Halo: Warhunt

Halo: Warhunt is a first-person shooter game in the Halo franchise developed by and  for the current  console. It is the thirteenth installment in the Halo series franchise.

Halo: Warhunt is standalone, taking place in between the events of and. It is, however, easy to be picked up by new players, and serves a an introduction of sorts into the Post-War Era. As with most Halo games, the rating is ESRB "Mature 16+" instead of the "Teen" rating for more recent games.

Revealed at E3, 2018, along with, the game was largely overshadowed by it's mainline cousin, but the release date was given out earlier, preparing to launch on October 9, 2019 worldwide. 343 Industries revealed that the game would run on 1080p 60fps, and would have four player splitscreen available.

Compared to other Halo games, Warhunt has one of the largest multiplayer platforms, with the three major aspects being Arena, Warzone, and the return of Firefight. All of these games have various modes, as well as custom games, and an overhauled Forge. All of the aspects of multiplayer are grouped into the canon "War Games" aboard the UNSC Infinity. The armor customization is similar to, but consists largely of armors from the {{Halopedia|Reclaimer_Saga|Reclaimer saga instead. Credits are the currency in Warhunt, and are earned by playing Campaign missions and Multiplayer matches. Reqs have not been completely removed from the game, rather appealing to fans by removing microtransactions and making it so players can use earned credits to buy armor, weapon, and vehicles Reqs in the Spartan Hub for use in Warzone and Firefight. The game shares the same Spartan abilities as Halo 5: Guardians, keeping the player very mobile.

Halo: Warhunt operates very similar to Halo 5: Guardians in the fact that all updates are free, and has had 4 major updates over the years as well as 27 minor ones. The major updates have all featured new maps and weapon variants, and one even introduced a new armor set and weapon.

Plot
In August, 2558, The Spartan IV team Fireteam Caliber suits up for a mission to take out a Covenant defense spire. The team's rookie, a new Spartan Recruit known only as Caliber Five, is subjected to a training tutorial before the mission. Afterwards, Five is greeted by the various members of the fireteam, before deploying from a Pelican into a barren desert where the Covenant are located.

After eliminating the enemy patrols, Caliber moves in on a pair of AA guns defending the the spire. Five is sent along with Spartan Julia and Spartan Jaques to take out the Covenant forces guarding the first AA gun and destroy it, while Fireteam leader Spartan Cadence and Spartan Liana go for the other one. After the AA gun is down, Five and his/her two companions infiltrate the Spire and deactivate it's defenses while Cadence and Liana take control of the second AA gun, preparing to use it on an incoming CRS-class light cruiser. The cruiser deploys a number of Banshees and Phantoms, however, and Five must fend them off by fighting more Covenant on the way to the AA gun to assist Cadence. After destroying a considerable number of enemy fighters, more come, and the team is overwhelmed and defeated.