User:The parkster/PI Weapons

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Pyroneous Industries make many weapons, most of which are Pyronic or Plasmatic weapons. They all run by using MARC Technology, which generates enough regenerating energy to power the weapon for 20 years, but this only works in most atmospheric conditions. These weapons are the pinacle of Tier 2 technology and fire power, which really makes them a hard opponent to face but do however; cost a lot to manufacture and maintain. There are many different categories of weaponry but all of them roughly consist of the same mechanical components. All of the sections in a PI weapon are quite advanced in one way or another. However they are extremely dangerous too and so ensuring safety and protection adds to the already expensive cost.

=Mechanics=

Coolant Systems
The coolant systems inside the weapons are arranged in a certain way. The coolant rods come from the main coolant core system, on the left side of the gun and travelling up the weapon. Once at the end of the barrel, they turn back down the right side of the weapon towards the main coolant core. Half way down the right side of the weapon, the coolant rods disperse excess heat through exhaust dampers and ultimately out of the weapon. On the bottom of the gun, there are air intake valves, which help cool the internal weapon systems down. This coolant system combined with the Pyronic firing system take up a lot of power and so inside the gun there is a powerful core.

Exhaust System
This part of the weapon exerts heat and air into the atmosphere from the main core, sub-core and coolant pipes. therefore it can determine the working capabilities of the weapon: If the exhaust ventilators are slightly closed then there is a much higher risk that the weapon could overheat, thus causing a system lockdown. However it can keep the gun and systems hotter, which will produce hotter and faster projectiles, which could severely change the outcome of the wielder's or victim's fate. Also it works in the opposite way: If the exhaust vents are opened fully then less power can be in the coolant systems and therefore diverted to other systems, which could potentially cause higher performance in weapon attachments.

Main Core System
This main core uses micro-antimatter regenerative cell technology, which is less advanced but highly perfected compared to Pyronic Technology. This technology is highly explosive and to use it at such a small scale is very dangerous. However Pyroneous Industries harnessed and perfected this technology so much that it could be contained and dispersed safely. However in early prototypes of some weapons; attempting to start the weapon up and then use it caused many issues. It usually overpowered itself thus creating a sub-nuclear explosion. However the PI contained these prototypes in secure testing areas and desolate wastelands.

Despite their safety, they once used some of the weapons and they happened to malfunction because of inaccurate creation methods. They overpowered; therefore exploding and killing a few PI personnel within a thirty metre radius. The PI has secured the core by coating it in a plasmic shield, which is powered by the main core itself. Intelligently the guns have a sub-core; which initiates the shield before the main core goes online; recharges itself when the main core is active; and generates a fail safe when the gun overheats or overpowers.

Sub-Core System
Currently over-heating and powering is uncommon but in case the weapons get seriously damaged or if the main core gets hit by a strong EMP charge, the sub-core takes over: It immediately powers down the main core and reverses the air intake to disperse the extra heat from the MARC generator. It then diverts the sub-core power to the coolant systems and the plasmic shielding. It then locks down the computer and firing systems: regardless of activeness, reloading or construction of the weapon. This fail safe could also be very dangerous considering the over heating dispersal. It could seriously harm the wielders outer tissues or armour, thus making the wielder unprotected and the weapon temporarily disabled. However this fail safe is a lot safer than the original meltdown and sub-nuclear blasts when the guns overheat.

Computer System
To ensure safety and correct start-up and run-down the weapons have an onboard computer system, which is relatively simple but quite vital. It starts up the coolant and sub-core systems before anything else. It also controls the weapon in an overheating phase and locks the firing and ammunition systems completely. It also controls power diverts and main frame computer uploads, when connected to a weapon service mechanism. Without this part of the weapon the wielder would have to maintain and direct power manually, which on the battlefield, could be a fatal error.

Pyronic
The final part of the weapon is the POM firing system, which forces the pre-pyronic round to reach hyper-sonic speeds. This modern technology, creates a plasmic shockwave, which induces the pre-pyronic round to heat up and magnetically charge itself too. This process helps with the Pyronic Ignition system, which doubles the heat and speed. However these two processes, combined, cause major recoil and low accuracy. Also in some weapon’s variants the accuracy may be increased due to suppressors and semi-automatic fire. Some of the weapons' other mechanics are also slightly modified due to the different variations, which can be produced.

Plasmatic
This kind of firing does not require two systems (POM and PRIG) instead it only uses one (PEIG). The Pyron Energy Ignition Generator focuses the plasma from its core through to the ignition nodes, via pulse heat conduits. Once charged on a node the energy is combined with the opposite node charge and is propelled by an electro-focus pulse, which induces the charged bolt to travel forward at sub-light speeds. The coolant systems then flush the system ready for another round. This procedure may happen over ten times per second and so the computer system is kept busy when the weapon is operational.

Incendairy
For a few weapons in the Pyroneous Armoury’s arsenal, a tertiary core is required to actually disperse the MARC’s exhaust. However, due to cooling shortly after the exhaust is dispersed, the weapon has a shaft of plasmatic coils, which induce the exhaust back into a highly flammable state. This exhaust may directly be fired out form the weapon or it may be captured and plasmatically charged into semi-plasma fireballs by plasma nodes. This ball will then be fired by an electro-focus pulse, which will send the round out of the barrel of the weapon. Once the fireball is out of the weapon it will plasmatically deteriorate and cool but with still a significantly high temperature and speed.

Ammunition System
This part of the weapon is vital as it holds and feeds the weapons' ammunition into the firing system. Without this the weapon would be rendered useless. It holds the designated ammo clip by plasma cuplinks and so no damage is done to the magazine or ammunition, if it endures a hard impact or shock. These plasma cuplinks also move the ammunition into the firing system, from the magazine. They are powered by the internal computer and main core systems. In a fail-safe situation, the plasma cuplinks will release the ammunition clip and lock the system, after doing so, to ensure no more ammo can be fed in. This protects any expensive ammunition, which is being used, especially in heavy or assault weapons where there could be certain rounds that are classed as 'special ammunition'.


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=List of Weapons=

Lethal Grenades

 * Frag Grenade
 * Spike Grenade
 * Firebomb
 * Pulse Grenade

Non Lethal Grenades

 * Stun Grenade
 * EMP Grenade

Compact Weapons

 * Needler
 * Mauler
 * Pummeler
 * Spiker
 * Pyron Pistol

Standard Rifles

 * Nailer Rifle
 * Pinner Rifle
 * Pyron Rifle
 * Mangler Rifle

Sniper Rifles

 * Thorn Rifle
 * Beam Rifle
 * Pulse Sniper
 * Pine Rifle

Heavy Explosive

 * Rocket Launcher
 * Torpedo Launcher
 * Missile Launcher
 * Brute Shot

Heavy Assault

 * Piercer Rifle
 * Firegun
 * Flamethrower
 * Gatling Gun
 * Pyron Cannon

Melee

 * Energy Axe
 * Energy Blade
 * Gravity Hammer
 * Gravity Glove