Furthest Point

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"To the living galaxy, we don't exist. If you're looking for a place to hide, you come here. The Furthest Point."

- The Old Man

Furthest Point, also known as Castor II, is an independent colony world located in the Castor star system at the edge of the colonized territory. Formerly scouted and terraformed by a subsidary of, the saw it abandoned before proper colonization could take place.

While abandoned, early colonists and planetary technicians still made their way to the colony as the Covenant War raged on. Forgotten by the rest of Human space, the new residents carved out a rudimentary society for itself with a focus on agriculture and self-expression. However, following an encounter with the Insurrectionist faction, the Wealthian Coalition, the world became a territorial holding of the larger political union.

Still, even after the Human-Covenant War, the, and the , the world has remained mostly unchanged and untouched. To the few individuals who know of its existence, it remains a secret retreat for those looking to disappear, to be forgotten, or to start over. To its few residents, Furthest Point is described as simply generic.

UEG Colony Record
"There were once nearly a thousand permanent human outposts in the Orion Arm, ranging from resource factories buried in rich asteroids to terraformed worlds with populations in the billions. The Covenant burned most to glass and rubble."

- UEG Ministry of Information Colonial Registry


 * FURTHEST POINT


 * One of the newest human colonies before the Human-Covenant War, this fertile world is a retreat for those seeking escape.


 * SYSTEM: Castor


 * SATELLITES: Farside


 * POPULATION: 1,300


 * A developing colony interrupted by the start of the Human-Covenant War, Furthest Point is the last in a line of worlds considered prime real estate by terraforming venture companies. Transformed into a vibrant biosphere, wartime travel restrictions turned away any potential settlers leaving only out-of-work engineers and bold explorers to call it home. Occupied by Insurrectionists, the planet remains a colonial backwater with little more than its obscurity worthy of note.

Pre-Covenant War
Furthest Point was established as a prospective agriculture colony in the late 2490s, around the same time as the start to the. Due to economic slowdown related to the colonial civil war, colonization efforts by Naoto Technologies' colonization division slowed to a trickle and only terraforming probes were successfully launched and deployed to the planet to begin the automated transformation of the planet's biosphere to support Human life.

Before colonization efforts began, Furthest Point had been a lifeless, terrestrial rock with a single moon. However, already home to a sizable germ culture and signs of a stable magnetosphere and a breathable atmosphere within the proximity of colonization guidelines for creating Earth Analog-type worlds.

Thirty years of planetary engineering later and the world was mostly terraformed to the required parameters and the Furthest Point was beginning to look ready for Human colonization. Then the Human-Covenant War began in 2525, dashing any plans of colony ships coming to settle the new colony. The had declared martial law and faster-than-light travel became highly regulated.

Laid off from work, more daring engineers formerly employed by Naoto Technologies made dangerous pilgrimages with the assistance of Outer Colonial, black market-type ferries to reach the abandoned planet, bringing their belongings and families with them.

These settlers numbered less than a thousand in total arrived and found a planet still under development. The atmosphere was fine-tuned to an Earth-like state but diversification of the cloned wildlife was still limited due to the planet's ripe age. Even so, the settlers made themselves at home, comfortably settling in by building farms and homesteads. Recognizing their situation as one of Humanity's last colonized worlds before the Human-Covenant War and one of the furthest reached, they named the planet, "Furthest Point."

Post-Covenant War
The Human-Covenant War came and went, completely bypassing the small and forgettable Human presence on Furthest Point. The Covenant Empire never discovered them, and to the rest of the, the colony simply did not exist.

The remoteness of Furthest Point was so great that after several of the that Furthest Point relied on for trade and communication were glassed, the locals lost all forms of exchange with the rest of Human space for the better part of two decades. Then in 2550, the Wealthian Coalition, a large -aligned colonial faction, stumbled upon Furthest Point while following old colonial star maps recovered from the few glassed colonies with intact archives.

Annexation of Furthest Point followed. The Wealthian Coalition made themselves at home on the colony but did little to change laws, regulations, or cultural practices due to the planet's lack of significance in any form. It was simply another colonial backwater. At most, the Coalition constructed a refueling station deeper in the Castor star system and a local observation post in the colony's capital city, Ragged Ass Road.

Since annexation, Furthest Point has remained fairly stable and overlooked by the rest of the galaxy, even with sudden shifts in the political structure such as the onset of the. Black market trading remains the main economic exchange of the planet, selling agricultural products to Iskander Syndicate-sponsored multi-species traders in exchange for other commodities.

Topographic Details
Furthest Point is a planet of unique though samey, consistent geographic and topographic features due to its mostly-though-incomplete terraforming transformation. The majority of the planet is covered in water, more so than planet Earth at a decent sixty percent coverage by liquid water, predominantly salt-water oceans.

Two major continents mark the planet's surface on two separate hemispheres and are surrounded by large, sizable islands that could be described as subcontinents. Shallow oceans give way to many dotted islands across the planet's surface that vary in plant and wildlife along with varying climate depending on the locale. Generally, the two continents land fairly flat on the tropical zones of the planet's equator and thus are warm year-round. Only the northern and southern-most islands are known to receive colder winters and occasionally freeze for months. Very small arctic regions form on the planetary poles depending on the season and the tilt of the planet.

Locations on Furthest Point are awkwardly generic and unoriginal, the desert continent in the Western Hemisphere is called the Dry Patch and is covered by miles and miles of sand broken up by the occasional river plain, oasis, mountain range, or expanding soil deposits. The wetter, tropical continent in the Eastern Hemisphere is referred to as the Green Splotch for its gooey-looking appearance from orbit. Due to land closer to sea-level, the Green Splotch is covered in swamps and flatlands that have proven to be quite fertile. The Green Splotch is home to the planet's only major settlement, the capital city of Ragged Ass Road.

As the only major settlement, Ragged Ass Road is home to an estimated 1300 people made up of several hundred farming families living in close proximity to one another along a long stretching main road that for the first decade of the colony's history went unpaved, leading to the town being named the very same thing when the colonists decided to form a town. Ragged Ass Road is a small shore city located along a well-protected ocean bay locked between two sizable peninsulas protecting it from extreme rain storms but put at risk of storm surges. The city's only spaceport also doubles as its major marketplace and town hall. Everything else in Ragged Ass Road looks descriptively samey with the same metal,, and fixtures used to build structurally similar warehouses, storehouses, and homesteads that dot the landscape of the city with rolling farmlands running up to Green Splotch's distant foothills that lay low compared to the steeper mountains of the Dry Patch.

Throughout the planet, ruins and failing infrastructure from automated terraforming installations can be found all across the planet from atmospheric and weather towers to analyzing service drones. Local children like to imagine these structures to be the remnants of a lost civilization but the adults of the colony know better and have occasional integrated salvaged terraforming machines into their existing infrastructure grids, reusing the structures for promoting greater rainfall, weather analysis, augmenting drone fleets, and maintaining private property security against trespassers and predatory wildlife.

In terms of infrastructure, Furthest Point is behind the average Human colony by easily two to three hundred years even if the human structures are all built with modern materials and techniques. Following annexation by the Wealthian Coalition, a pair of military outposts manned by Wealthian soldiers that work in tandem with the colony's voluntary police force. For the Wealthians and their trading partners, Furthest Point presents little strategic or economic value and has become a dumping ground for mothballed starships and space stations among other junk scattered across the planet's landscape and the surface of the planet's moon, Farside.

In regards to Farside, the moon of Furthest Point is a lifeless, atmosphere-lacking rock with little more than a radio dish array and Wealthian-manned observation post. The outpost includes a waystation for passerby starships and a refueling depot for Wealthian military starships.