User:Impurest Cheese/Holo Ops Grunt

Brute Hazmat Trooper
 * Holo Op Grunts are support troops in charge of a powerful Holo Communicator that allows them to constantly notify a Brute Commander of events in battle as well as call in allied troops and vehicles.

Appearance

 * Holo Ops Grunts are simular in build to normal grunts although there environment suits are very diffrent to those worn by standerd grunts. The methane tank on the back is curled over and is remeniscant of the armor worn by grunts in Halo Combat Evovled. The armor itself is a light green suggesting that they exist in a support capacity and are not directly evolved in battle. Over their armor these grunts were a silver power pack to charge the Holo Communicator for battle. They are also more prone to panic then other Grunts when they are isolated or faced with a superior enemy.

Equipment
Weaponry


 * Armed with a simple Plasma Pistol the Holo Ops Grunt relies on more powerful allies to fight for them. They can sometimes been seen overcharging their weapon and they do carry plasma greandes and ocassionly throw them.

Equipment


 * The main piece of equipment that is carried by Holo Ops Grunts are portable Holo Projectors that transmit back to a Brute Command Centre. Using encrypted radio signals to transmit infomation a laser mounted in the base projects an image infront of the grunt allowing infomation to be transmitted face to face. Therefore to transmit data all the grunt has to do is activate the image capture plate and talk as if the brute commander were just in front of him.

Tracers in the power supply allow accurate coordinates to be transmitted to any support troops required in the area.

Allies called in by Hologram

 * Inside a building


 * First Call


 * Brute Ultra
 * Two Jackal Maijors (Iodine Skull Active)
 * Two Jackal Minors
 * Two Grunt Maijors (Iodine/IWHBYD Skulls Active)
 * Four Grunt Minors


 * Second Call


 * Brute Captain Minor
 * Two Brute Ultras (Iodine Skull Active)
 * Two Jackal Marksmen
 * Ten Drone Minors (Iodine Skull Active)
 * Two Grunt Maijors (IWHBD Skull Active)
 * Six Grunt Minors


 * Third Call


 * Brute Captain Minor
 * Four Jump Pack Brutes
 * Four Brute Minors
 * Two Jackal Marksmen (Iodine/IWHBD Skull Active)
 * Three Jackal Minors (Iodine Skull Active)


 * Fourth Call


 * Brute Captain Maijor
 * Hunter Pair (Additonal Pair if Iodine is active)
 * Three Grunt Maijors (IWHBD Skull Active)
 * Eight Grunt Minors


 * Fifth Call


 * Brute Captain Maijor
 * Three Brute Maijors
 * Three Jackal Marksmen (Iodine/IWHBYD Skull Active)
 * Five Jackal Minors
 * Two Grunt Heavies (Iodine Skull Active)
 * Six Grunt Minors


 * Sixth Call


 * Brute War Cheiftan (Iodine Skull Active)
 * Four Brute Jump Pack Troopers
 * Six Drone Praetorian Guards
 * Eighteen Drone Minors
 * Ten Grunt Ultras (Iodine/IWHBYD Skull Active)


 * Last Call


 * Brute Armor Cheiftan
 * Two Brute Bodyguards
 * Six Brute Ultras
 * Hunter Pair
 * Two Jackal Snipers (Iodine Skull Active)
 * Five Jackal Maijors
 * Two Grunt Heavies (Iodine/IWHBYD Skull Active)
 * Four Grunt Ultras (IWHBYD Skull Active)
 * Eight Grunt Minors


 * Outside