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The storyline begins in the year 2552, during the Human-Covenant War. A boarding party arrives on a derelict ship, sent to investigate why communications with it have come to a halt in the past month. The unit walks through the corridors of the ship, noticing odd orange biomass and missing bodies. While they begin to speculate what it could be, a Flood infection form finds them and infects one of the marines, who attacks Janette Duvel, the protagonist. She witnesses him change into a grotesque flood combat form, but he is shot before fully changing. They agree to scan for survivors then leave ASAP.
 
The storyline begins in the year 2552, during the Human-Covenant War. A boarding party arrives on a derelict ship, sent to investigate why communications with it have come to a halt in the past month. The unit walks through the corridors of the ship, noticing odd orange biomass and missing bodies. While they begin to speculate what it could be, a Flood infection form finds them and infects one of the marines, who attacks Janette Duvel, the protagonist. She witnesses him change into a grotesque flood combat form, but he is shot before fully changing. They agree to scan for survivors then leave ASAP.
   
While they walk, a flood tank form charges at them, impervious to their bullets. It knocks most of them away, though Janette clings on after being knocked into. She shoots out the locks on a door ahead of them, locking the tank's arm in it as it tries to break free. She begins to move on, talking to her unit over SQUADCOM as she attempts to make her way back. Walking through a vein of a Flood hive and attaching her breather, Janette hears the group beginning to fall apart, with members dying or being separated. The crew who hasn't been split off is eventually massacred by a party of flood.
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While they walk, a flood tank form charges at them, impervious to their bullets. It knocks most of them away, though Janette clings on after being knocked into. She shoots out the locks on a door ahead of them, locking the tank's arm in it as it tries to break free. She begins to move on, talking to her unit over SQUADCOM as she attempts to make her way back. Walking through a vein of a Flood hive and attaching her breather, Janette hears the group beginning to fall apart, with members dying or being separated. The crew who hasn't been split off is eventually massacred by a party of flood. They begin to interfere with SQUADCOM, with screeching noises forcing the survivors to turn it off. From this point on, the game is open world to a degree, leading to a non linear plot.
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After all the surviving members are gathered, Janette as de-facto commander makes one last move - she traverses alone down to the reactor to prime a bomb. Fighting through the core of the Flood hive to get there, she primes it and rushes back to her team, leading them onto their ship and escaping before the bomb detonates and destroys the UNSC Innsmouth.

Revision as of 15:22, 29 September 2015

Halo: The Hive
Publisher(s):

Microsoft Studios

Platform(s):

Xbox One
PC

Genre(s):

Survival Horror

Mode(s):

Campaign

Rating(s):

Mature (ESRB)
17 (PEGI)
R18+ (ACB)
D (CERO)

[Source]

Halo: The Hive is a spin-off Halo game released for the Xbox One and PC. It is centred around the marine Janette Duvel as she attempts to gather her unit and escape the Flood-infested UNSC Innsmouth.

Synopsis

Characters and setting

Halo: The Hive takes place exclusively on the UNSC Innsmouth. The characters do not always survive and it is difficult to save them all, meaning that the characters themselves are rarely of much importance. Most of them are UNSC Marines, with the exception of the ship's AI Selene.

Plot synopsis

The storyline begins in the year 2552, during the Human-Covenant War. A boarding party arrives on a derelict ship, sent to investigate why communications with it have come to a halt in the past month. The unit walks through the corridors of the ship, noticing odd orange biomass and missing bodies. While they begin to speculate what it could be, a Flood infection form finds them and infects one of the marines, who attacks Janette Duvel, the protagonist. She witnesses him change into a grotesque flood combat form, but he is shot before fully changing. They agree to scan for survivors then leave ASAP.

While they walk, a flood tank form charges at them, impervious to their bullets. It knocks most of them away, though Janette clings on after being knocked into. She shoots out the locks on a door ahead of them, locking the tank's arm in it as it tries to break free. She begins to move on, talking to her unit over SQUADCOM as she attempts to make her way back. Walking through a vein of a Flood hive and attaching her breather, Janette hears the group beginning to fall apart, with members dying or being separated. The crew who hasn't been split off is eventually massacred by a party of flood. They begin to interfere with SQUADCOM, with screeching noises forcing the survivors to turn it off. From this point on, the game is open world to a degree, leading to a non linear plot.

After all the surviving members are gathered, Janette as de-facto commander makes one last move - she traverses alone down to the reactor to prime a bomb. Fighting through the core of the Flood hive to get there, she primes it and rushes back to her team, leading them onto their ship and escaping before the bomb detonates and destroys the UNSC Innsmouth.