received poorly, and not even in a 'so bad it's fun to point and laugh at' sort of way but more of a 'I mean it's alright but why would I play this when there are other games like this that are much better' kind of way). Even with the article being incomplete, I think there is more than enough meat on this page's proverbial bones to justify GA status; it's not like there's a rule that articles must be in a completed state, and we have granted GA status to incomplete articles before, including at least one of mine. So overall this is an easy vote of support from me. DemonsofHope »Anonymous ONI agent« [COMMS] [SERVICE RECORD]

Comments[]

SPARTAN-B255[]

  • Writer — Delta Pistol
  • Nominator — Distant Tide
  • Date of Creation — March 26, 2019
  • Date of Nomination — February 9, 2026
  • Description — Spartan-III Beta Company Headhunter with a shining, bubbly personality which survived a decade of combat and harsh, unparalleled training as a augmented child soldier.
  • Why — Giulia has been in the works for 7 years and only recently got some real recognition due to a intersection of good work put in by Delta Pistol with the completion of Halo: Warborn, the narrative bios complete for Delshin and Ryne already having won their own AAs and FOTM awards, and GAs. Giulia is also the Spartan of 2025. We've discussed needing more attention to GA so I'm putting in a few more submissions for February. I think Guilia-B255 fits the bill, though some of the image and styling is a little outdated for the most recent depictions Delta has done for this character, notably the skills subsection + the image since she's no longer depicted in plain Mark VI armor anywhere else.
  • Status — Pending

Voting[]

  1. Support Support — Per above remarks, I think it checks the requirements. Delta has been around long enough to define the meaning of GA standards. - Distant Tide: Hunter - Killer
  2. Support Support — A very solid article that was pleasant to read through. I'll start with the few negatives I have. There are several points in the early to mid sections of Giulia's bio where she's referred to as Delsin (likely copy-pasted sections from his article that weren't scrubbed of his name) and the incomplete sections feel a bit jarring. I was disappointed when my anticipation for the assassination attempt on Thel 'Vadamee was cut short by the timeskip to the aftermath. This happened several times throughout the article, and left a bitter taste in my mouth, like the best moments of her life were cut out. Other than that, Giulia is a very solid article and character. I like the unique idea of making her a chipper, well-adjusted Spartan rather than the baseline trauma-fueled or stoic and indifferent Spartans we normally get. Her development of her combat prowess and skills is believable, and her claimed leadership skills early on in the article pay off when she becomes an instructor for the Spartan-IVs. As someone who hasn't read much of Delta's work, Giulia's story has definitely caught my attention, and I'll need to give Ryna and Delsin reads now too. Overall, Giulia-B255 is, for the most part, a shining example of what a Good Article should be. - UnggoyZealot

Comments[]

Hermes-class surveillance cruiser[]

  • Writer — TheAussie1417
  • Nominator — Distant Tide
  • Date of Creation — April 4, 2023
  • Date of Nomination — February 9, 2026
  • Description — Lightly-armed, exotic capital ship designed to fill all-spectrum detection and jamming operations built into a light cruiser hull.
  • Why — Probably one of the most unique vessel concept/articles to appear on Halo Fanon, too bad we didn't envision it ourselves first but Sins of the Prophets giving Aussie permission to develop their electronic warfare cruiser concept further was a most appreciated decision. Aussie ran and flew with the concept, giving it his own distinct spark of historical and narrative flair. It didn't gain as much interest as some other articles in the last few years of AAs so maybe a GA vote would not hurt.
  • Status — Pending.

Voting[]

  1. Support Support — It meets all the basic criteria for GA standards I believe. It's a well rounded article, not sure I can ask for much more from Aussie or this ship article. - Distant Tide: Hunter - Killer
  2. Support Support — Not much of a ship guy but I can tell a lot of work has been put into this article by the site's #2 ship guy. Reads well, and while I wasn't as interested in the specifications side of things, I do like how the Hermes-class is framed in-universe. It doesn't come off as some overpowered ship, and its role as a combat support ship is made very clear, establishing that it isn't some god in an actual fight like a lot of ship articles I've seen on HF. The remarks section near the end was nice for getting an in-universe perspective of the ship, and I won't lie that it does make me feel giddy to imagine some random Sangheili Shipmaster going "Wort?" after his cruiser's shields are disabled and he promptly gets eviscerated by a MAC blast. Good stuff. - UnggoyZealot

Comments[]