User:Ahalosniper/Sandbox

"Aside from your intrusion breaking a dozen top-tier restriction levels,, forcibly bypassing me was rather rude. All you had to do was ask."

- Deep Winter grants access.

May as well be the contents of the Chancer V's cargo hold. Your thoughts on anything and everything seen here are welcome on the talk page.

Articles To Consider for Nomination at the Awards
Be sure to keep an eye on every category - never know when an idea might strike!
 * Characters
 * Best SPARTAN
 * Best UNSC Personnel
 * Best Covenant Character -
 * Best AI Character
 * Best Unaffiliated Character
 * Technologies
 * Best Vehicle
 * Best Weapon
 * Best Technology
 * Societal
 * Best Event
 * Best Location
 * Best Organization
 * Miscellaneous
 * Most Unique Concept
 * Best Canon Expansion
 * Best Collaboration
 * Stories
 * Best Novel
 * Best Short Fiction
 * Best Alternative Fiction

Chancer Timeline

 * 2530
 * Tal 'Zerex born
 * Redmond Venter born
 * 2531
 * Gavin Dunn born
 * Judith Ives born
 * 2540
 * Gavin stows away on Double-Aught Shovel, father killed by Reginald Harding, Gavin left an urchin in New Alexandria. Gavin meets and teams up with Judith Ives.
 * Simon Onegin born
 * 2541
 * Redmond Venter joins Gavin and Judy to form the Irregulars
 * 2544
 * Redmond Venter is arrested by Reginald Harding and, no longer a minor, opts to enlist over imprisonment
 * Gavin Dunn has a falling out with Judy, accidentally stows away on Tom Spender's Chancer and joins crew
 * Members of Gamma Company, including Simon, abducted
 * 2545
 * Zoey Hunsinger born
 * 2546
 * Ryuko Kawada born
 * 2549
 * Tal is heavily injured during the Siege of Paris IV but is saved by cybernetic augmentation, as a result he is almost completely ostracised from Sangheili society and is placed in a support unit for the remainder of the war.
 * 2551
 * Gamma Company augmented
 * 2552
 * Gamma Company graduates
 * Gavin crosses paths with Redmond Venter and the Hound Unit. Most crew of the Chancer killed, leaving Gavin to inherit it.
 * Battle of Earth
 * 2553
 * Human-Covenant War officially ends
 * Gavin and Redmond travel to Mamore together and begin an Insurrection. Chancer destroyed.
 * Halo: Ocean's Shadow begins. Team Jian dispatched to Mamore to fight the Insurrection, Simon left for dead, joins up with Emily's Rat Pack
 * Rat Pack killed, Emily and Simon join the Insurrection. Redmond becomes a mentor to Simon, and Gavin comes to think of them as younger siblings.
 * Emily martyrs herself at Redmond's urging. Gavin and Simon both feel responsible, Gavin for making her want to make a difference so desperately and Simon for being unable to dissuade her.
 * Gavin and Simon independently betray the Insurrection, both at Diana's urging. During a UNSC raid led by the remainder of Team Jian, Redmond and Gavin have a brief shootout while Simon and Jian clash. Gavin takes a handful of fellow deserters on the Chancer II and manages to run the UNSC blockade. Taking an injured Cassandra with him, Simon escapes aboard a shuttle. Simon and Cassandra enter cryosleep.
 * Mamore Insurrection put down.
 * Chancer II destroyed, faking its crew's deaths before they disperse. Gavin goes to work as a freighter crewman for the Department of Commercial Shipping
 * 2554
 * Gavin becomes acquainted with the Syndicate, takes on a few illicit cargoes for them
 * Gavin quits the DCS and uses both savings and a Syndicate loan to purchase Chancer III
 * 2555
 * Cailean-378 joins the Chancer IIIs crew.
 * Tal is captured by the Kig-Yar Pirate Lord Raa-Ursk, he becomes a gladiator aboard his ship, The Bloodied Profits
 * 2556
 * Gavin's relationship with the Syndicate fouls and Chancer III is destroyed. Gavin and Cailean part, perhaps not on good terms.
 * Gavin wins Chancer IV in a high-stakes card game.
 * 2557
 * Halo 4
 * Assembly reconvenes as a result of New Pheonix incident
 * Bombing of Philadelphia: Cassandra captured by Commander Palmer on Reach. Simon gathers a motley crew including Diana, Ilsa Zane, Tuka 'Refum and Gavin Dunn to rescue her from an ONI center in Philadelphia. Mission is a success, but Ilsa Zane is killed and Diana initiates the Bombing. Simon and Gavin are placed at #1 and #2, respectively, on the UNSC Most Wanted list. Surviving participants split up.
 * Gavin is pursued by David Khan for the bounty on his head. The Chancer IV is shot down on Beta Gabriel and Gavin is taken in by the beginnings of the Spartan Enclave/Vinh and whoever she's staying with. As a gift, they give him the Argo-class freighter Starlight, which requires extensive overhaul. Starlight is renamed Chancer V.
 * 2558
 * Events of Halo: Taking A Chance. Simon and Zoey join Gavin to crew the Chancer V.
 * February: Requiem Campaign
 * Chancer crew help out a border settlement with an animal problem.
 * Events of Cassandra's Cure take place.
 * The Riot aboard The Bloodied Profits, Tal and the other gladiators lead a revolt against their oppressors and escape their imprisonment. Tal finds work as an enforcer and mercenary.
 * Tal's uncontrollable rage, a by product of his drug addiction, leads him to being incarcerated in the hell prison Helion V. Here he meets a similarly incarcerated Gavin Dunn, following their escape Tal binds himself in honour to Gavin and joins the Chancer V's crew.
 * Zoey is taken by slavers and crew cause a slave revolt on Doisac(?), meeting Ryuko Kawada in the process.
 * September: Escalation ends
 * Halo 5
 * 2559

Chancer V Story Ideas

 * Gavin recalls a time on Mamore when he lay pinned down by rubble in a foxhole, with a wounded UNSC Marine just feet away.
 * Redux of an RP Colin, Lancer, and I played out using Simon and Zoey. While handing off a cargo in the middle of a far-flung world desert, the crew are approached by a woman on horseback who claims to be the sheriff of a small local settlement, and asks if any of those present are good with a gun. Apparently, the settlement has recently been losing people to brutal animal attacks, and Gavin offers their help for next to no repayment. In reality, however, the problem is much more than a simple beast. A Jiralhanae, a Seraph pilot shot down during the war, has survived in the jungle and now hunts the human colonists. During the fight with it, Simon grows more bestial and falls back on his Stray persona to kill it.
 * In the weeks since the colony, Simon has become irrationally angry, and after one small-time bounty job, collapses in pain. Gavin gets him to Cassandra's clinic fast, and they realize Simon is succumbing to the need Gammas have for anti-psychotic injections. The only place that would have the proper injections needed to save Simon's life would be on a UNSC ship carrying Gamma Spartans, like the Infinity or Themistocles. While Cassandra and Bernard Dalathorn work to develop measures to cure him on their own, Gavin risks going aboard the Themistocles to steal a number of the booster shots, and meets a few UNSC familiars in doing so.
 * When particularly strapped for cash, the gift of a gold-plated arrow curiously shows up at the Chancer V's hangar. While Simon initially thinks to sell it, Gavin recognizes it as an invitation for the Tournament of the Golden Arrow (named for the event in the tale of Robin Hood), since years before, Captain Spender received an invitation. Spender turned it down to his crew's disappointment, but in a tight spot, Gavin needs the cash prize offered. In the course of the race, however, they'll find out why the wiser old captain turned it down. For starters, they plan to take the free fuel offered to those who enter and run, but then each ship is fixed with a bomb to prevent anyone from backing out.
 * The Shadow Exchange

Spartan Story Arcs
I need to think these out more clearly. So, here they are.

Training Arc

 * The Onyx Chronicles
 * Set up characters, kid-type adventures. Becomes more serious towards augmentation procedures.
 * Recruitment: All five Machete members. Morgana first, as a classic revenge-driven. Kodiak is saved by Sheila, wants revenge, Stacker dissuades him, having experience with former squad members. Amber is only observed, Gavin's perspective. Dyne evades Stacker, meets Kodiak, who tells him of the green knight that saved him. Fifth, perhaps a combination of Sam/Marcus?
 * Sorted: Machete is the first team assembled, due to everyone being up to hijinks that night. Dyne and Kodiak ringleaders, Amber trying to escape, Morgana blames Dyne for somehow dragging her down with them, fifth?
 * At some point, a few Spartan trainees (not necessarily Machete) discover Kurt's armor.
 * Coming back from augmentation, Winter's gone. "Onyx have changed. We've changed."
 * Major antagonists: one another in competition, overcoming flaws to become a team.

Machete Pranks

 * After a chemistry lesson, putting dry ice in trainees' drinks.
 * Just how many sticky notes does the military go through? At least enough to cover a Warthog.
 * Taping a blow horn under a chair.
 * Rearranging a keyboard from "QWERTY" to "UMADBRO"
 * Seven words: "How'd they even get that up there?"

Battle of Earth

 * Dwindling Flame
 * Ion defends Japan, truce with Sangheili
 * Major antagonists: Sangheili traditionalist, Attilus

Themistocles

 * Old Wounds
 * Vinh's relationship with Dyne, Kodiak questions whether he's meant to be a Spartan,
 * Major antagonists: Attilus, Chur'R-Ren,

Infinity and Requiem

 * Halo: Ad Infinitum
 * February 8th-March 2nd (Second Battle of Requiem)
 * Taking place over about the course of a month, I want to have about fifteen-twenty shorts, almost one per day in-universe time. Stories preceding and during First Battle of Requiem also included.
 * Ion reconnects with other Gammas, and the SPARTAN-IVs.
 * Friction with Palmer, Dyne and Morgan relationship, Amber's mother dies,
 * Major antagonists: Prometheans, Jul 'Mdama

Falling Out

 * Amber's desertion, Morgan's death. Kodiak stays UNSC-loyal, Dyne runs away.
 * Talitsa setting for Dyne, Cassandra, and Bernard. Characters like Winston Zhou and David Khan will pass through.

Gamma Company

 * "Stay sharp, (Saber, Machete, Xiphos, etc.)." - Gamma Company aloha.
 * "Bleep" - Reference to Piers Anthony's Xanth novels. Used by DIs and passed on to recruits to keep them from learning real bad language.
 * "Beep" - Less harsh version.
 * "Plebes" - Ghosts of Onyx, page 115. "They just made up that stuff [about the Ghost of Onyx] to scare plebes."
 * "Twitchy" - Kelly referred to Team Saber as such. Use as insult/compliment from a II to a III.
 * "Nicked" - Ghosts of Onyx, page 309. "Sir, I think I got nicked."; "You better not nick my armor!"
 * "Oh, for Stacker's sake." — Switching out for Pete.
 * "Snag" - Used by S-IIs to refer to an unexpected problem, Mendez/Kurt would probably pass it on.
 * "Pulling a Machete" - Doing something downright unexpected and likely foolish, as per the screw-ups of Team Machete.
 * "Wired" - Excited, feeling prepared.
 * "Fragged" - Appropriate F-word for kids who grow up constantly scrimmaging with training weapons and grenades.
 * "Dropped the grenade on this one." - Dropped the ball, only worse, because the ball explodes.
 * "What crawled up your armor?" And died.
 * "Dork" - Used by one Gamma for another, Last Light.
 * "Stoked" - Ash, after taking a hit; describes feeling of brain augs giving him a kick, Last Light.

Spacers

 * "Bloody Elisa!" - Civilian spacers' curse.
 * "Short the fuse out!" - Another curse.
 * "Bulkhead" - Insult, lunkhead.
 * "Greenhorn" - New and inexperienced spacer. A potential risk to the crew depending on him.
 * "the Big Cold" - space, the black, the void

Thoughts to Pursue

 * Why is it you think of all the Armor Permutations you want as soon as you're away from your console? Anyway.
 * Kodiak: CQC
 * Morgan: JFO
 * Dyne: MP
 * Amber: HAZOP
 * Tara: Recon
 * I wonder if it's possible to create a template with a family tree in it. The Church Family, the Harding (or maybe Chevalier, since that's farther-reaching now?) Family, the Dunn Family, the Onegin Family, etc.
 * Were I to write a Will-043 expansion, which I hesitate to do given I share my name with him, I think I would make his civilian born name Will Scarlet, after the famous companion of Robin Hood. Eesh, every time I consider an S-II expansion, so much detail has to go into it. It's akin to how incredibly legendary the Primarchs of 40K are.
 * In 2468, Harvest became the seventeenth established colony. By 2490, humanity had over 800 colonies. What the hell? Well, we know what to do. When there's inconsistencies, explain them. In 2470, the Argo-class light transport became the first slipspace-capable ship on the civilian market, resulting in an explosion of colonizations.
 * Colony Infobox
 * Astrogational Information
 * FLEETCOM Sector
 * Distance from Earth
 * System
 * Natural Satellites
 * Geophysical Information
 * Atmosphere
 * Native Species
 * Colonization Information
 * Species
 * Languages
 * Population Centers
 * Allegiance
 * Civilian Vac-Suit - Functions as radiation suit, capable of use in space or even underwater.
 * Expand Onyx for the purpose of making it a setting, like Ajax's Tyraxus Pack. Camp Currahee was on a peninsula, El Morro Point was likely a cliff at the end of that peninsula. Gregor Canyon was an onyx quarry that was likely depicted in the Birth of a Spartan trailer. Two Forks River was also a mentioned point of interest, and of course Zone 67 lay to the north.
 * Some sort of vehicle which was precursor to the Warthog, now used in limited backup roles by the UNSC and often sold as military surplus to civilian colonists for offroad vehicles. Perhaps "M10 Something LRV."
 * Human population and dispersal. At the start of the war, the total was around 40 billion human beings, and 800 or so colonies. Take away several billion clustered on Earth (7 today, but estimates of maximum capacity are around 8-10, we'll say 9) and .7 billion on Reach, and your average for the rest is just under 40 million per colony in 2511. Harvest, on the low end, had about 300,000. Inner Colonies like Skopje could be in the ballpark of 75 million.
 * Songs that need to exist, either find suitable ones or write myself:
 * A lullaby for Sepia's early life, among the stars.
 * A ballad for the Chancer V, something simple with one man and one guitar, something Gavin might play during a journey.
 * Potential lyrics: Faster than light; Take a chance;
 *  - The Covenant's device for finding Forerunner technology. From highest to lowest.
 * Reclamation-class: Best replication of the original on the Forerunner Dreadnought. Used only on fleet flagships and important scout vessels, and operated by Prophets skilled in their use.
 * Questor-class: Mid-level tool, standard for most ships in the Covenant navy and upper echelon ground forces.
 * Seeker-class: The basic required Luminary. Some ground unit commanders have an assistant carry these. The carried a Seeker-class.
 * RP: Operation: JAILBREAK - A roleplay about Gamma Company's training days on Onyx. The majority of Gammas escape Camp Currahee into the wilderness of Onyx in a mass breakout, probably a reaction sparked by a period of particularly harsh training, but some recruits may genuinely want to desert. Currahee's staff of Drill Instructors organize a search to capture and bring the escapees back, making for conflict that can either be the intense result of deep-seated grudges, or simply a way for the over-pressured recruits to blow off steam by shooting TTR rounds at their instructors. Either way, the story serves to establish who the characters, particularly the Gamma children, were at this time, and set up plot lines and changes that we'll see in them again later on.
 * Two factions pitted against one another: the renegade members of Gamma Company, and the Drill Instructors and loyal/already captured recruits chasing after them. Both are equipped with TTR equipment. The renegade recruits may ditch their armor so the DIs can't paralyze them, but the decision is weighed against the suits' protection from the elements.
 * Even those without Gamma teams may participate by bringing in characters who could reasonably be there as temporary/visiting instructors. They'd have the opportunity to interact with the canon characters hidden in that little ONI covered-up corner of the universe, such as Kurt Ambrose, Franklin Mendez, Deep Winter, and Tom-B292 and Lucy-B091.
 * 330 candidates / 5 = 66 teams, and a Freelancer-esque leaderboard could be worked out. Saber, Gladius, and Katana should be near or on top, and Machete for one would go pretty near the bottom. Also may create a cohesive roster for Gamma Company site-wide, but that thought's more like wishful thinking.
 * If a user is inactive for a while (say 1-2 weeks), their rebelling characters are declared captured. If they wish to rejoin, they may do so by having their team reappear on the Drill Instructors' side.
 * While most of the Gammas may see it as fun, real danger is present and driving the DIs to make haste. The candidates may be straying dangerously close to Zone 67, and the rumors of the "" are truer than most believe.
 * Team X-ray, whom some believed were killed by vengeful DIs, were actually killed by the "Ghost", which Ambrose would know. He hasn't figured out the planet's Forerunner (presence, origins? What's the right word?), but he is aware of the danger. Of course, no Gamma will learn the truth behind the planet, but it might not stop Onyx itself from effecting them.
 * Recruitment Part III - SPARTAN-III candidates have to be taken back to Onyx. How? By ship, obviously, but chartering a vessel to go all over the Inner and Outer Colonies would be expensive. What if the abducting ONI agents used civilian transport to Reach to gather? Keep the candidate frozen in cryo, perhaps? What if the crew finds out? That'd actually be a little like the first episode of Firefly.
 * Potential SPARTAN-IVs
 * - The way I see it, the Chief has three potential love interests. Cortana, for their complex and intimate relationship, although she'll never be a real girl, and some have brought up Kelly, though I don't really see it. And then there's Parisa. The child that John made a promise to, so long ago, and we all know how he handles promises. The obstacle is that she comes from a short story obscure to most Halo fans, but given that we're seeing a that some speculate comes from that story, I wouldn't put it beyond 343i for them to bring her in.

Boxes
Which style of Jiralhanae do you prefer? The Halo 3-era wolf-like Brutes or the Reach version with thick hide? Halo 3; Wolfish, canine jaw. Reach; Rhino-like hide.

Unexpected Visitor
Dyne got up and stretched after having spent upwards of an hour on his hands and knees. With a sigh, he pressed the button on his earpiece to transmit and spoke into it. "It's alright, red alert can stand down, it's not a saboteur."

"Then what is it, Specialist?" Palmer answered in her usual impatient tone.

He couldn't help a private smile as he replied. "An animal."

"What?"

"Yeah, kind of a big lizard, with fur. Like a little dinosaur. Bugger must've slipped onboard when all those Prometheans were showing up everwhere."

On the bridge, Palmer was actually speechless for a moment before answering. "So what do you suggest we do about it, Spartan?"

"Catch it, eventually. Which is going to be a bit tricky." Dyne answered over the com.

"What's the problem?"

"Not really so much of a problem, but it's gotten into the air and electrical ducts, and those run the length of the ship. So it'll just take a while to track down."

"And what will it be doing in the meantime?"

"Oh, probably animal stuff. Stinking up the place, nesting somewhere, chewing through the wiring."

"Oh god." Roland interjected, and when Palmer turned to look at him, she could have sworn his yellow avatar had paled. "Please, get it out of there now!"

Terminology
Mike Oliver: So, in your book, you've classified Spartans and the products of various other augmentation-based supersoldier programs posthumans?

Dr. Bernard Dalathorn: No, no. Posthuman describes an entity genetically descended from humans, one which has evolved to a point of either major physical diversity, one in which most posthumanists blindly believe will be physically and intellectually superior to humanity's current state, or transcended what it means to be human entirely, i.e. ascended from the material world all together.

Mike Oliver: Right. So what word do you use?

Dr. Bernard Dalathorn: The subjects of these chemical and physical augmentation procedures fit the definition of transhumans, their bodies being modified through biotechnology. Metahuman is also an accepted term, but I find it rings a bit too much of sequential comic art.

Mike Oliver: Spartans are becoming sort of the stuff of comic book legend. Goliath Comics' Rise of the Spartans is set for digital release over the grids at the end of this week.

Dr. Bernard Dalathorn: Now, not to be disrespectful to the writers of such fictions, but no matter how much research they've done, their work is guaranteed not to come close to the real thing. That's not to say their fictitious accounts won't be entertaining, but what those young men and women had to go through is absolutely incomprehensible to anyone who did not live it.

Mike Oliver: I'm sure that's true to a degree, but the details released on Doctor Catherine Halsey's work on the program after the end of the war have brought a lot of evidence to light. I understand you worked with her in some capacity. Would you be able to enlighten our viewers on just what some of these trials were and how she was able to keep her dubious procedures such a contained secret all those years?

Dr. Bernard Dalathorn: Now we're getting into territory I might start seeing men in suits show up at my door for.

Randall
My name is Randall. There used to be a last name, but I don't think it matters anymore. It's Randall-037 now. I'm a SPARTAN-II, a defender of Earth and all her colonies, a soldier for and protector of humanity. I am a demon in the eyes of those who call the Great Journey truth, an alien monster to the zealots of the Covenant.

And I'm falling. Probably to my death.

All in all, I've had better days.

Harvest Campaign Red Team
Almost every Spartan's cycled through at one time or another, but the usual nine.
 * Vinh-030
 * Isaac-039
 * Douglas-042
 * Jerome-092
 * Alice-130

The Irregulars
The Irregulars were a group of runaways and orphaned children that made a life for themselves on the streets of New Alexandria's West Quarter.
 * Judy - The Planner
 * Gav - The Fence
 * Red - The Muscle
 * Dyne - The Tag-Along
 * Dyne - The Tag-Along
 * Dyne - The Tag-Along

Crew of the Chancer V
In order of setting foot on my boat. Sort of an honorary thing. If it means something to you.
 * Gavin Dunn
 * Colin Davis
 * Rebeka Juhasz
 * Simon-G294
 * Zoey Hunsinger
 * Wings-D339
 * Nick Ulan
 * Tal 'Zerex

Fantasy Freelancers

 * Sir Reginald
 * St. Georgia
 * Lady Victoria
 * Sister Allison
 * Lord North
 * Duke York
 * Maine the Barbarian

The Assembly
A collective of AI characters that've shown up on the Irk, perhaps usable in any future stories about the Assembly. Also a storage for AI ideas.

ZOD
Characters that play a significant part in the post-war side of things. {| border="0" cellpadding="4" cellspacing="4"
 * - valign="top"
 * width="50%"|

Themistocles Crew

 * UNSC Themistocles The ship itself. Named for the Ancient Greek general; escort carrier.
 * Daiichi Kimura Ship's captain, trying to rally the bunch.
 * Vinh-030 Trying to establish a relationship with her son, is distraught to find Erin has become Ion Team's surrogate mother. When Vinh arrives on the Themistocles, she tries to protect Dyne by doing everything on a mission herself. However, Dyne reacts badly to it, thinking she is treating him “like a kid” and rebels.
 * Erin Coney Trying to keep ONI from pulling her back in or acquiring Ion Team. Part of this is that she is afraid of her own capability, and that she might enjoy the harm she can cause.
 * Kodiak-G114 Trying to prove to himself that Stacker didn't make a rash, wrong decision recruiting him. A bit like the older brother of the twins, and perhaps a bit protective of Dyne.
 * Dyne-G217 A lot going on around him, but not much himself apart from a relationship with Morgan. He remains the younger, cheeky brother.
 * Amber-G330 Hurt over Sam's death/lied about death. Eventually goes rogue and now that much of my prior plans are somewhat difficult to use, may now work with the Kryptes.
 * Deep Winter At first struggling with the damage of rampancy and being left inactive for long periods. Departs to join the Assembly after finding a large network to spread himself thin and rejuvenate, a la Mack/Loki.
 * Themistocles Crew
 * Bridge officers
 * Bravo 029 (minor appearances if anything, no planned development)
 * Potentially old ODST characters. Reincorporate them into the 7th Battalion.

Other UNSC

 * Lord Hood Swept aside by ONI machinations, overseeing rebuilding of colonies and heads diplomatic efforts with Thel 'Vadam (who ONI doesn't believe in much). This would naturally put the Themistocles under his jurisdiction, and bring him into contact with Ion Team. Probably one of few officers Ion actually takes a liking to.
 * Pete Stacker He wouldn't be on the Themistocles, but there may be an opportunity for him to show up somewhere.


 * width="50%"|

Covenant Races

 * Prophet of ? Former, director of Covenant special forces. Makes some sort of bid to rebuild his race, but in practice is only a tyrant.
 * Seeks asylum from the UNSC. Command is suspicious, and sends Themistocles. They find the Prophetess' ship under attack by Kig-Yar pirates influenced by above Prophet. About 100 (10% of remaining San'Shyuum) are aboard, and the Prophet won't let them go. While Ion intervenes, the Prophetess is killed, and one of her attendants that Ion Team befriended becomes the refugees' leader.
 * Chur'R-Ren Jackal pirate shipmistress. May be the one hired to attack Prophetess, but later seeks to join with the UNSC's coalition because she recognizes they're stronger. Her kind's nature, however, will breed suspicion.
 * Attilus Brute chieftain, commands a few small ships separate from the Covenant Remnant and has devolved to brutal piracy. Attacks Sangheili and Human merchant and supply vessels, and occasionally a small colony. Though savage, he lacks the cunning or ambition to be a major threat to the galaxy.
 * Sidonus Brute Stalker. A Jiralhanae Agent, though not necessarily Attilus'. For a Brute, he's uncannily in control of himself, precise and smart. Doesn't seem to desire power or bloodshed excessively. Likely working for a yet unrevealed power. Eventually ordered to kill Attilus.
 * Minor Attilus-loyal
 * Tarbus - Foremost Brute Captain
 * Tor 'Lukom Elite Ultra during Human-Covenant War, captured Ion Team only to offer a truce at the outbreak of the Great Schism. Loyalty lies with Thel 'Vadam's allies, and might act as some sort of representative in addition to being a Shipmaster or other officer on the frontier.
 * Osmin 'Neret Part of the Light of Sanghelios, the finest of the Honor Guards, Osmin was opposed to a treaty with the humans, but outwitted by Tor during its review. Dislikes humans, but isn't a traitor. Probably a character to be killed off in the future.
 * Roran 'Konar Former Ossoona, Lance of Unseen Influence member, and Inquisitor. Holds the rank of Field Master not long after the end of the war, and leads his legion against the Covenant Remnant. Often finds himself opposite Parthius, but is frustrated by the Jiralhanae's success against him. Is humiliated when he dishonorably sends assassins to kill Parthius, which fails anyway.


 * Parthius A temporary friend and ally of Vinh, his attitude is different from the rest of his species, more tempered, but still dangerous. General in the Covenant remnant, but fights with a code of honor and respect for non-combatants that impresses even Sangheili.
 * }

Quotes and Such I'll Probably Never Use
"I will be a Spartan again. But I am not, today."

"My name is Dyne . . . just Dyne. I used to be a Spartan. But then my team tore itself apart, either dead, went rogue or hunting each other down. So I ran away. Now, I've ended up on Talitsa, an independent planet on the fringe of human space. With alien and human cultures mingling in the aftermath of the Great War, it seemed like the perfect place for me to figure out where I fit in. But this isn't the free planet the separatists preach it to be. Free of UEG law, its leaders seize every opportunity for profit, and their corruption's made it all too easy for gangs, criminal syndicates and straight-up psychopaths to rule their streets for them. And now that I'm standing in their way, they call me a Renegade. That's fine. I've found back old friends and made a few new ones. With their help, I'm going to turn this city into something better. Maybe I'll fit in here, after all."

- An homage to the intros of the CW's Arrow and Flash.

"They're big trouble in a little ship."

- Someone about the Chancer V crew.

"It seems everybody today's trying to run the galaxy, thinking they know the way it ought to be run. Me . . . I'm just trying to run from it."

- Gavin Dunn

""Irk Pub." What's an Irk?"

- Gavin Dunn, irony impaired.

"C'mon, we'll break the law. It'll be fun."

- Judith Ives

"Whoah! Wow . . . who left the refueling truck there?"

- Dyne gets more bang for his buck.

"Don't touch any of my stuff! It might be loaded."

- Dyne, to anyone entering his room.

"Oh, c'mon. If I were doing it to anyone else, you'd think it was funny."

- Dyne

"A SPARTAN walks into a bar. The Unggoy walks under it."

- Dyne again.

"Am I the only one here who hasn't grown up yet?"

- Dyne, on Onyx. This one I probably will use.

"Hi there. Ladies and gentlemen, I'm Johnny Rebel, and I'll be your hijacker tonight."

- A rebel insurgent addresses the passengers of a hijacked ship.

"The problem I have with Fours? Let me ask you this, Palmer, where were you when Earth was attacked, and the Covenant ready to activate the Halo Array? You were here, sitting on the hulk of a uselessly oversized and overfunded ship that didn't even work at the time. That's my problem, Palmer. You weren't there before."

- Kodiak-G114, synthesizing a character and a player's point of view rather nicely.

"Hey, that's great! I always wanted to be a Spartan. Um, one question, what's a Spartan?"

- Kasumi-G181 upon recruitment

"I loved playing hide-and-seek. Now we just call it search-and-destroy!"

- Kasumi-G181

"A hammer. Really? Interesting choice."

- Zane-G112, commenting on Attilus' choice of weapon.

"Active camouflage can't hide them from me. See there, how the dew in the grass has been disturbed? We'll catch them before the day's out."

- Anton-044, the SPARTAN-IIs' best tracker, pursuing the Lance of Unseen Influence.

"C'mon, we'll go break some laws. It'll be fun."

- Judith Ives article quote, maybe?

Canon Quotes for Study

 * Dr. Halsey: "Kelly."
 * Kelly-087: "Doctor Halsey."
 * Dr. Halsey: "Isaac."
 * Isaac-039: "Doctor."
 * Dr. Halsey: "Vinh."
 * Vinh-030: *nods*
 * Dr. Halsey: "William."
 * Will-043: *grunts*
 * --First Strike. Maybe it's 'cause even the Spartans recognized the greetings were getting redundant, but all I can take away from this is Vinh is taciturn.

"Vinh and Isaac bounded into the room. "Enemy contacts at extreme range," Vinh reported."

- First Strike. Again, Spartan, not many words wasted.

Quotes concerning other characters
Occasionally, I'll think up a remark about another user's character by one of mine, or something they might say. If you see one about yours, and you want to use it on your page, feel free! "Thing about Leonid is, he wouldn't make threats to leave you in excruciating pain. They'd be death threats. But he doesn't make threats. He just kills you."

- Probably Dyne, about the dangerous one.

"Ajax, Leonid, and Agent Texas walk into a bar . . . there were no survivors."

- Likewise.

"I grew up on hungry streets, crawled through a childhood of military drills, fought a war against alien monsters, and clawed my way back out of the hell of Mamore. Do you really think this shit impresses me?"

- Simon-G294 perhaps?

"When I'm done with you, you'll be know a hundred different ways to kill a Covenant Elite with only your bare hands. You'll be able to disarm their dark matter bombs, then arm them again to feed right back to them. You'll be able to drop a Brute at a hundred yards and work out the lure to get him there. You will be a god. Waste your time with military history when I'm finished, but for now, you kill."

- Jack-050

Spartan Branch Research & Development
"Welcome to SBR&D, sirs. I think you'll like what we've been working on."

- Dyne-G217

NAPD Ranks
Ranks of the New Alexandria Police Department.
 * Chief of Police
 * Vice Chief
 * Deputy Chief
 * Inspector (selection)
 * Captain
 * Lieutenant
 * Detective (selection, promotes directly to Inspector)
 * Sergeant
 * Officer