Halo Fanon:Survival of the Fittest/Season 5/Resources

Rules

 * 1) Make sure your character's attributes meet all the requirements before you equip them with any resources.
 * 2) The "official" resource pool will require the user to have a minimum number of SP in order to buy something, even if the resource itself costs substantially less. This is both to prevent users from claiming all the most powerful resources in the first round, and to ensure that users will not spend carelessly, run out of SP, and find themselves unable to earn more.
 * 3) There is also an "illegal" black market, stocking older-model weapons, crude explosives, character stat boosters, and other "forbidden" supplies. These resources are much cheaper to obtain and have no minimum SP requirements, but are generally less reliable. Use these as you please, but be careful what your characters keep in their supplies, and take note that the "official" distributors will be working throughout the season to shut down the black market, and your characters may find trouble if they are caught using "illegal" resources.
 * 4) With the exception of grenades and ammunition, there is a limit on every resource in both resource pools. The more valuable resources will be fewer in stock, and likely be more expensive.
 * 5) Each character may only visit one of the two resource shops at a time, and only once at the end of each round.
 * 6) Forerunner weapons are the most valuable weapons available to characters; their ammunition is a power source that requires no reloading and will not run out for approximately ten years (immaterial, considering that the season will end long before that). They are also more powerful in Survival of the Fittest than they are in Halo 4 (which was likely powered down for gameplay reasons). However, they are also the most expensive and have a very limited stock.
 * 7) If a character is targeted by another character and wins, the winning author will receive half the set reward that the attacking character would have earned. They are also free to retrieve any equipment that the defeated character had, and sell them back to the corresponding resource shop for half its original price, or even use the equipment if the character meets the attribute requirements.

Resource Shops
² indicates that the weapon is dual-wieldable