MJOLNIR Powered Assault Armor/Stormtrooper

MJOLNIR Powered Assault Armor/Stormtrooper is a variant of MJOLNIR Powered Assault Armor [GEN2]. Developed by Hannibal Weapons Systems during the closing days of the and put into production in mid-2553, Stormtrooper armor was designed to allow smaller units such as fireteams the ability to engage much large hostile formations, such as company sized units, with little to no outside support.

Overview
The MJOLNIR/Stormtrooper variant was conceived and designed during the last months of the war with the Covenant Empire. Going off of schematics of the base architecture of the GEN2 platform provided by the Office of Naval Intelligence, engineers at Hannibal spent almost a month simply trying to make sense of the design of the highly advanced armor system. In September, 2552, shortly after Reach fell to a massive Covenant fleet and most of the SPARTAN-IIs present were listed as Missing in Action, development of GEN2 variants were rushed by the Office of Naval Intelligence, who wished to get finished prototypes out to surviving supersoldiers. This led to those companies specially chosen to build the armor being granted large grants in order to speed up production. Predicting that it was only a matter of time before the remaining colonies and Earth were swarmed with Covenant troops, ONI had the engineers at Hannibal design their variant with the idea of enhancing a Spartan's abilities to engage numerically superior foes.

Due to its emphasis on combating large enemy units, the armor was built with thick plates of a classified alloy provided by ONI, specially designed to be able to absorb the kinetic force of a plasma impact as well as being able to more effectively disperse heat, which allowed it to take considerably more punishment than other early GEN2 variants. In addition, it was also equipped with prototypical muscular fibers in both the arms and legs, augmenting both a Spartan's impressive strength and speed so as to quickly retreat from an exposed area or preform rapid hit-and-run attacks. Unfortunately, because of the heavier armor plating, in order to allow the muscular enhancers to noticeably affect speed, other components had to be shrunk down to cut back on weight, such as the shield generators and sensor equipment in the helmet.