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"If we can't outnumber them, we can at least outgun them."
―Lord Thakan Duras at the Battle of the Bliss
The Duras Method was a strategy first utilized by the Theran shipmaster Lord Thakan Duras, during the Battle of the Bliss. Despite the defeat of the UCG fleet and ultimate destruction of Bliss, the UCG left deep wounds in the swarm fleet of over 2 million, knocking their numbers down to only a little less than one million within the period of three hours. Despite the loss of the battle and the suffering of heavy casualties, the deaths and casualties of the Swarm offenders dwarfed that of the UCG's own. However the battle was decided after the remaining allied vessels retreated, leaving the ground defense force to fight against a still overwhelming invasion fleet.
Installation 04 Anniversary 1

The Duras Method put into practice at the battle of Installation 07

History and Strategy

The Duras method was used widespread across all of allied space after witnessing it's success at the Battle of the Bliss, as an effective crowd control method and equalizer strategy against the Swarm. The Duras method proved highly effective in slowing down the Swarm advance all across UCG space, and could be considered one of the minor factors that contributed to the UCG's eventual victory against the swarm and their extinction

During the Battle of Chiaras, it was noted that after Duras and Admiral Cole brought down a small Hive ship using the Wolfpack Maneuver, that the rest of the Swarm fleet lost cohesion; beginning to break apart and fire inaccurately. The Swarm fleet were caught off guard even more so when the allied defense force grouped together and pushed their entire army into a corner. Though the Swarm fleet was eventually defeated after Admiral Michael Cole sacrificed himself and destroyed a gas giant to wipe out the entire enemy invasion, Thakan Duras still saw their assault on the Hive ship as an imperative success in the mission.

The strategy from then on involved targeting Hive Ships and carriers using highly coordinated and heavy impact attacks, and after destroying or dealing heavy damage cause the other ships to lose cohesion. At that point all vessels would launch nuclear weapons and their highest-impact warheads to eliminate as many Swarm threats as possible in the smallest increments of time; before the vessels regained Hive consciousness and regrouped.

Swarm fleets would eventually combat this by splitting their forces or drawing their lead ships to the back or center of the fleet. UCG forces could only counter this by flanking the enemy positions and catching the Hive vessels unprotected, but this tactic usually left the main lines, who were usually outnumbered, more vulnerable to the breaking of their positions. This was apparent both at the Battle of the Bliss and at the Battle of Hemera, when the allied battlegroups were not only routed, but almost obliterated.

The Wolfpack Meneuver

The Wolfpack Maneuver was a tactic originally invented by the Royal Navy in the early stages of the Galactic war, and had since been adopted by the UNSC, Ve'nek, Sanghelli and Kig-Yar militaries during the Swarm War; when targeting high-profile enemy ships became more popular after Operation: GOLIATH. The maneuver involved ten or more allied vessels grouping together and singling out one larger and more powerful enemy vessel. First luring them away and cutting them off from the main force, and concentrating all fire at the weakpoints of the ship. This move proved highly effective in taking down larger more powerful Swarm vessels; such as the Carrier and Hive Ship. The Wolfpack Maneuver was used extensively to maximize the effectiveness of the Duras Method after it's invention.

The most unique characteristic of this tactic was it's universal compatibility with all ship types, and could be used by vessels from small attack fighters to supercarriers. If there was a will, there was undoubtedly a way.


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