User:Ahalosniper/Sandbox

Your thoughts on anything and everything seen here are welcome on the talk page.

Thoughts to Pursue

 *  - The Covenant's device for finding Forerunner technology. From highest to lowest.
 * Reclamation-class: Best replication of the original on the Forerunner Dreadnought. Used only on fleet flagships and important scout vessels, and operated by Prophets skilled in their use.
 * Questor-class: Mid-level tool, standard for most ships in the Covenant navy and upper echelon ground forces.
 * Seeker-class: The basic required Luminary. Some ground unit commanders have an assistant carry these. The carried a Seeker-class.
 * Pocket crystallophone. Makes a sound between the chime of a bell and shrill whistle of a flute.
 * RP: Operation: JAILBREAK - A roleplay about Gamma Company's training days on Onyx. The majority of Gammas escape Camp Currahee into the wilderness of Onyx in a mass breakout, probably a reaction sparked by a period of particularly harsh training, but some recruits may genuinely want to desert. Currahee's staff of Drill Instructors organize a search to capture and bring the escapees back, making for conflict that can either be the intense result of deep-seated grudges, or simply a way for the over-pressured recruits to blow off steam by shooting TTR rounds at their instructors. Either way, the story serves to establish who the characters, particularly the Gamma children, were at this time, and set up plot lines and changes that we'll see in them again later on.
 * Two factions pitted against one another: the renegade members of Gamma Company, and the Drill Instructors and loyal/already captured recruits chasing after them. Both are equipped with TTR equipment. The renegade recruits may ditch their armor so the DIs can't paralyze them, but the decision is weighed against the suits' protection from the elements.
 * Even those without Gamma teams may participate by bringing in characters who could reasonably be there as temporary/visiting instructors. They'd have the opportunity to interact with the canon characters hidden in that little ONI covered-up corner of the universe, such as Kurt Ambrose, Franklin Mendez, Deep Winter, and Tom-B292 and Lucy-B091.
 * 330 candidates / 5 = 66 teams, and a Freelancer-esque leaderboard could be worked out. Saber, Gladius, and Katana should be near or on top, and Machete for one would go pretty near the bottom. Also may create a cohesive roster for Gamma Company site-wide, but that thought's more like wishful thinking.
 * If a user is inactive for a while (say 1-2 weeks), their rebelling characters are declared captured. If they wish to rejoin, they may do so by having their team reappear on the Drill Instructors' side.
 * While most of the Gammas may see it as fun, real danger is present and driving the DIs to make haste. The candidates may be straying dangerously close to Zone 67, and the rumors of the "" are truer than most believe.
 * Team X-ray, whom some believed were killed by vengeful DIs, were actually killed by the "Ghost", which Ambrose would know. He hasn't figured out the planet's Forerunner (presence, origins? What's the right word?), but he is aware of the danger. Of course, no Gamma will learn the truth behind the planet, but it might not stop Onyx itself from effecting them.
 * Recruitment Part III - SPARTAN-III candidates have to be taken back to Onyx. How? By ship, obviously, but chartering a vessel to go all over the Inner and Outer Colonies would be expensive. What if the abducting ONI agents used civilian transport to Reach to gather? Keep the candidate frozen in cryo, perhaps? What if the crew finds out? That'd actually be a little like the first episode of Firefly.
 * Potential SPARTAN-IVs
 * - The way I see it, the Chief has three potential love interests. Cortana, for their complex and intimate relationship, although she'll never be a real girl, and some have brought up Kelly, though I don't really see it. And then there's Parisa. The child that John made a promise to, so long ago, and we all know how he handles promises. The obstacle is that she comes from a short story obscure to most Halo fans, but given that we're seeing a that some speculate comes from that story, I wouldn't put it beyond 343i for them to bring her in.
 * - The quote we got from this guy as far back as Fall of Reach was "How do you get to be a SPARTAN? I mean—" "I mean if someone wanted to join your unit. How would they do that?" Come on, that's practically begging for someone to bring him back.

Language

 * "Stay sharp, (Saber, Machete, Xiphos, etc.)." - Gamma Company greeting/farewell.
 * "Bleep" - Reference to Piers Anthony's Xanth novels. Used by DIs and passed on to recruits to keep them from learning real bad language.
 * "Beep" - Less harsh version.
 * "Plebes" - Ghosts of Onyx, page 115. "They just made up that stuff [about the Ghost of Onyx] to scare plebes."
 * "Twitchy" - Kelly referred to Team Saber as such. Use as insult/compliment from a II to a III.
 * "Nicked" - Ghosts of Onyx, page 309. "Sir, I think I got nicked."; "You better not nick my armor!"
 * "Oh, for Stacker's sake." — Switching out for Pete.
 * "Snag" - Used by S-IIs to refer to an unexpected problem, Mendez/Kurt would probably pass it on.

Boxes
Which style of Jiralhanae do you prefer? The Halo 3-era wolf-like Brutes or the Reach version with thick hide? Halo 3; Wolfish, canine jaw. Reach; Rhino-like hide.

Post-war Era Cast
Characters that play a significant part in the post-war exploration side of things. Halo: Frontier? {| border="0" cellpadding="4" cellspacing="4"
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Themistocles Crew

 * UNSC Themistocles
 * The ship itself. Named for the Ancient Greek general; Odyssey-class Light Carrier; other ships of the line include UNSC Odyssey and UNSC Iliad.


 * Ion Team
 * Kodiak and Dyne (rewrite): Who needs character development? Sepia: Desertion of UNSC.


 * Bayonet Team
 * Also Aspen. Should really permanently assign him to a team.


 * Erin Coney
 * Rewrite/organize. Still trying to free herself of ONI's influences, and still facepalming when Ion Team causes problems. Maybe have Parangosky make an appearance when Sepia deserts, should make for some tense and interesting interaction.


 * Deep Winter
 * Off and on project for Kodiak to work on. Being close to rampancy, he isn't let out much, but is a convenient trick up Ion Team's sleeve. Limited deciphering of Forerunner glyphs, pre-mission tactical adviser.


 * Vinh-030
 * Dyne's mother. Only Erin Coney, Moses Wheatley, and Otis Len know. Watches over him from a distance, while working as a technician on board the Themistocles alongside a Huragok called Floats too Far. Trains Kodiak to use human and Sangheili swords.


 * James Harris
 * Commanding Officer of the Themistocles.


 * Themistocles Bridge Crew


 * Marine/Other ground complement
 * Dansen, Quinn, Otis Len, crew of Bravo 029 (all need rewrites),

Other UNSC

 * Lord Hood
 * Somewhat swept aside by ONI machinations, overseeing rebuilding of colonies and heads diplomatic efforts with Thel 'Vadam (who ONI doesn't believe in much). This would naturally put the Themistocles under his jurisdiction, and bring him into contact with Ion Team. Probably one of few officers Ion actually takes a liking to.


 * Captain Drulliard
 * ONI REMF. Ion despises him, and Drulliard doesn't feel very fond of them, either. A particular annoyance for Erin. Likely to get killed in some way or another, either a traitor, someone who knows too much, or even a noble self-sacrifice, depending on what I need to use him for.


 * Pete Stacker
 * Rewritten satisfactorily. With the 7th Battalion, 105th Division.


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Covenant Races

 * Prophet of ?
 * Former, director of Covenant special forces. Makes some sort of bid to rebuild his race, but in practice is only a tyrant.


 * Seeks asylum from the UNSC. Command is suspicious, and sends Themistocles. They find the Prophetess' ship under attack by Kig-Yar pirates influenced by above Prophet. About 100 (10% of remaining San'Shyuum) are aboard, and the Prophet won't let them go. While Ion intervenes, the Prophetess is killed, and one of her attendants that Ion Team befriended becomes the refugees' leader.
 * Seeks asylum from the UNSC. Command is suspicious, and sends Themistocles. They find the Prophetess' ship under attack by Kig-Yar pirates influenced by above Prophet. About 100 (10% of remaining San'Shyuum) are aboard, and the Prophet won't let them go. While Ion intervenes, the Prophetess is killed, and one of her attendants that Ion Team befriended becomes the refugees' leader.


 * Attilus
 * Brute chieftain, commands a few small ships separate from the Covenant Remnant and has devolved to piracy. Attacks Sangheili and Human merchant and supply vessels, and occasionally a small colony. Though savage, he lacks the cunning or ambition to be a major threat.


 * Sidonus
 * Brute Stalker. A Jiralhanae Agent, though not necessarily Attilus'. For a Brute, he's uncannily in control of himself, precise and smart. Doesn't seem to desire power or bloodshed excessively. Likely working for a yet unrevealed power. Eventually ordered to kill Attilus.


 * Tarbus
 * The foremost of Captains in Attilus' pack.


 * Tor 'Lukom
 * Elite Ultra during Human-Covenant War, captured Ion Team only to offer a truce at the outbreak of the Great Schism. Loyalty lies with Thel 'Vadam's allies, and might act as some sort of representative in addition to being a Shipmaster or other officer on the frontier.


 * Osmin 'Neret
 * Part of the Light of Sanghelios, the finest of the Honor Guards, Osmin was opposed to a treaty with the humans, but outwitted by Tor during its review. Dislikes humans, but isn't a traitor. Probably a character to be killed off in the future.


 * Roran 'Konar
 * Former Ossoona, Lance of Unseen Influence member, and Inquisitor. Holds the rank of Field Master not long after the end of the war, and leads his legion against the Covenant Remnant. Often finds himself opposite Parthius, but is frustrated by the Jiralhanae's success against him. Is humiliated when he dishonorably sends assassins to kill Parthius, which fails anyway. During the Doisac ground campaign, is alongside Vinh, calls her traitor, etc.


 * Parthius
 * Not likely to come into play where Ion is concerned. Covenant Remnant general, commanding both fleets and armies. Typical strategy outlined on his page.
 * }

UNSC Themistocles Air Group
The reformed 23rd Naval Air Wing, assigned to exploration carrier Themistocles, composed mainly of D77H-TC/I "Heavy Pelicans". As the most senior pilot, Captain Yasunaka serves as Commander of the Air Group (CAG).

Demons of Hope Timeline

 * February 28th, 2557: UNSC Infinity is officially commissioned, and begins its voyage towards Requiem.
 * July 20th, 2557: Infinity arrives on Requiem. Halo 4 takes place.
 * February 3rd, 2558: Infinity returns to Requiem.

The Assembly
A collective of AI characters that've shown up on the Irk, perhaps usable in any future stories about the Assembly. Also a storage for AI ideas.

Quotes and Such I'll Probably Never Use
"Aside from your intrusion breaking a dozen top-tier restriction levels,, forcibly bypassing me was rather rude. All you had to do was ask."

- Deep Winter

"The problem I have with Fours? Let me ask you this, Palmer, where were you when Earth was attacked, and the Covenant ready to activate the Halo Array? You were here, sitting on the hulk of a uselessly oversized and overfunded ship that didn't even work at the time. That's my problem, Palmer. You weren't there before."

- Kodiak-G114, synthesizing a character and a player's point of view rather nicely.

"Active camouflage can't hide them from me. See there, how the dew in the grass has been disturbed? We'll catch them before the day's out."

- Anton-044, the SPARTAN-IIs' best tracker, pursuing the Lance of Unseen Influence.

"Hey, that's great! I always wanted to be a Spartan. Um, one question, what's a Spartan?"

- Kasumi-G181 upon recruitment

"I loved playing hide-and-seek. Now we just call it search-and-destroy!"

- Kasumi-G181

"Am I the only one here who hasn't grown up yet?"

- Dyne, on Onyx. This one I probably will use.

"Thing about Leonid is, he wouldn't make threats to leave you in excruciating pain. They'd be death threats. But he doesn't make threats. He just kills you."

- Probably Dyne, about the dangerous one.


 * "Comin' atcha, Danica Pat . . . tricka . . . dammit."
 * Suzaku Kururugi, Code MENT


 * Kodiak - (male Noble 6)
 * Dyne - Raphael Sbarge (Scorch)
 * Sepia -
 * Erin Coney - Shelley Reynolds (Major Natalia)
 * Vinh - Grace Park (Sharon/Athena Agathon)
 * Attilus - Colin Murdock (Captain Kalus)
 * Jim Harris - Bill Pullman (Joseph Korso)
 * Ark Monitor - Michael O'Reilly (Jens)

RvB Shenanigans Stuff
 Ready?  Ready.  Let's do it.  Freelancer Power, Activate! * Aeolus is now known as Agent_Texas * Ladylaconia is now known as Agent_Carolina * Stel is now known as Agent_ York * Brodie-001 is now known as Agent_ North * ASniper is now known as Agent_Wyoming * Echowaffle8 is now known as Agent_ Michigan * Anon_ONI_Agent is now known as Agent_ Minnesota * Colin-142 is now known as Agent<font color=#00960F>_ Virginia * Auguststorm1945 is now known as <font color=#FFD800>Agent<font color=#4055CE>_ Missouri * APS is now known as <font color=#FFD800>Agent<font color=#A30000>_ Alaska * Nanosoldier is now known as <font color=#FFFFFF>Agent<font color=#BC4B00>_ Maine * Actene is now known as <font color=#A56542>Agent<font color=#727272>_ Georgia <ChanServ> Pointless, redundant background explosion for no reason.

[00:09] * Four-Seven-Niner brings the Pelican into the Blacktip's hangar bay. [00:09] <Four-Seven-Niner> Okay, let's go mount that drive and get out of here. [00:09] * Agent_Wyoming gets to his feet, supporting himself on the wall. [00:09] * Agent_Florida offers Wyoming some support. [00:09] <Agent_Florida> You go get patched up. [00:09] <Agent_Florida> I'll help mount the drive. [00:10] * Agent_Wyoming nods, standing on his own as he disembarks the droship. [00:09] * Gavin_Dunn is waiting for them, the Chancer V docked with their prowler. [00:10] * Agent_Wyoming notices and approaches Gavin_Dunn. [00:10] <Agent_Wyoming> Ah, Gav! I see you got here on time! [00:10] <Agent_Wyoming> How've you been? [00:10] * Gavin_Dunn strides towards Wyoming, meeting him halfway. [00:10] * Gavin_Dunn suddenly decks Wyoming, knocking him to the ground with a single punch. [00:10] <Agent_Wyoming> Oof! [00:11] <Gavin_Dunn> Do you have any idea what I've been through because of you?! Do you? [00:11] <Gavin_Dunn> I had to dump my slipspace drive because of that damn package and drift for nineteen hours to make Reach! [00:11] <Gavin_Dunn> And what was in the package? [00:11] <Gavin_Dunn> A slipspace drive! [00:11] <Gavin_Dunn> What was so damn secretive that you couldn't have told me that? [00:12] * Agent_Wyoming blinks. [00:12] <Agent_Wyoming> Ah. . . pardon? [00:12] <Gavin_Dunn> I'm not finished! [00:12] <Gavin_Dunn> When I finally got here, guess what? You missed the rendezvous, leaving me to sit in orbit with your real secret crate and no idea what to do! [00:12] <Gavin_Dunn> I ended up tracking down Butch and getting caught in a firefight in that gorram hole of a club they call Errera. [00:13] <Agent_Wyoming> Now calm down, Gav, I know you've had a rough— [00:13] <Gavin_Dunn> What do you know? 'Cause I know you owe me double for missing our rendezvous, and triple for the crap I had to go through in New Alexandria tracking you down! [00:13] <Agent_Wyoming> Now, don't push your luck, Gavin. [00:13] <Gavin_Dunn> Uh-uh. No more favors, no more 'need to know' jobs. [00:13] * Agent_Wyoming tries to stand, but finds Gavin too close. [00:13] <Agent_Wyoming> Steady on, mate. [00:14] <Gavin_Dunn> Now, you pay me, and I get out of here before I get in any farther over my head. Got it? [00:14] * Agent_Wyoming sits there for a moment, speechless, before laying back and laughing. [00:14] <Agent_Wyoming> Well, it has been one of those days. Alright, I'll pay you triple and you can be on your way. I'd hate to get you killed on my account. [00:14] <Gavin_Dunn> Yeah. I'm sure you would.

Image Save Gallery
File:OrbitalBadass.jpg|You know you love to stare. File:Odst 07 STK1.jpg|Could've caught a better angle. File:Odst 08 STK2.jpg|Could've caught a better moment. File:BetaFiveRed1.jpg|The team's Covie tech specialist. File:BetaFiveRed2.jpg|Former operative of the Beta-5 cell. File:BetaFiveRed3.jpg|Now working with the soldiers it produced. File:BetaFiveRed4.jpg|Ladies of this new squad have to stick together, after all. </gallery