User:Imperial Misanthrope/Redemption-Class Battlecruiser

Redemption-Class Battlecruiser

"I heard some Elites talking about this new ship you know, said it was stronger, tougher, more intimidating. Hell if a CCS-Class made people think twice there’s no telling what this thing’ll do"

- Human civilian returning from a trip to Sanghelios

The Redemption-Class Type-2 Assault Battle Cruiser is an ISE made vessel created in 2584CE to replace the aging CCS-Battlecruiser. It is designed and manufactured by Urs Drive Yards, a vehicle manufacturing and design firm located on Quikost, one of the moons of Sanghelios.

Specifications
The Redemption-Class is a Medium-Heavy Class vessel that appears much like its predecessor, the CCS-Class, the only physical differences is that whencomparing the two, the Redeption is clearly bigger. It Possesses more up-to-date Slipspace precision, and an increased number of weapons and defence systems. The downfall of this is that the Redemption-Class no longer sports the ideal speed and maneuverability of the CCS-Class, however it is much faster than any Carrier or Heavy Warship in the ISE Imperial Navy.

Still encompassing the same sleek, organic style the Sangheili employ in ship design and architecture, the ship has a bottle nosed “head”, followed by a thinning behind that shapes out into a wider main body. The ship is littered with strategically placed bulbous areas where ship systems, such as Energy Projectors, Torpedo launchers, and shield emitters reside under heavy armoured plating.

Weapons Systems
Unlike its predecessor, the Redemtion-Class has a greater number of weapon and shielding systems. To make room for this, the Redemption class had to be made larger so that it could still support its basic ground force compliment, and still have room for 2-3 squadrons of Fighters, thus making it bulkier.

The Redemption’s Weapon systems are as follows:


 * 6 Plasma Torpedo Launchers (CCS-Battlecruisers possess 1-2 fewer Torpedo Launchers)
 * 2 Energy Projectors (CCS-Battlecruisers also have 1-2 EP’s)
 * Numerous Plasma turrets
 * 3 upper Pulse Laser turrets (The weapon seen disabling a Marathon-Cruiser in the First Battle of Earth)
 * 4 Lower Pulse Laser Turrets

Slipspace Engine
The Sangheili, even as part of the Covenant, have always had the high road when it came to Slipspace travel. During the First Remnant Wars, it was found that certain forms of Quartz crystals amplified and distorted Slipspace itself, allowing the process of travel to go exponentially faster or slower, depending on how the crystal is positioned within a Slipspace drive.

Utilizing this new technology, the Redemption-Class is several weeks quicker on average than the older Slipspace drives. In normal Slipspace drives, the engine creates a portal into Slipspace, and depending on how well the portal is formed influences when and how accurately a ship exits again. The crystal now implanted into the engine allows the very fabric of Slipspace itself to bend and fold, reducing the time or increasing the time it takes for a vessel to get through. Utilizing magnets and a stasis field, the crew of the ship may manipulate the position of the crystal within the engine to suit their purposes.

Since the drive is relatively new in the First Remnant Wars, it only gives a slight edge to the older drives, however by the early-mid 2600’s, both humanity and Sangheili have Slipspace drives capable of manipulating Slipspace itself.

Variations
There are two variations of the Redemption-Class Battlecruiser.


 * Redemption-Class Type-4 MAC Augmented Battle Cruiser
 * Redemption-Class Type 7 Superluminal Civilian Transport

Type-4 MAC Augmented Battle Cruiser
The Type-4 is an experimental classification of the ship that employs the use of a human Magnetic Accelerator Cannon (MAC). The reason for this coincides with the human’s ability in the early 2600’s to create what is known as Plasma Cartridges. Considering this to be a relatively decent idea, the ISE Government allowed for the prototype of a ship that could sport a MAC. The Redemption Class was chosen because of the position of its weaponry in conjunction to the hangar and Control room. By shifting the upper weapon systems and removing 1 of the 3 upper Pulse laser turrets, the MAC could be installed in the front end of the Battlecruiser.

The Sangheili still dislike the use of Ballistic type weaponry because of its general inferiority to Plasma weaponry, however a hybrid type of ammunition such as the Plasma Cartridge interested many individuals in the High Council, and the Imperial Admiral.

The Type-4 never entered significant manufacturing, though several were created and were present in several battles in the Second Remnant Wars.

Type-7 Superluminal Civilian Transport
The Type-7 is merely a civilian counterpart of the Redemption-Class, used primarily to transport civilians through and out of the Empire. More lightly armed and sports a smaller hangar, the main bulk of the ship is used as living quarters for passengers. The Type-7 possesses only 4 Pulse Laser Turrets in total, 1 Energy Projector, and a smaller number of Plasma Turrets. The ship also carries a security force, though these number on average only about 120-150 personnel.

Combat Introduction
The Redemption-Class first saw combat in 2586CE, two years after its prototype, the Type-1 was developed. The Type-2, thought to have all the bugs kinked out by this time saw active service during the Battle of the Urs Nebula. A Remnant Fleet had slipped into the nebula, hoping to escape the detection of pursuing ISE forces that had recently defeated it in combat. Unfortunately for them, several of the Slipspace portals opened outside of the nebula, and were picked up by probes.

Suspicious of unidentified Slipspace ruptures, Sanghelios dispatched a Battle Group to the area, comprised of around 29 ships, three of which were of the new model; the Unwavering Honour, the Ire and Understanding, and the Just Archon.

Circling the nebula, at first believing that no one would actually enter, the Just Archon picked up a weak signal coming from inside the nebula. Entering the special anomaly, it quickly found a small group of damaged vessels sending out wave after wave of distress signals. The nebula blocked the transmissions for the most part, but allowed the ISE battle Group to locate them via the weakened signals. By the time the rest of the group entered the fray, both the Ire ad Understanding and the Just Archon managed to deal many decisive blows while sustaining almost no damage to themselves.

Even though the Remnant ships were damaged, the ISE Government was impressed by the new model, and the Imperial Admiral ordered the continued manufacturing of the ship.

Trivia

 * The Redemption-Class will not be fully implemented into the ISE military for another decade or so after its first introduction
 * The CCS-Class, the type the Redemption was supposed to replace, instead of being scrapped, was upgraded and adapted to modern standards. The reason was deemed because the Redemption-Class is too slow and no longer performs adequately in Light or Medium combat like the CCS-Class was infamous for excelling in
 * The Redemption-Class was named for the new Imperial Government, as its goal at first was to redeem the Sangheili people after realizing the treachery of the Covenant.