Vanguards

The Vanguards are a group of peace-keepers, created to keep the Vorenus Imperium in one piece.

Description
The Vorenus had just stabilized their civil war, but trouble was sure to continue for quite some time. So, the Imperium came to the conclusion that peace-keepers were needed, and the Vanguards were formed. At its' simplest, a description for the Vanguards would be an elite, mobile group of judges/police. Though they must follow the rules and customs of the area they are in, if deemed absolutely necessary they can access areas and files of any classification without receiving a punishment. However, while the Vanguards are well versed in politics, should things turn sour they are equally well trained in combat, being skilled enough to hold off four other Vorenus simultaneously. One downside to the Vanguard life-style are the safety precautions: to try and protect any relations to a Vanguard from becoming a target for the enemy, all records of prior existence are erased and the very strictly enforced rule to never meet with your former family or make any new, bonding relationships (such as love) aside from brother-/sister-hood with fellow Vanguards.

Armament
They are armed with a small pistol (armed with two Tazer cords and capable of firing both tranquilizer darts and bullets), smoke grenades and a katana-like sword (has vibrating edges, and, since the alliance with the AUR, many are lined with a plasma edge thanks to Covenant tech).

Ranks
This is a list of the ranks, from lowest to highest:


 * Learner
 * Squire
 * Knight
 * Lord
 * Master.

The Vanguards are promoted for the amount of missions they successfully complete, in groups of 5. The Lords and Masters have completes hundreds of successful missions. It should be noted that there are only ten Masters at a time.