RP:Ignition

Ignition is a faction-based RP set in 2558 after the events of.

Plot
After fighting off the second invasion of extraterrestrials in the Sol system in five years, the is in peril. With the Forerunner Prometheans arriving at Earth almost immediately after they had been discovered, compared to the 27 years it took for the Covenant to get to Earth, the high-ranking officials of the UNSC are left wondering what their next foes might be. In order to better protect themselves, UNSC High Command had decided that the best course of action would be to gain ground by recolonizing the territory that had been lost in the. The first part of this plan was to fortify the resource-rich Outer Colonies that had escaped the notice of the Covenant, as the Inner Colonies had all been glassed and the process of terraforming them was scheduled to take another three decades.

The Outer Colonies that did survive the war barely survived on their own. As the UNSC was too busy defending the planets close to Earth, it had left them largely to fend for themselves. The UNSC has very little presence at these worlds, and communicated very little with their colonial governments. Some of them had not been visited by a UNSC ship since the 2530s, and most of the colonists were not aware that the Human-Covenant War had even ended. This apparent abandonment has caused distrust of the UNSC to run high among the Outer Colonists, which now consider themselves self-governing worlds.

The Covenant, meanwhile, had dissolved into, most notably the , the , and the. Of the three, the UNSC has only officially recognized the Swords of Sanghelios as a political entity and is currently in a shaky alliance with them.

RP Mechanics
The RP will progress in a turn-based system. The starting order will be determined by a randomizer after each participant selects a faction, each of which will be assigned a number. Factions will have a system of research and points allocations, and as such they are limited to the technologies they can and cannot build based on this. For example, in a battle scenario between a UNSC exploratory fleet and an Outer Colonies defense fleet would have more advanced UNSC ships in combat against smaller, simpler Outer Colonies ships in greater numbers.

Each participant will select a faction they shall represent, and will assume the role of a leader in that faction. All factions will have major dedicated goals throughout the RP and a series of smaller goals that they will complete while trying to achieve their major goals. In addition to the larger goal-based system, participants will be allowed to create "directly controlled" characters within each of their factions to complement the overarching system. These characters will be allowed much higher levels of freedom with regards to the actions they can take; however, they also have their own unique limitations.

Rules

 * 1) All "directly controlled" characters must be original; i.e. a participant playing as the Swords of Sanghelios is not allowed to have Thel 'Vadam as a "directly controlled" character.
 * 2) No killing any "directly controlled" characters without their "controller's" permission.
 * 3) Resource limits must be strictly abided by at all times.
 * 4) The sizes of fleets, battalions, etc. must be explicitly stated and classified prior to any action they take.
 * 5) Participants can control multiple factions if they wish.

Factions
Note that participants in the RP are allowed to introduce their own factions.

UNSC

 * (Agent Locke)
 * While the title seems redundant - the "DF" in "UNSCDF" stands for "Defense Force" - the role of the UNSCDF Defense Force is a rather important one. The UNSC Defense Force is responsible for defending the UNSC's sovereign territory from any enemy forces.  As such, their warships tend to be more powerful than those of other branches of the UNSC.
 * Diplomatic Information at beginning of RP
 * On friendly terms with Swords of Sanghelios
 * On hostile terms with Servants of the Abiding Truth, Covenant Fundamentalists
 * Neutral to other parties
 * MEMBERS
 * Lieutenant William Mitchell
 * UNSCDF Colonization Force(Agent Locke)
 * The UNSCDF Colonization Force is responsible for recolonizing the Outer Colonies and terraforming glassed worlds, among other things. Their ships are relatively small and fast with long ranges.
 * Diplomatic Information at beginning of RP
 * On friendly terms with Swords of Sanghelios
 * On hostile terms with Servants of the Abiding Truth, Covenant Fundamentalists
 * Neutral to other parties

Outer Colonies

 * Republic of Fotta (Revan180193)
 * Republic of Fotta is an outer colony left behind by the UNSC around 2430 to fend for themselves. Currently allied with URF
 * Diplomatic Information
 * On friendly terms with URF, other outer colonies
 * On hostile terms with all branches of UNSC
 * Neutral to other parties
 * Members
 * Rico Mercer (General and Commander-In-Chief)
 * Alexander Lawrence (Admiral)
 * Tomas Beecher (diplomat)
 * Maria Kain (Colonel)
 * Maria Kain (Colonel)

Covenant Remnants

 * Swords of Sanghelios (Andromeda Vadum)
 * Thel 'Vadam's Sangheili government created during the final stages of the Human-Covenant War. Currently allied with humanity, and as a result against most other Covenant Remnant factions.
 * Diplomatic Information
 * On friendly terms with the UNSC
 * On hostile terms with Servants of the Abiding Truth, Covenant Fundamentalists, other Covenant remnants
 * Neutral to other parties
 * MEMBERS
 * Josh Konaree (Sangheili Minor) (Andromeda Vadum)
 * Sangheili Alliance (Andromeda Vadum)
 * The Sangheili Alliance was formed after the Covenant Separatists was formed. Andromeda Vadum left the Covenant Separatists, though the reason is unknown, he actively recruited members to join who fought against the Covenant Remnant and are allied with the Covenant Separatists.
 * Diplomatic Information
 * On friendly terms with the UNSC
 * On hostile terms with Servants of the Abiding Truth, Covenant Fundamentalists, other Covenant remnants
 * Neutral to other parties
 * MEMBERS
 * Andromeda Vadum (Leader) (Andromeda Vadum)
 * Thel 'Xofamee (Shipmaster) (Andromeda Vadum)
 * Lex Norsan (Field Master) (Andromeda Vadum)
 * Zuka 'Soramee (Major) (Andromeda Vadum)
 * Jul 'Fornam (Major) (Andromeda Vadum)
 * Ther 'Redavee (Minor) (Andromeda Vadum)
 * Thrad 'Koidam (Minor) (Andromeda Vadum)


 * Swarms of Palamok (Revan180193)

Criminal Organizations

 * Russian Criminal Syndicate (Andromeda Vadum)
 * As of the year 2558, the Russian Criminal Syndicate specialized in black marketing and arms dealing; moving weapons around the globe to build support and alliances. Unlike the United Rebel Front, they are a group of criminals that create strategic terrorism, picking their targets that are rather small and defenseless.
 * Diplomatic Information
 * On friendly terms with the Insurrectionists and Terrorists
 * On hostile terms with UNSC
 * Neutral to other parties
 * MEMBERS
 * Vladimir Gorbachev (Leader) (User:Andromeda Vadum)
 * Dimitri Khrushchev (Second in Command) (User:Andromeda Vadum)

Signing up
If you're interested, simply sign up by leaving a message on the talk page with your username, the faction you would like to participate as, and any of your faction's major characters.