User:Spleenboy007/SPARTAN-IV Program (Spleenboy007)

The SPARTAN-IV Program, the fourth generation in the SPARTAN Program, was produced to quell any rebellion that might occur in the UNSC Colonies, and as a safety measure, should the covenant, or any other threat, attack the UNSC.

Introduction
The SPARTAN-IV Program was proposed in 2605, and was promptly approved by the UNSC Office of Naval Intelligence, as they felt that the basic defenses of the colonies was not enough to defend in the case of an enemy assault.

Candidates
Every planet in the UNSC colonies was checked for possible candidates for the SPARTAN-IV Program, and the only those with superior genetics, intelligence, strength and mental health were chosen for testing. In total 2500 candidates, all between 5 and 7, went on for further testing.

Testing
After being chosen as candidates, the children were tested in many fields. The testing was rigorous, and only 500 candidates went on to basic training.

The tests included:


 * Obstacle courses designed specifically to test speed, strength, endurance or teamwork.


 * Tests of common sense, logic and working style.


 * Sparring, to test close quarters combat capabilities and fighting style.


 * Written exams.


 * Role-playing scenarios, testing their ability to function under pressure, and in positions of command.


 * Many other tests.

Training
SPARTAN-IV's were given extensive training in all fields of combat, battle strategy, weapon usage, vehicle operation and teamwork.

Basic Training
Basic training for SPARTAN-IV's involved obstacle courses involving automated turrets, sparring fights againsts groups of marines, stealth training and extremely advanced academic tutelage.

One particularly harsh training excercise involved dropping them from a pelican at night into a forest with no weapons or equipment and marines patrolling with assault rifles with stun rounds, who had been ordered to shoot on sight. The objective was to neutralise all the marines and use codes found on their person to find co-ordinates of pickup zones. At the beggining of the excercise their was 600 marines, only 3 survived with major injuries. 78 Spartans dropped out of the program during this excercise.

Specialisation
Once they had completed basic training, each individual Spartan had a thorough psychological examination, and data gathered during basic training was used to determine where in a squad they would be most efficient, and have the greatest morale.

Once their specialisation had been identified they were split into teams, which would change regularly, each with a mixture of different specialisations, and were pitted against each other in team excercises, involving attack and defend type excercises, retrieval excercises, stealth excercises and traditional combat simulations using stun rounds.

Augmentation
SPARTAN-IV's recieved their augmentations at the age of 10. These augmentations increased their combat capabilities immensely, but, caused several Spartans to drop out of the program due to mental instability.

The SPARTAN-IV's were injected with the following drugs:


 * Drug 04382-LP47: A carbide ceramic ossification catalyst to make skeletons virtually unbreakable.


 * Drug 03962-KF42: A fibroid muscular protein complex that boosted muscle density and strength.


 * Drug 04832-SD58: A retina-inversion stabilizer drug. It boosted color and night vision capabilities.


 * Drug 04539-RX62: Improved colloidal neural dis-unification solution, which in turn decreases reaction time.


 * Drug 05683-TS36: A catalyst to improve the effect of Drug 04539-RX62.

Post Augmentation Training
After their augmentations the SPARTAN-IVs could easily lift 10 times their own body weight, run at 75MPH(120KPH) and had reactions times of approximately 4 milliseconds. These improvements made them practically unstoppable as any Spartan could now take out an entire platoon alone. One squad of spartans could achieve the same results as a battallion of marines, when performing properly.

The post augmentation training they recieved was only to get them used to working on missions and in groups with their drastically improved abilities.