Dom-094

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"Remember kids: Plasma burns; but, spikers sting like no tomorrow."

- Dom

Petty Officer First Class Dominic-094 is one of the last surviving SPARTAN-II super soldiers. After the Human-Covenant War, he serves in the Peacemaker-Thug War.

Personality and Description
"If it wasn't for my damn morality, you'd be a smoking crater by now."

- Dom to Dr. Halsey

Dom is considered very quiet as he never talks to anyone else, including all other SPARTANs besides those of his team, unless "absolutely necessary". However, he talks far more with his teammates, leaving only them to know his true personality. Dom is very bluntly honest as he has a habit of pointing out flaws in whoever is the cause of a problem, even if the said person is himself. Internally, Dom resents his superiors of the UNSC, and he cannot forgive Dr. Halsey for kidnapping him. He is also one of the only SPARTANs, if not the only SPARTAN, who has little to no respect for Chief Petty Officer Mendez; he looks up to Captain Jim Raynor instead as a fatherly figure, despite the fact that Raynor is an ODST. Dom's hatred towards ONI does not prevent him from understanding the necessity of defending against the Covenant and other enemies. Despite his general coldness, Dom is sympathetic towards civilians, unlike most SPARTANs, but has problems communicating with them; both Annie and Sam dub him "a gentleman."

Dom has an all-around balance of skills, but his skills are somewhat lacking in grenade usage, compared to other SPARTANs. He has above-SPARTAN-average sniper skills, is good at medium range with a battle rifle, and is exceptionally skilled at using the empty-half-your-clip-and-then-melee tactic with an assault rifle or light machine gun. His true field of combat expertise, however, is hand-to-hand combat. Dom is known for spontaneous outbursts of near-impossible reflexes that are even faster than those of Kelly, as often noted by Rick; these are triggered only on occasion and are inconsistent. His speed and reflexes were further enhanced by a Forerunner artifact called the Contumacy, allowing him to run at speeds as high as 195 km/h in his armor and go to extremes as to dodge transonic projectiles. Dom is also known for seemingly improbable tactics with most of them involving the usage of an Electrolaser Pistol. Although not exactly the most combat-skilled SPARTAN of his team, Dom knows what tactics to use at nearly any given situation, even if he is unable to properly execute the given tactic himself. This earned him the new leader position of the Platinum Team after Rick's death.

It should be noted that Dom is small for a SPARTAN-II, standing only 188 centimeters (6 feet, 2 inches) tall, as opposed to the general close-to-7-feet.

Armor
Early in the Human-Covenant War, Dom wore the standard Mark IV MJOLNIR Powered Assault Armor. In the year 2536, Dom was given Mark I Hayabusa Powered Assault Armor and was the first SPARTAN to wear the armor to test its effectiveness. When the MJOLNIR Mark V armor was issued, Dom wore a GUNGNIR CBRN helmet, the Collar/Breacher chest piece, a CQC shoulder pauldron on his left shoulder, GUNGNIR knee pads, and a UGPS on his forearm. During the UNSC's involvement in the Peacemaker-Thug War, he wore EOD MJOLNIR Mark VII armor. As of 2567, Dom is clad in Hayabusa Mark III armor.

Conscription
When Dom was five years old, he was abducted and conscripted into the SPARTAN-II Program by Dr. Halsey. Like the rest of the SPARTANs, he was taken to Reach, trained by Chief Petty Officer Mendez, and underwent severe augmentation procedures in 2525. And, of course, he is one of the only successful candidates.

Battle of Lares
"I guess Mr. Hawking was right."

- Dom, upon seeing the Covenant for the first time.

Battle of Gliese 581 g
"I've got a bad feeling about this."

- Dom, when he and his team board the Desolate Inquisition

Battle of Isis
"If I don't call in two hours, I'm gone."

- Dom

Battle of Vector
"No free rides."

- Dom, shooting a latching Sangheili off Commander Caseiro's Pelican

Operation Squall
"I'm gone..."

- Dom, before entering cryo-sleep.

The Platinum Team was sent to Catacomb to obtain the Contumacy, a Forerunner artifact hidden in a cave. During a Covenant encounter, Dom was knocked unconscious by a plasma grenade explosion. The explosion slammed Dom against the cavern wall and caused stalactites and rocks to fell. The debris separated Dom from the rest of the SPARTAN team, which was forced to leave him. After waking up, Dom miraculously uncovered the Contumacy and found his way out of the cave. He discovered that most of Catacomb was glassed. Coincidentally there was a damaged missile boat nearby, so he climbed into a cryo-chamber for his "eternal rest".

After the end of the Human-Covenant War, he was discovered by Sangheili. Upon awakening, he punched one in the face, but was halted by energy sword from other other Sangheili to prevent unneeded violence. The Sangheili spoke to Dom of the their alliance with the humans due to the Great Schism and returned him to the UNSC.

Peacemaker-Thug War
"Commander, mission accomplished."

- Dom reporting back to Lieutenant Commander Alejandro Ordona

Retirement and Death
"Every time I look back, I wonder why I am still here."

- Dom

http://www.youtube.com/watch?v=0BSNU2ZLyKM http://www.youtube.com/watch?v=yyDZscyf8lU&feature=player_embedded

Halo: Platinum Annals Attributes
Dom has the fastest running speed of all the usable characters (unless Sam uses sprint) and has the highest and farthest leaping distance. All (but one) of his movesets involve rapid short-ranged attacks with his only ranged attacks being his pistol and grenades. Dom's armor ability is evade.

First Encounter
Health: 38

Special Attacks

 * Neutral: Magnum Shot (5 damage)
 * Side: Magnum Burst (25 damage)
 * Up: Upwards Magnum Shot (5 damage)
 * Down: Frag Grenade (200 damage)

Ground Melee Attacks

 * Neutral: The Halo: Combat Evolved shotgun melee animation, Dom swings his shotgun up and brings its butt into the enemy's head. (50 damage)
 * Side: A shotgun blast forward. The damage depends on how many pellets strike the enemy. (20 damage per pellet, 6 pellets)
 * Up: A shotgun blast upwards at 45 degrees. (20 damage per pellet, 6 pellets)
 * Down: A shotgun blast downwards at 45 degrees. (20 damage per pellet, 6 pellets)

Aerial Melee Attacks

 * Neutral: Four quick kicks in the air. (28 damage per kick)
 * Forward: A downward punch that smashes the opponent into the ground or off a cliff. (52 damage)
 * Back: A slow but powerful back kick with both legs. (56 damage)
 * Down: Dom spins, shooting the enemy downwards with his feet. (52 damage)
 * Up: An upwards axe kick. (40 damage)

Demolition
It should be noted that Dom is slower and cannot jump as high in this moveset. Health: 100

Special Attacks

 * Neutral: Frag Grenade (200 damage)
 * Side: Rocket Launcher (800 damage)
 * Up: Gravity Lift
 * Down: Demolition Charge (1000 damage)

Ground Melee Attacks

 * Neutral: A knee thrust(40 damage) followed by an overhead swing with both arms(65 damage).
 * Side: Dom pulls out a rocket launcher and fires it slightly towards the ground. (800 damage)
 * Up: Dom slams his grenade launcher on the ground(20 damage) and fires a grenade upwards, which will fall back down(400 damage).
 * Down: Dom plants a trip mine on the ground, it will detonate upon contact with any character or enemy. (700 damage)

Aerial Melee Attacks

 * Neutral: Four quick kicks in the air. (35 damage per kick)
 * Forward: An axe kick that will send the enemy into the ground or off a cliff. (75 damage)
 * Back: A slow but powerful back kick with both legs. (70 damage)
 * Down: Four stomps with the last stomp being the most powerful. (25 damage per starting kicks, 65 damage on last kick)
 * Up: An upwards kick with both legs. (70 damage)

Default
This is Dom’s moveset for the majority of the Human-Covenant War campaign. Health: 100

Special Attacks

 * Neutral: Magnum Shot (5 damage)
 * Side: Magnum Burst (25 damage)
 * Up: Dolphin Slash (Dom jumps upwards with his sword extended vertically above him) (300 damage)
 * Down: Spike Grenade (180 damage)

Ground Melee Attacks

 * Neutral: Dom swings his energy sword upwards, back and forth. (72 damage per slash)
 * Side: Dom holds the sword behind him and then slashes forward. (500 damage)
 * Up: Dom swings the sword from his feet, over his head, and to behind himself. (400 damage)
 * Down: Dom slashes in front of him and immediately slashes in the opposite direction. (117 damage per slash)

Aerial Melee Attacks

 * Neutral: Three quick sword slashes. (72 damage per slash)
 * Forward: A forward vertical slash (up to down). (117 damage)
 * Back: A single-legged flying back kick. (60 damage)
 * Down: Dom extends his sword downwards, impaling any enemy beneath. (500 damage)
 * Up: Dom quickly slashes above him. (72 damage)

Dom's strange tactics
Credit goes to Rayg, ZRDragoon, and Woojin, for sprites