User:XW3 AR3 L3GION/Glorious Kingdom of the Jiralhanae of Doisac

The Jiralhanae of Doisac is a religious military sect of one of the anicent religions that dominated Doisac during its development. It went underground during the Jiralhanae conversion to the Covenant religion but reappeared during the Covenant Civil War. It later became an enemy of the Neo-Covenant but allied themselves with the Republic of Sangheili Meritocracy and the United Nation Space Command.

Government
The Jiralhanae of Doisac are ruled by a theocractic chiefdom, led by a single Chieftain of Doisac. The Chieftain is supported and advised by twenty of the greatest Jiralhanae warriors, who form the Council of Doisac. A new Chieftain of Doisac can only be an elected Council member while the Council draws upon the entire military to fill its ranks. On a lower level, a single Jiralhanae Commander will control an entire planet and make sure that the people under his control follow the Law of Doisac and provides his superiors with soldiers, weapons, ships and an economy.

During the Doisac War, the Council members forgot their administrative duties to lead the Doisac military on the most dangerous fronts.

Military Doctrine
The Jiralhanae of Doisac's military forces come under three forces: the Warriors of Doisac comprised of Infantry and make up the largest portion of the JoD's military while the Fleets of Doisac are the large fleets of warships and the Jiralhanae that piloted them. The third is the Commandoes of Doisac, a religious suicide unit that operate mainly in the vacuum of space.

History
The Jiralhanae of Doisac ideals originally appeared back on Doisac centuries before conversion to the Covenant religion on a large island off the coast of the one of the main continents. It was the perfect military fortress, with ample farmland and easily defendable positions. However, the island was filled with Jiralhanae monks who soon learned that their home was sought after by many rival Master Pack eager to have such a brilliant foot hold.

After many sieges the peaceful inhabitants became similar to Warrior Monks, promoting peace but also learning how to defend their home as well as traditions and honour. However when the Covenant discovered Doisac and went about converting the Jiralhanae, most of the Warrior Monks went into hiding fearing for their lives, ready to desert the Covenant at the perfect moment.

The Covenant Civil War was that perfect moment. During the chaos the descendants of those Warrior Monks struck out on their own taking with them a vast fleet of warships, resources and wealth and founded a small kingdom spread out on 12 colonies. It managed to retain its independence when many of the splinter factions around them joined the Neo-Covenant Empire, surrounding the small territories of the Jiralhanae of Doisac.

Realizing the potenial destruction of his small nation, Chieftain Tiberius began a harsh retraining regime with all his military forces; by becoming intellectually and physically stronger than the average Neo-Covenant Jiralhanae, the Jiralhanae of Doisac began a massive attack on all surrounding Neo-Covenant territories. Despite the Neo-Covenant knowledge of the build-up of military forces, they considered the smaller splinter faction to be unable to launch such an attack, especially due to their pirating campaigns.

This lack of readiness and the new training regime proved valuable when the JoD's Fleets simply overrun the Neo-Covenant positions and gained control of habitable planets, fleet producing space docks and wealth of supplies. This put the Jiralhanae of Doisac into the limelight of the entire Remnant Expanse, sparking the interest of thousands of other splinter factions and even causing a military strike from various Jiralhanae nations who had already had troubles with the Neo-Covenant, hoping to recreate the same success.

The Jiralhanae of Doisac actions transferred the might of the Neo-Covenant in their direction, putting them in a worse position than before. However, a small scout ship of the JD came into contact with the UNSN Sixth Fleet during Operation: Living Space and offered an alliance against the Neo-Covenant. While the UNSC easily accepted the Alliance due to their desire to have at least one Remnant faction on their side, the Sangheili were less impressed and kept a close eye on their whereabouts. However, the JoD consistently held up their side of the bargain as it was their only lifeline.

The culmination of the Three Nations Alliance, as it was called, ended in the Doisac War, a large slow moving conflict with the UNSC, RSM and JD against the Neo-Covenant, that lasted for eighty years. The Doisac War allowed for the expansion of the Three Nations Alliance, gaining more territory, resources and habitable worlds. When Doisac was taken from the Neo-Covenant, the Jiralhanae of Doisac spent six days in religious celebration.

Religion
The Jiralhanae of Doisac are a deeply religious splinter faction, believing in a ‘Mother Earth’ style Goddess named Doisac while her three sons: Warial, Solrapt and Teash run round her body protecting her from harm. Coincidentally, this Goddess is the Jiralhanae homeworld and the children are the Doisac natural satellites. Unlike the forced religion of the Covenant Empire, the Jiralhanae of Doisac religion is set back within the Jiralhanae history. Called the Old Ways – the religion actually promotes peace but incredible aggressive behaviour against their enemies or if Doisac herself is threatens with destruction, which partially began the Doisac War.

Culture
Unlike the barbaric nature of the Jiralhanae in the Neo-Covenant, the Jiralhanae of the JoD promotes peace and perfection through continuous martial training. Their society revolves around the males of the species, where the greatest warriors will have several bonded females as well as many concurbines. The males are trained to be as patient as possible, calm while also teaching them tradition and how to kill their enemy the most effieciently.

However, due to their one-way ideology, the JoD have several flaws. They make terrible merchants but by using Unggoy who are culturally adept Merchants.

Family and Children
The size of a Jiralhanae family is directly linked to his martial prowess and his piety, the greater the warriors prowess the larger his family will be. When a Jiralhanae male has gained a high enough rank, he will be able to take a female as his mate.

The Jiralhanae are very brutal, compared to Terrans mating rituals, when taking their chosen female. First the male would show off his physical appearence before displaying his battle scars and trophies. If the female is wanted by another male, then the two or more Jiralhanae will have a fist fight to determine who gets to mate with the female. If the female is still not interested, then the male normally pays a 'bride price' such as money or food for rights to mate with the female. It is custom for the male to kidnap the female during the night.

Females are ten months pregnant before delivering a litter of normally between 8-12 cubs. Also there are slightly higher chance that a cub will be female instead of male but the risk of the mother dying during birth is higher than Sangheili or Terran death rates due to lack of proper medical conditions. Males and females are separated upon birth into different camps, each being led by Elder. The male elder teaches the cubs how to hunt and fight while the female elder teaches the her cubs how to look after the household.

Quotes
"The JoD are a mad bunch, we had one come aboard during the Doisac War and he was covered in weapons and had blood covered armour but he was the most peaceful thing in the galaxy."

"The Terran-Covenant War was all about the Covies mantaining their religion, the Doisac War was about the JoD fulfilling their religion."

"I fought beside one of those Commandoes of Doisac they were worse than suicide Uniforms, they run in guns blazing and either get killed or kill everything."

Also See
Three Nations Alliance

Republic of Sangheili Meritocracy

Neo-Covenant Empire