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Halo: First Strike

343 Industries


Microsoft Studios


Xbox 360

Release date(s):

July 19, 2012 (US/CAN)
July 21, 2012 (UK)
July 22, 2012 (AUS)


First Person/Tactical Shooter


Custom Games


Mature (ESRB)
16 (PEGI)
MA15+ (ACB)


Humanity has paid a heavy price for their battle against the deadly Covenant at the ancient ring world known as Halo, but destroyed it before its power wiped out the galaxy's sentient life. And SPARTAN-117, the Master Chief, must return to Earth with the information on the recent discovery. However, he comes upon another creation left behind by the mysterious Forerunners, and it may be up to him to save the last of his Spartans, along with the human race, once again, from the Covenant and their desire to find the artefact...


The game is based on the novel Halo: First Strike, by Eric Nylund. It is played mostly in first person, and will often vary between characters. The mission may also be altered if played cooperatively.

The campaign consists of 14 levels, 13 of which are part of the storyline and 12 of which are playable:

  1. Game Tutorial (non-campaign mission)
  2. Deployment — Drop onto Reach in one piece.
  3. Forest — Rally the Spartans, defend the ground forces.
  4. Shipbreaking Yard — Help Noble Team deliver the package to Captain Keyes.
  5. Ground Zero — Defend Reach from the Covenant.
  6. Gamma Station — Destroy the NAV data on board the corvette.
  7. Threshold — Get on board the flagship, take it over.
  8. Ascendant Justice — Reactivate the Slipspace drive to escape the Soell system.
  9. Castle Base — Stay out of sight from the Covenant forces.
  10. Underground — Find the crystal, escape the tunnels.
  11. Return To Reach — Find the Spartans. Save them.
  12. Gettysburg — Repair the conduit. Secure the frigate.
  13. Epsilon Secundus — Protect the crystal from Covenant boarders.
  14. Unyielding Hierophant — Stop the Covenant's upcoming assault on Earth.


Like Halo 3: ODST, Halo: First Strike alternates as the player character. Player 2 also varies between a different character and a double of player 1. Most missions are played as one of the UNSC Spartans, although there are some that feature playing as a Marine. On specific levels or parts of levels, the player can choose which "class" of soldier they want to use (three classes, two soldiers of each class, one of each gender), and will receive the corresponding weapons and equipment.

While the HUD differs, the experience of playing as a Marine is similar to that of ODST, with stamina and health limit. MJOLNIR Mark V armour is also used by the Spartans, which renders them to a health display. However, the player always has a medical kit which includes 3 canisters of biofoam that can be used at any time during the game. Health packs are also located in various parts of the level[1], although they are more scarce than in Halo: Combat Evolved or Halo 3: ODST.

New navigation methods are also added, such as the tactical map (or tacmap for short), which can be used for giving orders to AI teammates, and allowing the player to explore in the open environment levels without getting lost. Some parts of missions may also allow the player to move only inside a vehicle.

In addition to new weapons, existing ones from previous Halo games are featured, with some balanced modifications. The player can change the rate of fire to their preferred mode. Firefight also contains new characters, maps, and additional features.

Spartan Classes

  • Scout
  • Sharpshooter
  • Heavy Weapons
  • Stealth
  • EVA
  • CQB

Main Characters

Minor Characters

Levels of Difficulty

  • Easy — Laugh as helpless victims flee in terror from their inevitable slaughter. The game basically plays itself.
  • Normal — Face firm resistance from competent, determined enemies, but burn through enough ammo and you will eventually triumph.
  • Heroic — Fight against formidable foes that will truly test your skill and wits; this is the way Halo is meant to be played.
  • Legendary — Tremble as teeming hordes of invincible alien monsters punish the slightest error with instant death... again and again.
  • Mythic — Your enemies are cunning and ruthless, and only too willing to show you why they're winning the war. They will never give up until they are victorious...will you?
  • Noble — The time has come to rise to the occasion. Beat the odds, and be revered as the soldier that would be spoken in the same breath as the fabled Noble Team.
  • Eclipse — Humanity is on the brink of extinction, and it's up to you to save them. Your own survival is at risk, but this will be a fitting test to see how much you're willing to lay on the line.
  • Nova — Spartans never die. Prove it.




Firefight features 10 playable maps, and can be played as six different players. The rules are similar to that of Halo 3: ODST, with 4 players maximum locally or online. However, AI teammates can also be featured, with no ties to life limit and can be turned on or off. When chosen, AIs can be toggled in quantity for a maximum of 5 total Spartans. For example, when playing in single player, there can be 0, 1, 2, 3, or 4 teammates. When playing 4-player cooperative, only 1 AI can be turned on or off. Each Spartan can have their helmet removed, with the exception of John-117.

Playable Characters (Voice)



Multiplayer has 20 default maps, and supports matchmaking, custom games, and Forge.


Harvest Map Pack

Reach Map Pack

Onyx Map Pack

* Space maps
** Space/ground maps



Non Dual-Wieldable





Non Dual-Wieldable







Achievements (Incomplete List)

  • S.S.D.D. (5G) — Complete the game tutorial.
  • In Hell With Intel (0G) — Complete the first Campaign mission on Normal difficulty or higher.
  • Bodyguard (10G) — Complete the second Campaign mission on Normal difficulty or higher.
  • Lone Wolf (10G) — Complete the third Campaign mission on Normal difficulty or higher.
  • Message From Above (10G) — Complete the fourth Campaign mission on Normal difficulty or higher.
  • Lives For Time (10G) — Complete the fifth Campaign mission on Normal difficulty or higher.
  • Bitch Fight (20G) — Complete the sixth Campaign mission on Normal difficulty or higher.
  • Under New Management (20G) — Complete the seventh Campaign mission on Normal difficulty or higher.
  • Tight Budget (20G) — Complete the eighth Campaign mission on Normal difficulty or higher.
  • Undermining Authority (20G) — Complete the ninth Campaign mission on Normal difficulty or higher.
  • Oly Oly Oxen Free (30G) — Complete the tenth Campaign mission on Normal difficulty or higher.
  • Heavy Duty (30G) — Complete the eleventh Campaign mission on Normal difficulty or higher.
  • Mercenary (40G) — Complete the twelfth Campaign mission on Normal difficulty or higher.
  • Death Wish (40G) — Complete the thirteenth Campaign mission on Normal difficulty or higher.
  • I'm Ready, How About You? (50G) — Complete all Campaign missions on Normal difficulty.
  • That Was the Good News (75G) — Complete all Campaign missions on Heroic difficulty.
  • Direct Action is Necessary (125G) — Complete all Campaign missions on Legendary difficulty.
  • You're Scary, You Know That? (200G) — Complete all Campaign missions on Mythic difficulty.
  • Not Just Me, Sir (300G) — Complete all Campaign missions on Noble difficulty.
  • She Made the Right Choice (480G) — Complete all Campaign missions on Eclipse difficulty.
  • A Great Deal of Hardship (720G) — Complete all Campaign missions on Nova difficulty.
  • Sharpshooter (10G) — Score 10 headshots with a Sniper Rifle or a Beam Rifle in Campaign or Firefight.
  • Silent But Deadly (10G) — Kill 25 enemies with a silenced Magnum or SMG in Campaign or Firefight.
  • Fire From the Hip (10G) — Kill 20 enemies with the Blind Skull on in Campaign.
  • 21 Guns (10G) — Kill 10 Jackal snipers with the Battle Rifle or DMR in Campaign.
  • Humanity's Worst Driver (10G) — Score 15 splatter kills in Campaign or Firefight.
  • Tough As Nails (20G) — Complete a Campaign mission on Legendary without using a single canister of biofoam.
  • Houston, We Have a Problem (10G) — Kill an enemy by shooting their oxygen tank on the map "Gamma Station" in Campaign or Firefight.
  • This Is Sparta (10G) — Push an enemy to their death in Campaign or Firefight.
  • Hunter Killer (10G) — Kill 2 Hunters with a single rocket.
  • Is It an Electric Spear? (5G) — Score 10 kills with an Energy Sword in Campaign or Firefight.
  • Judgment Day (5G) — Score 10 kills with a Gravity Hammer in Campaign or Firefight.
  • Hunting Season (5G) — Score 10 kills with a Shotgun in Campaign or Firefight.
  • Arsonist (10G) — Score 10 "Incineration" medals in Firefight.
  • I'm a-Fire'n Mah Lazar (5G) — Score a triple kill with a Spartan Laser in Firefight.
  • Grand Theft Auto (20G) — Disable an enemy Ghost, Spectre, Chopper, or Prowler with a Power Drain and board the driver's seat in Campaign or Firefight.
  • Road Rage (10G) — Destroy an enemy vehicle with a Brute Chopper on the last level of Campaign.
  • Reverse Kamikaze (10G) — Kill 2 or more enemies by sticking a Grunt with a Plasma or Spike Grenade in Campaign or Firefight.
  • Exterminator (10G) — Kill 10 Hunters with a plasma or machine turret in Firefight.
  • Blood Bank (25G) — Kill 50 enemies with a Gauss turret in Firefight.
  • Deploy This (5G) — Destroy a Phantom dropship in Firefight.
  • Exploding Blue Balls (5G) — Score 5 headshots on Suicide Grunts in Campaign.
  • Mind Over Matter (40G) — Locate the secret room on the ninth level and use the mechanism to block off Covenant reinforcements.
  • Rush Hour (20G) — Complete the flight run to the Covenant flagship in less than five minutes on Heroic Difficulty or Higher.

Voice Cast


No. Title Length Track
Disc 1
Game Tutorial
1. Live Fire/Soldier 7:26
2. Welcome Home 4:24
3. Headfirst Into Hell 3:17
4. Heaven and Earth 2:32
5. Spartans On the Move 1:53
6. On Approach 2:24
7. White Knights and Heroes 5:45
8. In My Remains 3:20
Shipbreaking Yard
9. To the Pillar of Autumn 3:29
10. Noble Six 3:17
11. Noble Sacrifice/Invincible 6:12
12. I'll Be Gone 3:31
Ground Zero
13. Horseshoes and Handgrenades 3:15
14. Our Solemn Hour 4:20
15. Ablaze 2:26
16. Death To Absolution 4:11
17. The Catalyst 4:44
18. Time Is Running Out 4:02
Gamma Station
19. Steeds In Space 2:35
20. No Lost Cause 3:04
21. Blackout 4:41
22. Incoming 2:16
23. Never Too Late 3:32
24. Sadness and Sorrow 7:19
25. Stand 3:29
26. Lost In the Echo 3:26
27. Duel To the Death 1:46
Ascendant Justice
28. Reboot 3:15
29. Respite 4:09
30. Retaliate 2:28
No. Title Length Track
Disc 2
Castle Base
1. Burning In the Skies 7:13
2. Requiem 2:07
3. Unnatural Selection 6:54
4. Die Another Day 3:11
5. The Doctor's Castle 1:25
6. City of Delusion 4:49
7. Unravelling 5:24
Return To Reach
8. Explorers/Homecoming 6:31
9. Oly Oly Oxen Free 2:22
10. Camp Independence 1:41
11. Starlight 4:05
12. Intruders/1stp Klosr 7:46
Epsilon Secundus
13. The Rising Tide 4:21
14. Quid Pro Quo/It Ends Tonight 5:51
15. Shadow of the Day 4:18
Unyielding Hierophant
16. In the Air Tonight 4:54
17. Waiting For the End 3:55
18. Breaking Point 2:21
19. Countdown 1:37
20. Today's Victory/Powerless 5:48
21. Conquering Armageddon 6:51
22. A Brilliant Strategic Victory 6:51
23. Guiding Light 4:19
24. 21 Guns 5:27
Bonus Tracks
25. First Strike 8:25
26. Against All Odds 4:03
27. Linda's Reawakening 3:42
28. Blue Team Suite 7:00
29. The Labyrinth 3:21
30. Remnants/Heavens Divide 6:45


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