User:Brodie-001/Sandbox

Right, ideas, ideas, ideas.

General Reminders

 * Create character pages for Jax-007 and Elena-071. They've been around since the beginning and have been neglected for far too long.
 * Make a page for Bill Cross, too. He's a cool guy.
 * Incinerate most of the abysmal Whiskey-04 page and create a new one for The Legion.
 * Try my hand at short stories again, once I finish the one I'm already on.
 * Expand stub pages (Saernus, Asad, Leo, Simon P etc.)

Future Story List
Not counting shorts, the planned Sigmaverse stories I intend to do on Halo Fanon.


 * Halo: In the Dark (ORION) - Richard Mack's most important mission.
 *  Halo: Sanctuary (AW, Part Two) - The search for home during a bloody war.
 * Halo: Over the Edge (AW, Part Three) - Conclusion to the Dynasty Trilogy.
 * Halo: The Howling Dark (Wulf Team, Part Two) - Final years of the First Galactic War.
 * Halo: Enough Dead Heroes (Wulf Team, Part Three) - One last hurrah.
 * Halo: Oathkeeper (Sangheili) - Felo Ranak: The early years.
 * Halo: Human Nature (Thor Team) - Thor Team uncovers a sinister plot by The Legion.
 * Halo: Requiem (Spartans) - Halo 4: Sigmaverse-Style.

Random Thoughts
Need to write more on what my characters do in the space between the end of the Human-Covenant War and the events towards the end of the 26th Century. Since I wrote so much of that crap very early on in my time on HF, much of it is deeply-ingrained in my canon and cannot all be changed easily. I was lucky that I was able to remove the idea of advanced aliens from the Sigmaverse without too much disruption - being mysterious and seldom-seen does that - but I feel that writing about events in the 2590s straight after writing what my Spartans did at the end of the HCW leaves a huge gap in which they seem to do very little. Sure, Wulf Team does their stuff in Last of the Brave, but without context and background on how things got so bad by that time it makes my work look really shoddy (Jetpack Mecha/Cyborgs with gatling guns and swords owned by the Legion? Thanks 2010 Brodie.), and that needs to be fixed. It's kind of like the Clone Wars series in Star Wars in the three years between Episodes II and III; lots of storylines and action and other insanely awesome things that should happen in all those years? Got some points to list here:
 * Spartans encountering Jack more often as 'Magnus'. Kind of like a recurring villain that keeps escaping.
 * Requiem stuff in the 2580s will be written at some point, and will back up why the Legion got so powerful - Forerunner stuff.
 * Omega Group being the controlling force behind Jack, who controls the Legion through Maxon and co.
 * The adventures of Sigma Team V3, starring Marco, Elena, Jax and Kane. May have Hank join them at some point - would be interesting?
 * What the hell happened to Sigma-Gamma? I have no idea.

Regarding 343i Canon
Well, I've decided that the main divergence point for the Sigmaverse will be immediately following the end of the Human-Covenant War, roughly early 2553 onwards. Need to list the important changes to it.
 * As I've mentioned before, the Infinity will be included at some point, though I don't want it as a gamebreaker. Come to think of it I could have it unveiled by the 2599 battle of Sanghelios, before having it go toe-to-toe with the Ragnarok over Minerva. Then the SPARTAN-IV's and new SPARTAN-V Program can have their base.
 * Infinity's construction was delayed due to the creation and upkeep of thirty-six MJOLNIR suits for Sigma, Upsilon and Tau teams, as Spartans were needed more at the time. Following the war the wealth of technology and resources enabled construction of the Infinity to begin alongside the 500 MJOLNIR MKVII suits for X-Ray Company.
 * The SPARTAN-IV Program, or at least Halo 4's one, doesn't happen. My own one begins in 2569 after the events of Shrike begin to seriously stir shit up. Even then, at least a thousand S-IV's are recruited at a young age, Zulu Company being made up of 6-9 year olds, and so on. They won't be receiving MKVIII until 2583
 * Okay, with Parangosky's death being all but confirmed, I guess her trial will have to be passed on to Admiral Osman, who might have to be disposed of forcefully. I'm thinking the newly promoted Rear Admiral Samson, backed by Spartans (probably Elena and Kane), heading down to her office. Captain RMJ has to be there too, along with Admiral Hawkins and Vice-Admiral Harris leading what is essentially a coup of ONI. Interesting. Oddly convenient, since this lot all appear in the meeting at the start of Halo: Mercy Kill.
 * Not sure how ONI would deal with hostile takeovers, but then again, who would know? Samson, Hawkins and Harris acting as a triumvirate of leaders for the UNSC/ONI would be an interesting direction. Get Osman assigned off for something else, maybe Requiem?
 * Lasky might be useful as an Admiral by the 80s, whereas Osman gets stuck with the Infinity while it is constructed and ends up as its captain.
 * Pushing the events of Requiem to the 2580s, Cortana is heavily degraded by this point and ends up destroying the world herself. Operation: DARK STAR, the Didact and John-117's storyline will occur at this time. Will involve the Infinity, Osman, Lasky and THOR for this part of the Sigmaverse.

Wulf Team Trilogy

 * Halo: The Howling Dark. I've had this story planned for so long, and I'm beginning to doubt if I'll ever finish the Wulf Team trilogy. New canon bothers me, and I'm beginning to regret my already deeply-embedded decision to kill off almost all of Wulf Team on Minerva. THD will also include the battles on Teltin Station and Sanghelios, which I need to plan out properly. Some of Wulf Team gets captured, there's a Shadow Broker-esque Jiralhanae called Saernus (reference to the little bro there) controlling stuff. Oh, and Jack's prancing around being evil in the background.
 * I feel as if Wulf Team are a sort of cut-price Sigma, really. We've got Maynard, the white knight and blandy McBlanderson protagonist, Ross, the generic psychopath, Mateo the foreign sounding sniper, there as a Jun expy, Devin, who I've actually expanded on but has been characterised as much as a brick, and Kate, the token female and niece of my over-compensatingly long-articled Marco-025. Characterisation is key, I suppose.
 * Wulf Team cameo in Halo: Sanctuary/Over the Edge?

ORION
Plot Points:
 * The ORION Project is something that has interested me of late. As such, I'm planning on doing...something with Trident Team, and the awesomely awesome Richard Mack Sr., who serves as my protagonist at that time. Want to establish some major plot points for the later Sigmaverse stuff.
 * ORION will serve as a big backstory for my main universe, being the starting-off point for Calvin Roe and Richard Mack, as well as links with canon characters, such as Parangosky, who I've always wanted to write about as a younger person, rather than the frail-yet-scary old woman that we see her as in the Haloverse.
 * Frederick King and Marion Hollister's relationship, which ends badly. Well, something comes from it.
 * Anton LaMarche, and what he ends up discovering on Heimdall. Not much else to elaborate on regarding it at this point, though It'll be very important to RMS at the time.
 * Frederick King is an interesting character. I've involved him in a dozen different projects over the years and realised just how morally bankrupt this guy must be. He allows his own son to be taken for the SIGMA Project, becomes the first BRUTUS operative and participates in the recruitment of children for the SPARTAN-III Program. I think I may have inadvertently created my most evil character yet. Though he'll be over a century old by the time of Sanctuary and its sequels, a mixture of extended cryosleep, augmentations and badassery keeps him up and about. I'd say that he's the only person who could stand up to Volkov, Parangosky, Osman and Samson and live.

SPARTAN-III Washout
Unlike the SPARTAN-II's, the SPARTAN-III washouts didn't die. They backed down. In Ghosts of Onyx, when an Alpha Company member backed down when asked to jump from the back of a Pelican, they 'washed out', being unable to become a Spartan. However, it was later noted that they were kept on as DI's for the training of Beta Company. This is quite understandable, as you wouldn't want a group of kids sent back to an orphanage telling people they'd been recruited by the military. I'll have this particular person assigned off planet by 2552, doing something-or-other behind the scenes. Will probably have been put to work by ONI.

Sanctuary and the Future
An odd idea that came to me a while back. Following the events of Halo: Shrike, the Dynasty and her crew would almost certainly be wanted by the UNSC considering their part in the NOVA incident. While I'll come up with some reason for it not to be actively hunted across every colony (probably as the threat is thought to have been ended), I think that Amanda Wade and her crew need some kind of base. Its a rather hazy idea at best, seeing as the next story idea will be set in 2572-4ish (Wade will be 40-42 for reference). Might have a big teamup of my non-UNSC characters here.

The FGW will just be kicking off against the Legion (Who REALLY need their own page) and the Tannis Uprising will be fresh in the minds of many people. I'm thinking of a sort of sanctuary for Wade and her ragtag band of misfits, à la MGSPW's Mother Base. Since she becomes a mercenary (Though not the shady type like Mitchell or the assassin that Zhou becomes) her and the others deserve some kind of home aside from the Dynasty. I'll have to draw up some schematics with the magic of MS Paint when I can. Will probably be a sort of mountainside base or valley fortress for our 'heroes' to reside in.
 * Note: Finally found a name I like for the place: Avalon.

Also regarding Amanda, I need something to really tie up the plots of her, Carlos Driscol, Ash Mitchell and possibly a few others into the mix, while introducing a new generation of badasses such as the SPARTAN-IV's and Winston Zhou, who play their biggest roles in the 2580s. The '80s will probably be a cutoff point for some of my stories, since LOTB takes place in 2579 and 83. After that period, Wulf Team take centre stage for a bit before Marco and the elderly Spartans come back for one last hurrah in the early 26th Century. While Vigil is currently the latest chronological story in the Sigmaverse (January 2627), I might do one after that from the perspective of some of the survivors. By this point, I'm expecting just about everyone aside from Martin and Kane to be dead, the latter of whom I have confirmed to die in 2702.

In any case, I need to plan the Sigmaverse's history as soon as possible, story wise. I'll need something to really focus on as I plan to stay on this site for a good few more years, unexpected life changes pending. Heh, maybe one day I'll end up handing over the reins to a newer, capable writer that is interested. Sigmaverse is pretty much a one-man show at the moment, though I honestly hope it doesn't remain so forever. After all, its a big universe to write for. With any luck everything will be finished if the day comes when I leave the site.

Project THOR
I've actually mentioned THOR a few times now in my stories, though I haven't laid anything solid down yet. Basically, THOR is a team of the UNSC's broken toys. Spartans, in other words. Sure, 98% of them are absolutely fine as soldiers and get on with the job, but what about the other 2%? There might be some who go a little mad after a while, some who have seen sights that have messed them up and even those who just can't play nice with regular Spartans. Just thought I'd mention that this was created Post-War due to the problems with Gamma. Emile-A239 would have probably been placed in the THOR unit otherwise. Possible members for Thor Team are:


 * Hank-136 - SPARTAN-II of Project SIGMA. Killed in 2545 but preserved in a Forerunner pod for a decade before being revived by the UNSC. Has since been much more aggressive and impulsive than regular SPARTAN-II's, has possibly broken the mental conditioning they were put through as children. Is still a capable fighter and is THOR's team leader.


 * Layla-B101 - Spent years in Covenant captivity and somehow escaped. Severely unhinged behind a confident façade but capable in battle. Specialises in infiltration Ops and is second in command of THOR. She's got ISSUES.


 * Mordecai-G138 - Known for being something of a spiteful underachiever with few friends in Gamma, his entire team were killed in 2559 on a mission. He somehow survived but was not accepted into any other teams due to his attitude problems. Bit of a coward for a Spartan.


 * Julian-G209 - Formerly a member of Shrike Team, has issues due to the deaths of fellow Gammas in the past. Was put in with G210 in 2570. He'll probably play a role as one of the team's saner members though from what I've got planned the poor guy will end up going through hell.


 * May-G210 - Best friend of G209 and only other survivor of their original team. Loyal to a fault and suspected of harbouring romantic feelings for former team leader A136. Possibly has PTSD after the events of the NOVA incident. Needs more expansion as she didn't do much in Shrike.

Gamma Teams
Just a note of the teams my Gammas were in when they left Onyx and how things went down after.

Team Shashka High-ranked in training, was badly affected by the loss of one of their own during the Battle of Earth. Decision was made to integrate the entire remaining team for Shrike when it was formed.


 * Julian-G209 - Reassigned to Shrike Team
 * May-G210 - Reassigned to Shrike Team
 * Amos-G028 - Reassigned to Shrike Team
 * Cesare-G177 - Reassigned to Shrike Team
 * Flynn-A189 - KIA in October 2552

Team Tanto Lost one member during the Battle of Earth, and two more during an ambush at an Insurrectionist base in 2554. Survivors reassigned to Shrike. Layla-B101 fought alongside them on Earth.


 * Graham-G101 - Reassigned to Shrike Team
 * Jeung-G212 - KIA in December 2552
 * Alric-G040 - Reassigned to Shrike Team
 * Emma-G012 - KIA in July 2554
 * Nathan-G219 - KIA in July 2554

Team Wakizashi Unremarkable but functional Spartan team that served in numerous battles. During an operation to destroy a rebel Sangheili group gathering weapons within UNSC space, the team was almost wiped out. Though successful, the only survivor was unfit for team operations for some time due to serious mental issues and was eventually placed in THOR until a suitable team could be assigned.


 * Sean-G180 - KIA in November 2559
 * Mordecai-G138 - Reassigned to Thor Team
 * Amreen-G037 - KIA in November 2559
 * Melissa-G111 - KIA in November 2559
 * Brynn-G073 - KIA in November 2559

SIGMA Rankings
Project SIGMA training rankings circa 2525.

1: Fenn-145 2: Jack-085 3: Elena-071 4: Kane-099 5: Grigori-018 6: Pierre-127 7: Marco-025 8: Wulf-041 9: Derek-142 10: Jax-007 11: Hank-136 12: Luisa-026 13: Resk-063 14: Jacob-076 15: Stanley-148 16: Amy-133 17: Trevor-120 18: Nef-015 19: Irene-074 20: Ahmad-126

UNSC Security Council
Need to keep track of the major players running the show over the years.

2558

 * Chairman: Fleet Admiral Lord, Chief of Naval Operations
 * Vice Chairman: Rear Admiral Joseph Harris
 * ONI: Admiral, CINCONI
 * Marines: General
 * Army: General Cole Warrick
 * Navy: Admiral John Hawkins
 * Air Force: General

2565

 * Chairman: Fleet Admiral Lord, Chief of Naval Operations
 * Vice Chairman: Vice Admiral Joseph Harris Deputy Chief of Naval Operations
 * ONI: Admiral, CINCONI
 * Marines: Lieutenant General Morgan Presley
 * Army: General Ahmed Raivath
 * Navy: Admiral John Hawkins
 * Air Force: General Hardin McDonald

2577

 * Chairman: Fleet Admiral John Hawkins, Chief of Naval Operations
 * Vice Chairman: Vice Admiral, Deputy Chief of Naval Operations
 * ONI: Admiral  Ryan Samson, CINCONI
 * Marines: Major General Rebecca DeSanta
 * Army: General Ahmed Raivath
 * Navy: Admiral Joseph Harris
 * Air Force: General Hardin McDonald

2599

 * Chairman: Fleet Admiral John Hawkins, Chief of Naval Operations
 * Vice Chairman: Admiral, Deputy Chief of Naval Operations
 * ONI: Admiral Ryan Samson, CINCONI
 * Marines: Brigadier General Richard Mack Junior
 * Army: General Samwell Pryor
 * Navy: Vice Admiral Lyanna Graves
 * Air Force: General Naomi Adeoye

2603

 * Chairman: Fleet Admiral John Hawkins, Chief of Naval Operations
 * Vice Chairman: Admiral, Deputy Chief of Naval Operations
 * ONI: Admiral Derek Lacedaemon, CINCONI
 * Marines: Major General Richard Mack Junior
 * Army: General Samwell Pryor
 * Navy: Admiral Lyanna Graves
 * Air Force: General Naomi Adeoye

Character Soundtracks
Tracks that, in my mind at least, fit my characters.

Quotes I Like
"There are worlds out there where the sky is burning, and the sea's asleep, and the rivers dream; people made of smoke and cities made of song. Somewhere there's danger, somewhere there's injustice, and somewhere else the tea's getting cold."

- The Seventh Doctor, Doctor Who

"The day I set my flag down, it'll be over my body or over a nation I believe in."

- Ulysses, Fallout: New Vegas

"What do you think of that, Mr. Pajama-Wearing, Basket-Face, Slipper-Wielding,﻿ Clype-Dreep-Bachle, Gether-Uping-Blate-Maw, Bleathering, Gomeril, Jessie, Oaf-Looking, Scooner, Nyaff, Plookie, Shan, Milk-Drinking, Soy-Faced Shilpit, Mim-Moothed, Sniveling, Worm-Eyed, Hotten-Blaugh, Vile-Stoochie, Cally-Breek-Tattie?"

- The Scotsman, Samurai Jack

"End? No, the journey doesn't end here. Death is just another path, one that we all must take. The grey rain-curtain of this world rolls back, and all turns to silver glass, and then you see it. White shores, and beyond, a far green country under a﻿ swift sunrise."

- Gandalf

"To strive, to seek, to find, and not to yield."

- Ulysses (The poem), Alfred Lord Tennyson

"The world is like a ride in an amusement park, and when you choose to go on it you think it's real because that's how powerful our minds are. The ride goes up and down, around and around, it has thrills and chills, and it's very brightly colored, and it's very loud, and it's fun for a while. Many people have been on the ride a long time, and they begin to wonder, "Hey, is this real, or is this just a ride?" And other people have remembered, and they come back to us and say, "Hey, don't worry; don't be afraid, ever, because this is just a ride." And we … kill those people. "Shut him up! I've got a lot invested in this ride, shut him up! Look at my furrows of worry, look at my big bank account, and my family. This has to be real." It's just a ride. But we always kill the good guys who try and tell us that, you ever notice that? And let the demons run amok … But it doesn't matter, because it's just a ride. And we can change it any time we want. It's only a choice. No effort, no work, no job, no savings of money. Just a simple choice, right now, between fear and love. The eyes of fear want you to put bigger locks on your doors, buy guns, close yourself off. The eyes of love instead see all of us as one. Here's what we can do to change the world, right now, to a better ride. Take all that money we spend on weapons and defenses each year and instead spend it feeding and clothing and educating the poor of the world, which it would pay for many times over, not one human being excluded, and we could explore space, together, both inner and outer, forever, in peace."

- Bill Hicks

"A reader lives a thousand lives before he dies. A man who never reads only lives one."

- Jojen Reed, A Song of Ice and Fire.

"The Bible should be one sheet of paper. And on that sheet of paper it should say, “Try not to be a cunt.” And if you do that every day, you’ll be a good person."

- Jim Jeffries

"What is better - to be born good, or to overcome your evil nature through great effort?"

- Paarthurnax, The Elder Scrolls V: Skyrim.

"What's the difference between you and me, kid? What makes a gifted killer like yourself into a rock-hard bastard like me? The answer is TRAINING you ignorant FUCK! I've got a hundred years of experience on you, and don't you forget it!"

- Desmond Lockheart, Fallout 3

"I have a fear that one day when I attempt to take a shit, the shit will take me instead."

- Cr1TiKaL

"To kill for yourself is murder. To kill for your government is heroic. To kill for entertainment is harmless."

- Spec Ops: The Line loading screen.

"Well, it's nothing very special. Try to be nice to people, avoid eating fat, read a good book every now and then, get some walking in, and try and live together in peace and harmony with people of all creeds and nations."

- The Meaning of Life, Monty Python's Meaning of Life.

Gallery/Image Dump
A dump for images I've found/made. No stealing.

Post-Sigmaverse Stuff
Well, it's a sad thought, but one day I'll have finished the Sigmaverse. There will be no more stories to write, no character biographies to finish. While that day is still far-off, with new games and stories incoming I'll have to change my fanon work accordingly to fit it. That means a completely new story, with entirely new characters in the post-war world of 343i canon. Sure, I'm not a fan of some of the newer canon, but it is canon now. Come to think of it, might have to change the wiki's canon policies within a few years so that following the new stuff is mandatory. Thoughts for another time, though. Anyway, need to plan for the new stuff.

Scythe Team
Aside from a few teams here and there, I haven't done a great deal with the people of Gamma Company in my work. After the war ends a few of them pop up here and there, but are usually killed or never mentioned again. Perhaps some work on a single team hunting down Covenant remnants in the 2550's/60's would be nice. Like a commando unit of sorts. Thoughts to consider with the Gamma group:
 * Training stories - Something to fit in with the Onyx Chronicles story arc and their growth as a team.
 * Human-Covenant War. - If Gamma were deployed very late in the war, the team could see some action during the Battle of Earth or elsewhere as their first action against the Covenant.
 * Post-War - Showing their actions as commandos and interactions with the SPARTAN-IV program would be interesting.
 * Callsigns - Thought it might be interesting if they didn't use their actual names much, and preferred nicknames or callsigns on the field. Some prefer the nicknames, others get annoyed by them. Might be that they didn't like their given names or found them embarrassing, so chose to adopt new ones.
 * Mannerisms - A bit odd even by Gamma's standards, to say the least.
 * A bit too quiet but their team cohesion is excellent. Unorthodox tactics lead to multiple punishments and they fail to enter the top honours exercises as a result.
 * Their idea of doing anything to win involves directly sabotaging training exercises and stealing things. Its not that they're tricksters or do it for fun, they're just the type who don't really see what they do as cheating. Could do something about Kurt/Mendez trying to figure out what to do with them after some kind of incident among the trainees.
 * While they work together well, Scythe rarely bothers to interact with other Gamma Teams and in spite of several victories in exercises aren't well-liked by their peers for being (in their eyes) a bunch of selfish glory-hounds.
 * As with earlier, they prefer to go by nicknames and callsigns rather than their actual names. Might lead to problems in training if they ignore orders because they weren't addressed properly or something along those lines.
 * The team is dangerously protective of their own. Say a trainee pushes one out of the way one day. Another day the rest of the team throw that person down the stairs. Mess with one member and you mess with all of them.
 * Dislike of the 'Spartan Branch' idea and lack of ranks. I intend to use the line "What shit-brained fuckwits came up with that idea?" upon finding out that Spartans no longer go by Naval ranks. In that case, may have them quickly advancing up the SR system and showing the S-IV's how 'real Spartans' fight.
 * Specialisations - Had a thought about this, and it occurs to me that while most Spartans do excel at a certain aspect of their job they are designed as supersoldiers, and so can fulfil most roles on the battlefield. Plus their status as a commando unit would mean that every one of them is expected to work alone at some point and has skill with explosives etc.
 * Story Ideas
 * Identity - Story or stories about how each member gets their distinctive nickname. If I make it just one story then it could be thanks to the events of one particularly trying day on Onyx a few months into training.
 * Proving Grounds - The events of a rather gruelling training exercise. Having pissed off several other teams beforehand, Scythe resorts to unorthodox tactics in an attempt to win.
 * Last Day - Scythe's last day on Onyx before leaving. Would probably take place around October 2552. Mostly dealing with having lost out at entering the top exercises and preparing for real combat after years of simulated warfare. Comments on augmentations, too. Could have something related to the drugs they take to prevent their aggressive tendencies getting out of hand, immunity to shock etc.
 * Trial by Fire - Post-Onyx story about Scythe's first encounter with the Covenant on Earth and how they respond to actual combat. Include Arrow's near-fatal injury and how Cutter got a nasty facial scar.
 * Attack Dogs - Late/Post War story about Scythe's participation in a daring raid on a Covenant outpost alongside other UNSC forces. Interaction with other military personnel like Marines would be interesting to see how they react to a bunch of teenage supersoldiers. ONI gets involved.
 * Team Name - Team Scythe sounds good. Fits in with their actions as a commando unit later.
 * Members - By the looks of it, Gamma Company has teams comprising of five members. Might have to pick a couple off at some point to make way for the smaller post-war commando unit they become.
 * Clayton-G045 Atlas - A man of few words who has little time for anyone not on the team. Nonetheless, he's a superb leader with an impressive skill record even for a SPARTAN-III. Keeps the others in line, but begins to have secret doubts about how Scythe is being used by ONI and the S-III's history as somewhat expendable troops for repeated suicide missions. Got his nickname for 'carrying' his team through training missions.
 * Jiang-G007 Lucky - Nicknamed for both his number and the sheer amount of crap he got away with in training; petty theft, pranks and the like, he's rather sarcastic and argues with Cutter a lot. Lucky's also worryingly fond of knives and other close-combat weapons, which he keeps stashed about his person. While he's capable as a soldier he tends to run his mouth to superiors, something that earned him quite a few punishments back on Onyx.
 * Ezra-G323 Robot - Strange even for a Spartan, Robot was named for his eerily calm demeanour and methodical nature. Not one to question orders like his team mates, he simply gets on with whatever mission he has been assigned. Also has a love for carving and drawing on his weapons and armour, something that got him in trouble multiple times during training and seems to be his only joy.
 * Clarence-G022 Cutter - While more imposing and aggressive than his comrades, Cutter is surprisingly easygoing and sees combat as a game more than anything else. When not blowing things up with his comrades, he often debates with them over the bigger picture and their role as soldiers for the UNSC. ONI has him under watch in case any pro-Insurrectionist feelings emerge. Hates his real name, and got his nickname for slicing through several power cables in training, shutting down all of LT Ambrose's cameras during an exercise and getting Scythe in big trouble.
 * Ianto-G200 Arrow - While he worked and earned his nickname as Scythe's marksman during their training days and the Battle of Earth, an injury put Gamma Two-Zero-Zero out of action for several months, where he was approached by ONI agents to assist in MJOLNIR testing and other duties in preparation for their post-war projects. Not part of the regular team as a result. Was often the team's voice of reason back on Onyx and considers himself a 'by-the-book' Spartan compared to his comrades.
 * Armour - Got it written down somewhere, might as well get it down here too in case I lose the papers.
 * Atlas - Soldier head, EOD body, Orbital shoulders, Ricochet arms, over-locking legs, legendary visor. Silver and Rust colouring.
 * Lucky - Recon head, Scout body, Air Assault shoulders, GV-09 locking arms, Outer-Plated legs, Legendary visor. Sage and Gold colouring.
 * Robot - Warrior head, Infiltrator PYTN body, Rogue shoulders, Inner-Plated arms, LG-50 bulk legs, Solar Visor. White and Maroon colouring.
 * Cutter - Engineer Head, CIO torso, EOD shoulders, Outer-Plated BYNT arms, XG-89 Narrow BYNT legs, Midnight visor. Steel and Maroon colouring.
 * Arrow - Aviator head, Orbital torso, Oceanic shoulders, Outer-Plated arms, Outer-Plated legs, Frost visor. All Blue colouring.

Other Stuff
More things I could put into my post-Sigmaverse world.

SPARTAN-IV
Yeah, they're not the best, but that doesn't make them terrible characters by any means. Thinking of covering another Spartan contingent based somewhere else. Palmer is noted as the Commander of the 'Infinity contingent', so that must mean that there are others somewhere else. They might be a smaller group that operates separately from the Infinity-based group of 300+ S-IV's. Based perhaps on Earth or another colony. Might even be the base responsible for SPARTAN recruitment and training. Okay, so let's get some character ideas up.
 * Commander - Ex-Special Forces guy. Very Earth-patriotic and UNSC loyal, though not to the point of blind fanaticism. Hates Covenant, hates non-Spartans getting in his way and hates Scythe for multiple reasons. Still a competent leader (Better than Palmer, probably), if a bit bullheaded.
 * Jun-A266 - Yeah, he's a canon character and all that, but unless 343i decides to do something else with him before I start this stuff it might be interesting to have him bringing in prospective S-IV recruits from other units. Probably won't tell them he's an S-III but will definitely do some awesome stuff. Might bond with Scythe over their Onyx days.
 * SPARTAN-II. - Don't know who this guy/gal will be yet, but it'd be nice to have one around to show the Fours how inferior they are. (Am I prejudiced against them? Probably.)
 * New Spartan Team - Some new S-IV group recruited by Jun. Possibly protagonists of some sort if Scythe gets killed off. Not exactly new meat considering the selection process for the program but I'd imagine the jump from regular soldier to supersoldier would take some getting used to. Could do interesting stuff with them.