User:Justanothergrunt/Machinema Crassus

U might have seen this b4 on the Machinema Any1? Forum page, here I'm going 2 expand.

Basic Plot
(Excerpt taken from Forum:Machinema, Anyone?)

There's a small team of Spartans attempting to stop the Elites from gaining all the Keys to unlock a mechinism on a forerunner Installation (From the Map Valhalla) That can destroy entire planets, The team must travel to 3 maps in order to gain the keys, though just by having 1 they can stop the Elites, Travelling to the 1st known location (The Map Construct), the key in a hidden Forerunner Installation, They find a rampant Monitor, who has also been attempting to gain the key their, and uploads its AI into a computer carried by One of the Spartans, The Elites have allready constructed a lift to reach the key, though the Spartans still beat them to it, in their attempt to escape they are surrounded, with several team members injured and are forced to hand over their Key, The Spartans then escape as the Rampant Monitor attempts to attack the Elites.

After the Failure the Spartans discover the Elites also have another piece, on one of their ships (displayed by the level Epitaph) The Spartans launch a quick assualt, though one of their soldiers is captured, the group manages to escape with the key.

When they return to their own base however, (The map Pit) They find the Elites have laid an ambush and the Spartan carrying the Key is killed as the others escape.

With no idea where the final piece is the Spartans hatch a plan to break out a known terrorist, who also happens to be the leading expert on these keys, having studied them for years. The terrorist is in a Captured UNSC Base converted into a maximum security prison by the Elites,(Done on the Map High Ground) but the Spartans succeed in breaking in, rescuing him and escaping.

They then suceed in locating the final Key, (In the Sandtrap Map) Only to be captured by a splintercell group of Humans, who want to use the Key as a bargaining chip with the UNSC, they eventually do get the Chip, with the Elites in Hot Pursuit, though the Spartans are then left for dead in the middle of the desert as the Splinter Cell attempts to escape, only to be quickly killed by the Elites and the Key taken.

Returning to Valhalla, the Spartans launch a desperate last attempt to defeat the Elites, the Spartan Previously captured escapes and kills the Elite Leader, though his second Command activates 2 of the three Keys, before being killed by the main hero, the Terrorist However still manages to activate the last Key, and attempts to destroy as much of the Both UNSC and Covenant controlled planets as possible, though after a bloody battle he is felled, and the Spartan deactivate the machine, deciding it best that noone have complete control of it, as a cliff hanger the Monitor shown at the start will appear and start fixing the equiptment on Valhalla, now with a large army of Spartan Robots his AI has been downloaded into thanks to the Computer he hacked into near the start.

Characters
Whiskey Team

Crassus: Field-Leader, smart and confident, though lacking intellegence in many areas considered common sense, he is a tactical genius, and expert shot, though his awkwardness has left him socially inept, though he will have a rather dry sarcastic wit.

Grey: Crassus's mentor and the regular leader. Grey is a veteran and intellectual, having deeply researched these keys during his travels. He acts as a father-figure to most of the team, he will be captured by the Elites along with Vege.

Falcon: The team's small arms specialist and has proclaimed to be "dead inside", and rarely speaks, when doing so normally in a very pessimistic manner. If a prequal is made it will go into detail of her "dead inside" comment, revealing she was forced to bash he brother to death, in an earlier mission after being captured (I'll explain later)

Boxer: The teams "strong man" his favoured weapon is the mini-gun, and has a shotgun for backup. He is incredibly loyal to the team, and would most likely walk off a cliff if ordered to. He will sacrifice himself in an attempt to let the team escape.

Noob: The new guy on the team, and pilot, to replace the one died on a previous mission. He's very gung-ho and optimistic on most matters, but as the show progresses will slowly become alot more mentally disturbed.

(These guys weren't in the original plan, but decided it'd be best to hav them)

Red: Redshirt, dies in first ep, later revealed to have been transfered here to replace a team member who died in a previous mission)

Villa: the teams Sniper, the team member with the more traditional sense of humour, she will be captured with Grey, and tortured to death infront of him.

Non-Unsc Humans

Klaxon: The leader of the splintercell group of humans.

Creeper: The terrorist, and humanities most knowledgeable on the Keys. If a sequal is made it will be revealed he has survived.

Elites

Wyrda Itamee: The Elite's second in command, will be the one most often attacking the humans. Will be killed by Crassus

Eldoss Alamee: The leader of the Elite project, to use the great weapon. Will be killed by Grey