User:Overlord Raxus/Raheili Empire


 * The Raheili Empire, is a cybernetic-organic race that were originally experimental types of soldiers, headed by Project Divinity, an attempt to enhance the already highly advanced Zraheili race of cybernetic-organic race, created almost 300 years before. Under the Forerunner Technological Achievement Tier Scale, the Raheili is a Tier 0 race. It's current leader, Overlord Raxus, is responsible for designing and manufacturing the Raheili in it's first years as an experiment. The main colors painted on their armor are primarily Jet Black, and streaks of Navy Blue, with armor vents (trenches, in which shielding is vented) glowing bright blue (or otherwise different colors, depending on their job in the military or place in Raheili society) and Blue Eyes.

Military Doctrine

 * The Raheili, under Project Divinity, was originally planned to be a special army of Zraheili Soldiers specifically under Overlord Raxus' command, but soon in it's development became a completely different race: Overlord Raxus, seeing this opportunity to establish a new, more disciplined, and advanced empire, took it and altered the Raheili society to be more of a Martial society, with a majority of freedoms. Young Raheili, after the age of 3 (when their metal endoskeletons extend to raise said child to about 4'), are sent to school and taught how to survive and common knowledge necessary to establish average IQs of 320 to help improve tactical analysis and resourcefulness in combat situations. After they graduate from school, at the age of 16 (height will be 7'), they will have the choice of either continuing to War Academy, where they are trained for combat and expertise in Raheili weaponry, or pursuing a non-military career, like engineering or maintenance (most graduates pursue Military Careers, but retire after serving their 50th year, given their 2,000 year lifespan, but some retire after their 5th year of service) when the said Raheili will be at their maximum height, 9'7).
 * In War Academy, the school graduates have the option to volunteer for the following branches, that suit different doctrines...
 * In War Academy, the school graduates have the option to volunteer for the following branches, that suit different doctrines...

Army

 * The Raheili Army, much like the UNSCDF's Army, is more of a defensive force, excluding special combat groups like the Rangers, or other "First Landing" outfits. The Army receives the newest advanced weaponry and equipment as they are developed and fielded, and receive higher degrees of training than all the other branches, to ensure that either the Special Forces or the Defensive Line will get the job done. Signature Weapons are the SPX-500 Particle Assault Rifle, XCR-905 Carbine, and SXR-EX 750 Sonic Rifle.

Marines

 * The Raheili Marines are always the first and last to go in and out of a hostile planet/ship/etc. and receive the newest weaponry second from the Army, and receive only 3/4s of Army combative but their shielding in their armor is more highly tuned, and armor plating is more dense to compensate for obvious disadvantages. Where quality describes the Army, quantity describes the Marines; Marines are trained to work more in groups and survive on one another, so it makes more sense to send in a higher quantity of troops when invading a planet, or a ship. Signature Weapons are the XAR-850 Assault Rifle, and the XSG-505 CPAR Submachine Gun.

Navy

 * The Raheili Navy is the largest branch of the Raheili Military, because of the AOR (Area of Responsibility) the Raheili has to cover, which is about half of the Milky Way Galaxy, several different Dimensions (first inter-dimensional colony founded in 2912), and different galaxies (first intergalactic colony founded in 5031). The Navy receives the newer technologies at the same time as the Marines, due to the Marines being stationed aboard ships, and it is estimated that the Raheili Navy's ship numbers are at about 250,000,000,000,000,000,000,000 ships and rising, due to the massive number of ship factories (factories assemble nanites that form ships and building process takes about 5 minutes per ship, plus the excess nanites used for repairing breaches in the hull) and endless resources. The average ship in the Raheili Navy is said to be twice the size of the Forerunner Dreadnaught and four times as powerful, even including the Raheili "Warp" Class Frigate being as big as the Forerunner Dreadnaught, with the largest ship being the Overlord Class Super-Flagship (80 Forerunner Dreadnaughts). Ship weaponry are highly enforced standards in the Navy, with at least six "Apocalypse" Antimatter Anti-Fleet Missiles, 2 "Ripper" Particle Cannons, and one "Divine Light" doomsday device on each ship, with the included standards of ships above the Cruiser Class being, 10 "Apocalypse" Missiles, 24 "Ripper" Cannons, 2 Singularity Compressor Cannons and 50 Shock Trooper Pods with an extra 140 in storage on each ship, with additional weaponry ALWAYS permitted. Most starship captains exceed the expectations in case of the need to defend a location with a smaller fleet than the attacking fleet. In the Battle of Racuron, the outnumbered Raheili Defense Fleet proved this, by surviving an onslaught of nearly 1400 Covenant Ships, with only 142 Raheili ships defending. The enemy fleet was nearly destroyed excluding 2 ships that managed to retreat in time, and the Raheili suffering only 5 losses. Given this, the Raheili Navy is a force to be reckoned with.

Economy

 * The Raheili Economy always runs well, despite ongoing wars and such, by having the Commerce be monitored by the Overlord himself, and several Corporations competing for the top spot in each trade, much like the Zraheili, who imply the same system. The main trades are....

Arms Manufacturing

 * The Arms Manufacturing trade is the most competitive trade in the Raheili Economy, having more than 500 military contractors and weapon designers/manufacturers competing for the top spot in each part of the actual trade market. Among the top Weapon Manufacturers/Designers are Aeizir Armory, Aerostai Technologies, and Arimist/Eraud Research and Development, and top in Mercenary Corporations are Raven Defense Systems, Baltic Shark Incorporated, and Centre-Fire Defense. Every year, the Raheili Military gives a contract to the top Weapon Manufacturer to design new weapons and equipment, paying the selected company handsomely if their work is productive. Mercenaries are readily available as bodyguards and private armies but must first sign an oath not to comply to orders that may endanger the Raheili Empire or it's allies, unless ordered by the Overlord.

Goods and Industry

 * There is nothing much to say about the Goods and Industry section, for there is only one competitor in the market, and runs all Industrial and Agricultural careers: The Angels of Welfare.

Civil Duties

 * The Civil Duties trades are no less competitive, where there are several different areas of expertise wanted, like Civil Engineering, Accounting, Maintenance, Construction, and such. Needless to say, the CD trade is a competitive market.

Physical Characteristics

 * The Raheili are bipedal organisms with three jointed, reverse jointed legs and tall posture, much like Sangheili, but made entirely out of Tritanium, and some organic systems, like the cybernetic nervous system, cybernetically assisted digestive system, the cybernetically assisted respiratory system, and the synthetic muscular system. Without armor, a fully grown Raheili can lift 50 times his/her weight, and has an endoskeleton strong enough to withstand a crushing 40,000 PSI in pressurized enviroments. It's physical appearance would be of a mix of a Yanme's thin body, with a Sangheili's tall posture. Average unarmored weight of a fully grown individual would be 270 pounds, despite being made of mostly metal and some organic material. Armored, a Raheili would weigh 340 pounds, plus the weight of additional gear, and are able to pick up items 175 times his/her weight due to the effects of power armor.