User:H3/Neural Engineered Reaction Objective Enhancements

The Neural Engineered Reaction Objective Enhancements program was designed to give a neurological enhancement to any marine. The Neural Engineered Reaction Objective Enhancements (NERO Enhancements) provide the ability of the user better battlefield acuity, enhanced senses, and in most cases better reaction time and accuracy.

Neural Engineered Reaction Objective Enhancements History
After the success of the SPARTAN-IIs, ONI wanted to see improvements among even the lowest of ranks, the NERO Enhancements program soon took form out of the shell program that ONI had built.

Neural Engineered Reaction Objective Enhancements Program
At first the program was centered on killing off neurons that "compressed" data, allowing the patient to to "notice" more even under high stress situations. The process was very imprecise and mostly resulted in loss of senses, mental retardation, or brain death. Their second procedure did yield a a successful subject, but attempts to recreate the results failed. On further investigation they found that his neurons were not totally burned but rather moved aside, allowing the "data" to bypass the the bundle of neurons that compress the data. After many more attempts, the procedure changed so that small shunts were put in place at every sensory neuron bundle allowing the neurons to more effectively interpret the data given to it.

Procedure and Outcome
After the induction of the shunts the subject must be heavily sedated or they may be overwhelmed by the heightened senses. after extensive tests about 1 in 150 subjects will suffer permanent damage to their senses, all of the subjects have needed at least 2 months to acclimate to the new heightened senses. The statistics of marines who survive the procedure alone are well worth the risk. Accuracy is improved 13% on average, reaction time is improved by 1.2 seconds on average. Memory tests have shown that subjects of NERO Enhancement can remember even the most minute details of simulated battlefield conditions.