User blog comment:Cultred/Improving Your Story: How a Military Wins a War/@comment-379205-20120109194839

Interesting article, with a lot of information.

I've incorporated some of the ideas you've mentioned, for instance, designing armor upgrades that better cover the Warthog, including completely enclosing troop bays and driver's cabins.

Both Ajax and I have come up grenade launchers similar to the XM25. I have also come up with other UNSC weapons including advanced fighter aircraft, anti-walker vehicles- vehicles armed with oversized anti-tank missiles to destroy Scarabs, modular armored personnel carriers similar to the Stryker series, full auto shotguns like the AA12, squad automatic weapons, ballistic missile submarines, Falcon gunships and more.

In RP:Dwindling Flame, I tend to use these weapons less like they typically appear in the games and more like they would in real life, with infantry, light and heavy armor, aircraft, "wet" naval vessels, and spacecraft working in concert with each other.