User:Imperial Misanthrope/Whipp

Whipp is a Kig-yar Major and later Sniper that serves in the Kig-Yar Union military. Not very promising in his early career, he made several impacts in the years preceding the Necros War that impressed the higher ups enough to promote him from Major to Sniper.

Pre-Necros War Career
Whipp was born in 2545CE, approximately 7 years before the end of the Human-Covenant War. During the subsequent fall of the Covenant and the rise of the Kig-yar Union on Eayn, he was one of the more unfortunate Kig-yar that became stuck in between the new age educational system and the life of a mercenary. Being forced into school at the age of 11, he spent three years there before, like most of his class mates at the time, graduating with below average marks. Being immediately forced to choose between a civilian job and a military career, he chose the career he dubbed would by the most adventurous.

Starting as a minor, he was taught to wield a plasma pistol and a shield gauntlet, which he did fairly well with, notably doing better in military school than in his previous educational facility.

At the age of 19, he was assigned to his first post on the outskirts of Union territory between the Sangheili Republic and the Union. Believing this to be the beginning of his awaited adventures as a professional soldier, he eagerly made his way towards his post. Upon arrival however, he found that he would be alone as a Kig-yar, and on the other side of the territorial line. Instead of the outpost full of fellow soldiers he had planned, he was left alone with a Sangheili platoon of a Major Domo, Minor Domo, and a contingent of Unggoy.

Needless to say, he was most displeased with his new post, not only was he the only Kig-yar there, but for the majority the soldiers of the Sangheili Republic that were there too did not like him, both Sangheili and a majority of the Unggoy found his presence to be quite detestable. As a result, the first three weeks of his post were quite miserable.

About 24 days into his post, he was approached by a pair of the Unggoy during his evening meal. Following his natural instincts, he attempted to dismiss them, as the Unggoy and Kig-yar were renowned for their mutual distrust of each other. The Unggoy did not heed him, instead they attempted to make conversation.

Whipp became at first irritated, then confused, and eventually thankful for the company of the two Unggoy, whose names he found out to be Jafjif and Guddug. Within just a few days they became decent friends, eating together and hunting the animals on the Gardens of the lower outpost.

Assault on the Outpost
During the next 18 years of service, Whipp was satisfied by his position, and fortunately there, the Union military seemed to have either forgotten him there, or had decided he was doing an adequate job. He had had a reasonably unremarkable career, his skills as a marksman were decent but nothing special, as such over that time he had acquired the position of Major through seniority rather than skill. However, in 2582CE, a Union military vessel docked onto the station with the apparent intent of inspecting Whipp’s progress there, headed by an important dignitary, a Shipmaster of the Union Home Fleet. About 30 human minutes into the inspection, an unmarked craft full of Kig-yar pirates and a squad of Jiralhanae broke through the upper sphere of the outpost, swarming the upper levels and overrunning the upper outpost.

Alarmed by this, Whipp’s outpost fumbled into attack formation as orders from the Sangheili and the Union dignitary contradicted each other. Deciding that guiding the dignitary to safety was his primary goal, he took up his Needler and began to escort them. Nearly to the Dignitary’s ship, he found Jafjif and Guddug fending off a group of the pirates.

Explaining that he would stay behind and cover their retreat, Whipp stormed forward to his friend’s defence and fired a shower of needles at the pirates, causing them to disperse in panic. The two Unggoy retook their positions on their Plasma turrets, and began a deadly barrage of fire onto the confused pirates. Just as he thought everything was going smoothly, a door on their right flank opened to reveal another squad of pirates with several Jiralhanae mercenaries. Out of needles and without a weapon, Whipp looked around desperately, his eyes falling on a weapons box with a pair of particle beam rifles. Taking one up, he laid down a stream of sniper fire as the two Unggoy barraged them with Plasma fire. Unable to reach the squad, as it had taken cover behind bits of the scenery, Whipp asked the two Unggoy to keep up the barrage while he found higher ground.

Finding the highest possible point, a tall tree that arched over from a cliff side, he took position on the trunk, and began sniping off the pirates. At that moment however, the Union dignitary came back with reinforcements, and found most of the offending party dead or incapacitated. (It was later found that the pirates were a Kig-yar band that had attempted to capture the Shipmaster during the inspection).

The dignitary was marginally impressed with Whipp’s sniping, and promoted him to the rank of Sniper. Even the Sangheili and Unggoy were impressed by his abilities, that for years they had never noticed. This earned him the nickname “Whipp the Unfamiliar”. Not the most glamorous name, but he was content with it all through his years at the outpost.

Remnants Wars
Whipp also served in the Wars with the Covenant Remnants, being one of the most remarkable Kig-yar snipers in the campaigns. His nickname stuck with him, and made him a renowned target for Remnants forces that never caught him, his skill and wit in battle made him practically famous. Over the many years he was offered, and refused promotion, remarking

"Sniping is what I do, Shipmasters and Fleet masters don’t get to snipe in the open battle. I’ll stick to what I know"

- Whipp replying to a comment on why he refused the promotion to Shipmaster

Skills
Unbeknownst to both him and everyone around him until the Pirate Incident, Whipp has a natural capacity for sniping, even above that of Kig-yar standards. He was always able to see far and wide, and had a sort of a sixth sense, no one had ever successfully snuck up on him without his notice.

By the Wars with the Covenant Remnants, his sniping prowess had become legendary, not only was he brilliant with his Particle Beam Rifle, but he was an excellent tactician, able to place himself on a battlefield in the safest locations while also getting some of the best angles. Not only that, he was a capable hand-to-hand fighter when he needed to be, and always had a plasma pistol handy for when he needed to take out mid-range targets.

Attitude and Personality
Whipp is a typical adventurer, when he was young he yearned for the life of a pirate, wishing to cruise the systems fighting and generally going on adventures.

When instead he went to school and then joined the military, he hoped that being in the military would bring him the same level of excitement and adventure that he wanted when he was little. Enjoying the training, he was disappointed with his first posting, and generally became irritable and depressed for the majority of his time there. Around friends however, such as the two Unggoy Jifjaf and Guddug, he found some of his former optimism.

He can be seen as arrogant at times, especially after his promotion and role in the Covenant Remnants War, though some consider it merely a great deal of confidence, as it has never led him to be careless in battle. It is exceptionally rare to find him in a serious mood, even when doing his job he finds a certain sense of fun. However, he has a tendency to pout when in a serious mood.

He is also quite conservative in his opinions, when he finds something he likes, he tries with a passion to keep what it is he likes. This leads him to have a yearning for places he's visited and liked, miss friends he's made, and stay with the job he has. Only hsi sense of adventure and yearn for combat keeps him from staying in one place for long.