User:Impurest Cheese/Task 3 - Innocence


 * The Innocence is the third task in Halo: Hostilities

Time Available

 * Easy/Normal - 50 Minutes
 * Easy/Normal w Coronus Skull Activated - 25 Minutes
 * Heroic/Legendary - 40 Minutes
 * Heroic/Legendary w Coronus Skull Activated - 20 Minutes

Level Walkthrough

 * At three hours and thirty minutes you will be informed by Sergeant Lawson to come to the Financial Sector. When you reach this area you will be given the task.


 * Task Part 1 – Clear the Observation Point


 * Enter the building on the left to face a new enemy the Hunter Predator. Keep on the move and use your grenades to defeat them. Activate the lift and punch in the fifth floor. As the lift arrives take out the Jackal waiting outside and head down the corridor. Covertly knock out the brute and enter the Covenant Observation Point. A Brute Chieftain and several grunts are guarding the Observation Point. Take out the Chieftain and then take out the Radio Ops Grunt before it can call in reinforcements. Take out the Shade Turret while a Pelican Dropship drops a Scorpion Tanks.


 * Task Part 1 Complete – Clear the Observation Point


 * Task Part 2 – Escort the Cobra Artillery to the Covenant Base


 * Jump into the Scorpion Tank and head towards the Memorial Park. As you escort the Cobra Artillery and the Troop Transport Warthogs a group of Ghosts come towards you. Destroy them and lead the vehicles down the street taking out the Shades and Ghosts down the street. Later on a group of Brutes armed with Fuel Rod Guns standing on the barricade with a few Jackal Snipers. Clear the Barricade and head into the park. As you reach the park a large number of enemies attack with Ghosts coming from the front, left and right supported by two Wraith Mortar Tanks coming from the left and right.


 * Task Part 2 Complete – Escort the Cobra Artillery to the Covenant Base


 * Task Part 3 – Defend the Cobra Artillery Guns as they destroy the Outer Defences


 * As the Cobra Artillery deploys another group of Ghosts arrive from the front. Next three Ogre Tanks will arrive and attack. Try outflanking them to destroy them from the side as infantry are dropped off by Phantom Dropships. Take out the infantry and some Brute Choppers arrive from behind and in front. Take them out and deal with another pair of Wraith Mortar Tanks from the left and the right in the same position as the last pair. By then the Cobra will have destroyed the Outer Wall.


 * Task Part 3 Complete - Defend the Cobra Artillery Guns as they destroy the Outer Defences


 * Task Part 4 – Enter the Base


 * The path to the Covenant Base is full of Ghosts and Locusts. Advance down the path and destroy the enemies one by one using the rubble and trees as cover. Outside the gate a pair of Wraiths will start fire on you. Destroy them and a Locust will jump down from the Gate and a group of Jackals will repel down after it. Destroy the Locusts and then go to town with the Jackals before opening the gate and disable the anti vehicle shade. Destroy the Shade Turrets and the Brutes before entering the base.


 * Task Part 4 Complete – Enter the Base


 * Task Part 5 – Rescue the Prisoners


 * Head into the corridor and deal with the Grunts and Jackals before activating the lift. When the lift reaches your floor a pair of Hunters and some Grunts arrive although you can repel them with plasma grenades. Head down on the lift and defeat the Brute Chieftain and his attendants before rescuing the prisoners. Head back up the lift and destroy the Brutes that are in the corridor before letting the prisoners onto the Troop Transport Warthogs. Jump in one of the Wraiths and destroy the Locusts and Ghosts that arrive. When you reach the Park the Warthogs will scatter as a Wisp comes crashing into you.

Boss Battle 2 – Oranus
 * Brute AK
 * Spike Grenades
 * Mauler Revolver
 * Flares


 * The Battle is very similar to the last one except that you don’t have any Plasma Weaponry and that Suicide Grunts keep arriving during battle. The objective is to hold off Oranus and lower his shield. His tactics are the same as last time except at close range he swaps to a pair of Maulers and will chase you across the map. Lower his shield and then a Warthog will drive in to assist you causing him to flee.


 * Task Part 5 Complete – Rescue the Prisoners

PDA Updates

 * Weapons

‘’’Covenant’’’
 * Mauler Revolver
 * Shade Turret


 * Enemies


 * ’’’Grunts’’’
 * Radio Ops Grunt
 * Suicide Grunt


 * ’’’Hunters’’’
 * Hunter Predator


 * Vehicles
 * UNSC
 * Troop Transport Warthog
 * Scorpion Tank
 * Cobra Artillery


 * Covenant
 * Wraith Mortar Tank
 * Ogre Land Clearance Vehicle

Campaign Scoring

 * Score - 15000 Points


 * Time Bonus
 * 0 - 10/0 - 10 minutes - 2.5x
 * 10 - 15/11 - 19 minutes - 2x
 * 15 - 29/20 - 29 minutes - 1.5x
 * 30 - 50/30 - 40 minutes - 1x