User:Samdoo/Sandbox

Sandbox Archive of completed goals found here.

NOTES Faction structures table
"A new topic about battle deployment and technology levels (Camp, Stronghold, Fortress)."


 * Barracks - the Infantry Facility
 * Vehicle Depot - the Vehicle Facility
 * Air-Pad - the Air-Craft Facility
 * Supply Pad - the Resources Facility
 * Reactor - the Technology Advancement Facility
 * Field Armory - the Upgrades Facility
 * Turrets
 * Command Post/Command Center
 * Refit Station


 * Command Posts are a main and an essential part for low-level buildings, many important base operations are held around and within it.

(Camp-Level) Buildings Camp Level Technology Stronghold Level Technology Fortress Level Technology

Material and building level

\ Scenery/producers

Building function

New set-up
Base Components and structures are defined by cost, tech level, appearance, size, strength, production speed (of units), upgrades and finally the production/building speed of the structure.

Ground Bases produce standard and special units for Land Battles, they also make a great and practical form of defense and refuge for the players armies. Each base and building type comes in different strengths and size, titled Base Levels. The Base Levels (Camp, Stronghold and Fortress) come available at different levels, though note each base level isn't always an upgraded version of the weaker/more primitive ones, they all have their own uses an advantages with balance of how many resources the player is willing to spend. But if the player wants to build up his/her base slowly it is possible to upgrade Stronghold Level base components to Fortress Level. Base Levels are:
 * Camp Level Bases are available at Tech Level 0, command centers are made up as marquee and for all camp structures they cost little resources, but aren't strong. The player will need an acceptably fortifiable area with a clear space to create this base type.
 * Stronghold Level Bases are available at Tech Level 1, they are buildings made with metals and other components. All Strongholds cost a significant amount of resources to create. The player will need to find a clear space to create this base type. Like camps, strongholds are built the same way, but they use different components and take longer to construct, but overall they are much stronger and more fortified.
 * Fortress Level Bases are available at Tech Level 3, it is almost exactly the same in appearance to a stronghold, except the components are stronger and larger - fortresses are practically an upgraded expansion of the stronghold, though players can just create a Fortress level base without making a Stronghold first if they wish.

Faction structures table
Base Structure/Equipment

Base components are:

Infoboxes


Note: Change Strength to Class and maybe Status to Strength, anyway you may need to rename everything.



Current and Possible Future Works
Found here.