Halo Fanon talk:Good Articles/Nomination/Archive 6

Mercury-class destroyer

 * Writer —
 * Nominator —
 * Date of Creation — October 12th, 2015
 * Date of Nomination — February 11th, 2016
 * Description — A class of ships which served humanity's armed forces well for many decades, until the dark days of the Insurrection forced its retirement.
 * Why — The last ship article I submitted for the GA panel has bothering me for some time, as some of the feedback couldn't be incorporated into the article because of its strange theme. For that reason, I took that all onboard when I was writing this, going into more detail about the technical details than the history emphasis of its predecessor, including the possible modifications and the shortcomings of its many systems. With all that said, I hope I've managed to craft an article worthy of getting Good Article status.
 * Status — GA status granted.

Voting

 * 1) Well, remember your Writer template, first of all. Free-use or not, it's still gotta be there. Period at the end of quotes. "Rouge" asteroids? So they're off-red? Neat that you've incorporated the different images you've found into an explanation within the article, being that they were so often modified. If these were built in the late 2400s up to 2510, it's kinda odd to say they're bigger than Marathon-class cruisers and call it "a massive achievement at the time" when the Marathon-class was just replacing the Halcyon-class at the time. Might make more sense to compare it to Halcyon-classes like the Pillar of Autumn. You spend an unusual amount of time describing the decor, but I kinda like it. Fresh angle to take. All in all, I like it. That Damn Sniper 05:38, February 11, 2016 (UTC)
 * 2) The amount of variety and history in this article really sets it apart from others of its kind. During my first read I was really impressed by all the different functions it had. That sort of versatility really adds some realism to the article. Props for all those Nebulon-B frigate images, too.
 * 3) It's certainly an interesting article. You rarely see ship pages that predate the Human-Covenant War, let alone the Insurrection, and this is very well done.
 * 4) Per above  Joshua   (Talk)  (Contribs) 02:28, March 18, 2016 (UTC)

Nathaniel-A143

 * Writer —
 * Nominator —
 * Date of Creation — June 24, 2013
 * Date of Nomination — March 3, 2016
 * Description — A well-written article about a Spartan-III of Alpha Company who survives Operation: PROMETHEUS and continues his war against the Covenant.
 * Why — One of the best Alpha Company Spartan articles on HF, Sierra has gone to great lengths and put a lot of effort in making this article what it is today. I feel it deserves some more recognition other than FotM
 * Status — Nomination failed.

Voting

 * 1) While the standard of writing is absolutely worthy of GA status, the main bulk of the text is littered with incomplete sections or sections lacking any real substance, as well as being lacking in pictures. Personally, I've never been a fan of an exhaustive combat history because it can weaken the article as a whole; instead I'd recommend condensing it so only the key battles in this particular character's narrative are addressed.  Joshua   (Talk)  (Contribs)
 * 2) You might want to explain how Nathaniel got aboard a ship when at 1 year old, they're only starting to learn their first steps. You can argue that in the future kids are taking pre-algebra in 5th Grade like Admiral Cole, but there are certain innate limits for humans at that age; someone else would've had to take him to the transport if his mother was killed, 'cause he'd have barely been done with breastfeeding at that time. Given that, I'm glad you mention him having little recollection of his parents. Remember to italicize ship names. There's a lot of content here, and of sufficient quality for GA, but I have to agree with Chak. This is in the style of some of the older S-II articles, with an expansive history, but not all of those events are critical. Keep what you have, and if you're determined to expand the events Alpha Company went through like the Bonanza Asteroid Belt, go for it, but you could probably cut down on the headers for post-war, especially those without any content yet. For those headers that aren't expanded but you do want to keep, at least take out the "In progress..." under each one, as those look kinda unprofessional. You've already got the Under Construction template to tell us those parts aren't done yet. Clean it up a bit, and yeah, I think it's suitable for GA. That Damn Sniper 19:32, March 6, 2016 (UTC)
 * 3) I'll have to side with the others on this one. While it's certainly a quality article, it feels far too unfinished to really warrant the award even if it does pass the minimum requirements. I know Sierra's not been around for a few months at the time of writing, but it could do with a bit of fixing up to really shine.
 * 4) As per the others, this is a quality article that is hampered by short, inconsequential combat sections and "incomplete" addendums throughout. Normally I'm not bothered by incomplete biographies in articles, but in this case the incomplete sections really drag the article down. I would also recommend making the images larger, as the present size makes it very hard to make out the pictures.

Project SIGMA

 * Writer —
 * Nominator —
 * Date of Creation — December 16, 2012
 * Date of Nomination — March 9, 2016
 * Description — A little-known offshoot of the SPARTAN-II Program, intended to create supersoldiers who would embark on more secretive missions than their famous peers.
 * Why — For what is the central meeting place for many of Brodie's HCW characters, its surprising to see how little recognition it's received despite the obvious effort put into it. Its interesting to note that unlike most supersoldier project-articles, this article focuses solely on its operational history, reading more like a character article or an informative novel as a result.
 * Status — GA status granted.

Voting

 * 1) Format's a little unusual, not incorporating an intro. Making some of the Overview section into an intro would fix that problem, though, since GA requires an 80-word intro at least. Writing quality's up to snuff, though, and there's plenty of content with some images to bolster it. That Damn Sniper 02:07, March 10, 2016 (UTC)
 * 2) As per Sniper. Personally would like to see more images, though.  Joshua   (Talk)  (Contribs)
 * 3) A superb article, but I'm withholding support until there's a couple more images here to flesh it out. The second half of the article just feels very bare without image supplements. My issues have been addressed.
 * 4) I think I've made it up to par.

Gamma Company

 * Writer —
 * Nominator —
 * Date of Creation — April 4th, 2014
 * Date of Nomination — May 11th, 2016
 * Description — An effort to give a robust expansion of the last Spartan-III class for use by the community as a common history and class list to prevent tag conflicts, allowing Gamma characters from disparate universes to interact without necessitating entire alternate universe character biographies.
 * Why — In addition to meeting the requirements for length, images, and formatting, the article serves a purpose for the site community as an open resource enabling easier collaborations.
 * Status — GA status granted.

Voting

 * 1) Unless one of the other judges fails to respond timely. That Damn Sniper 05:12, May 12, 2016 (UTC)
 * 2) A unique blend of canon expansion and community collaboration headed off by a veteran user. Definitely earns my vote.
 * 3) A very detailed canon expansion with an amazing amount of effort put into not only incorporating as many users' work as possible but also to create a handy on-site resource for future Gamma work.
 * 4) An excellent example of how to properly integrate canon and fanon materials. Definitely deserves the award.
 * 5) doesnt deserve anything because my spartans arent given the centre stage  Joshua   (Talk)  (Contribs)

Halo: ENSIGN

 * Writer —
 * Nominator —
 * Date of Creation — February 17, 2016
 * Date of Nomination — August 15, 2016
 * Description — Halo: ENSIGN is a game that follows the story of the Spartan-III team, ENSIGN. With a variety of level design and a large focus on multiplayer, it is much different than any other previous Halo game, without losing it's Halo roots.
 * Why — After putting months of work into the concept of Halo: ENSIGN, I feel that the article has reached the point that it is considered "good." I have messed around with different concepts and storylines, and finally settled on this version of the game. With a lot of planning and creative concepts that went into this article, it is my most detailed article so far. I will continue to expand and elaborate on the article after the submission, so if it doesn't get approved this time, I can use your feedback to improve it and hopefully get it approved in the future.
 * Status — GA status granted.

Voting

 * 1) While in my opinion it could do with a few more pictures - controller layouts or character images, perhaps? - the page does meet Good Article standards. I do feel like the page could do with more detail in general, though it's not a deciding factor in my vote.
 * 2) In the opening paragraph, might want to say "early stages of fighting the Covenant Remnant", so it doesn't sound like they joined up with the Covenant, and "similar to previous Halo games" or the like instead of "unlike Halo 5", since Halo 1, 2, and ODST all cloned their protagonist for co-op play (though 3 did have Arbiter and the two Elites...). You might want to italicize the on-back description text, since it's something found on the theoretical item, so it's kind of a quote. Articles don't have to be finished, but I'd strongly suggest at least finding a better name than PLACEHOLDER, even if whatever name you use is just a placeholder. I would also raise the point that making the 'frisbee' known in the first bit of your story and only show up again as an end-credits scene makes it kind of irrelevant to the rest of the plot, and I'd find a way to incorporate it better instead of making it an unrelated teaser. I think the images in the gallery could be better used spread throughout the article to balance text with images, but all in all, it's well formatted, meticulously checked for conventions, and makes use of a little wikia coding in its own style, setting itself apart by not inheriting everything from previous game articles on the site. I think it's got my vote. That Damn Sniper 01:50, August 18, 2016 (UTC)
 * 3) Most of my complaints with Halo: ENSIGN would be with it as a game. As an article, however, it meets and exceeds GA standards. Although I do concur with the criticisms put forward by Brodie and Sniper.
 * 4) Not a fan of game articles in general, but as per the others this is a fully-fledged concept that meets Good Article standards. I appreciate that you take your idea and go all the way with it, looking into various different parts of the imagined game to create a coherent and believable whole.

Leon Sikowsky

 * Writer —
 * Nominator —
 * Date of Creation — June 7, 2012
 * Date of Nomination — September 4, 2016
 * Description — One of - if not the - very first canon Spartan-IV's articles on the site, Anonymous' Leon details a young boy raised at the end of the war overcoming the difficulties of his childhood and rising to become a member of the Spartan branch. While the article still has room for improvement, it is definitely among the notable Spartans of the modern day site.
 * Status — Nomination Failed

Voting

 * 1) While what's in this article is certainly well-written and laid-out, certainly passing the minimum requirements for GA, I really feel that it's simply far too barebones to warrant the award. While an article's biography section doesn't have to be completed by any means, I think that the page could really do with some more substance to earn the Good Article award.
 * 2) As per Brodie. While I don't mind incomplete biographies, this one hasn't even reached the part about Leon becoming a Spartan-IV. The page could also use with some more quotations and could merge some of the smaller paragraphs.
 * 3) The Early Life paragraphs seem pretty dedicated to setting up Sikowsky's autism as part of his character, and it mentions the school program helps to further his social development; perhaps this is more comment than review, but you might consider it an opportunity to set up a childhood friend character, since the depth of friendships, rather than number, has been noted to be of help. As for the article itself, it looks to me to all be in according with conventions. There's not all that much that is coding, with a simple Spartan template and a CSV at the most. The one thing that makes it look incomplete is the huge list of unfilled biography headers, which if you hid temporarily, wouldn't make the article seem like it has as far to go. The other thing is your paragraphs are often very short, which may look unusual to a bunch of judges used to having ten-line paragraphs in their own work. Meets length and image requirements, and darn sure has the story thought out and cleanly written, so it's got my vote. That Damn Sniper 06:43, September 10, 2016 (UTC)

Julian-G209

 * Writer —
 * Nominator —
 * Date of Creation — May 4th, 2013
 * Date of Nomination — November 20th, 2016
 * Description — A member of Shrike Team from Brodie's Halo: Shrike, Julian pushes himself to surpass the challenges Spartans are given with a smile, only to mask a despondency derived from the hardships those challenges force him to endure. Eventually, however, his forced pretense of good humor is worn away, thanks in part to Shrike's events. It makes him one of the more bitter individuals we'd expect a senior Spartan to be, and as one of the young Gammas, his development reflects on the whole company as one example of them growing up and into the role of more senior Spartan characters compared against the relatively new IVs.
 * Why — Something I ran across during the formation of Gamma Company, and again as I looked through some related Sigmaverse things, Brodie never shies away from expanding Sigmaverse through character articles. The character's recruitment, training, and status of his team up to his appearances in Sigmaverse prose are treated with the same level of detail as the events of Shrike, though it could use a couple images, quotes, or other media to break up all the bio paragraphs.
 * Status — GA status granted.

Voting

 * 1) As per the above. That Damn Sniper 21:03, November 20, 2016 (UTC)
 * 2) As if anything Brodie puts the slightest bit of actual effort into isn't GA worthy :P
 * 3) Another one of Brodie's oft-overlooked Sigma characters. As always, Brodie creates a good character narrative with a presentation neatness that I envy.
 * 4) Per above slowfuture   (Talk)  (Contribs) 03:51, December 16, 2016 (UTC)

Jacinto

 * Writer —
 * Nominator —
 * Date of Creation — October 5, 2013
 * Date of Nomination — November 22, 2016
 * Description — While the colony of Reach may have served as the military center for humanity, Jacinto, serves as one of humanity's most important economic and cultural hubs, providing a valuable trading gateway from Earth to the most distant of Outer Colony worlds. Being one of the few highly developed colonies to survive the war, Jacinto would later become essential to the rebuilding and restructuring of a post-war human society.
 * Why — During my time here, I had never been able to find or establish a project to remain deeply invested in long-term. Several uncompleted and failed projects later, I managed to finally plant my feet and create an article I felt worth writing and completing. In 2015, an extensive rewriting process of this then-forgotten article began. For the next three months, I focused solely on this article. That same year, Jacinto would later become my most accomplished article to date.
 * Status — GA status granted.

Voting

 * 1) A very well-written, detailed article. With the amount of work put into it, this definitely deserves the award.
 * 2) In the last paragraph of the intro, you might want to change "was" to "had been", to change the tense, since "was" makes it sound like it was still under siege. Not a big deal, and yet it really threw me off reading through. Also not sure about the name Treaty of Sanghelios, since it wasn't actually signed remotely near Sanghelios. "Too" to "two", second paragraph under Colonization. "Thw" to "the", first paragraph under Golden Century. Might knock that comma out of the first sentence after. Period on the last sentence in the section. Well, setting every individual nitpick aside, perhaps one more proofreading wouldn't go amiss. These voting sections should be more on the article as a whole, so I'll say while I'm impressed by the length of the History, in particular the detail devoted to the Insurrection, I find the information on its current culture and resources more interesting, since these are the factors which become plot hooks and involve Jacinto in stories in the current Halo era. And the length's good, there's a decent balance of quotes and images with the content, and the writing level's up to par. Worthy GA candidate to me. That Damn Sniper 07:45, November 23, 2016 (UTC)
 * 3) Surprised this wasn't nominated earlier. Then again, I could've nominated it myself, so perhaps I'm not one to talk. Regardless, LHF has put a ridiculous amount of work into this page, and it shows. It definitely gets my vote.
 * 4) Sniper covered just about all the little quibbles I would have had. Overall it's a great article that fully deserves the award it won last year. It's a small thing to note, but I especially like that even the non-Halo images used for the article look like they fit in with the universe's overall look and feel.
 * 5) As per above. slowfuture <font color="#7F007F"> (Talk) <font color="#7F007F"> (Contribs) 03:50, December 16, 2016 (UTC)

Sirona (Groombridge 1618 b)

 * Writer —
 * Nominator —
 * Date of Creation — August 31st, 2016
 * Date of Nomination — January 22nd, 2017
 * Description — A colony planet which has played host to many of Halo's classic scenarios; Forerunner construction, human Insurrection, and a battle of the Human-Covenant War.
 * Why — Tim's gone into heavy detail with the human history of the planet thus far, giving it an exceptionally large confrontation during the Insurrection while making clear engagements of its kind were the exception, not the rule. The Covenant battle is also very clearly divided, though some sections are so short I'd consider either expanding or combining them with other sections. A quick proofread could also benefit, things like "their" and "there", but I believe it's up to the standard.
 * Status — GA status granted.

Voting

 * 1) As per nomination, and also noting it uses a few pieces of artwork from that cancelled Halo fan film project. That Damn Sniper 06:34, January 22, 2017 (UTC)
 * 2) Not much to say for this that isn't already here. It deserves a GA medal just as it deserved its win in the Annual Awards.
 * 3) As per above. <font color="#7F007F">slowfuture  <font color="#7F007F"> (Talk) <font color="#7F007F"> (Contribs) 01:35, January 26, 2017 (UTC)
 * 4) Per Chak, per the above.

Shepard-G127

 * Writer —
 * Nominator —
 * Date of Creation — October 2nd, 2013‎
 * Date of Nomination — May 15th, 2017
 * Description — One of the livelier Spartans of Gamma Company, Shepard-G127 was a selfless soldier who dedicated himself to those around him, particular his friends in Team Shoto and humanity as a whole.
 * Why — If Shepard's ability to win two Annual Awards would not remove the doubt about whenever-or-not it should be a Good Article, then Kestrl's quality writing definitely would. Written in intricate detail that is consistent throughout the article, Shepard passes the limitations needed with flying colours. The only critique I can provide is if it had more pictures towards the end of the biography, which does not retract from the article's quality at all.
 * Status — GA status granted.

Voting

 * 1) As per nomination.
 * 2) Kestrl's... unfortunate choice of imagery aside, this is a very good article and one I hope to see more from in the future.
 * 3) As shown by its prior awards, this article is one that Kestrl's worked hard on for years now. I think it certainly deserves the award.
 * 4) In spite of everybody's least favorite Gary-Stu being Kestrl's choice to portray his character, Shepard is thankfully a far better character than Reki Kawahara could ever write. A model Spartan article, it definitely earns my vote, and most certainly not because it's part of Demons of Hope and I want to shill for my own project.
 * 5) Oh god you're gone a few weeks and suddenly projects reactivate Approaching Brodian lengths for a Spartan article, and yet still uses the base Spartan template we all started with and have fond memories of. There are a couple missed periods at the ends of quotes, and a "who's" that should be "whose" in the first paragraph and other little things that could use an extra proofread, but that's always my refrain. There's plenty of reason it's seen accolades already, and has proven its worth more than enough times to stand up to the trials of peer review here. That Damn Sniper 06:50, May 27, 2017 (UTC)

Halo: First Strike

 * Writer —
 * Nominator —
 * Date of Creation — November 3, 2009
 * Date of Nomination — May 29, 2017
 * Description — A fully written article about a fan-made game which serves as a canon expansion to the well-known novel, Halo: First Strike, complete with the multiplayer maps, achievements and even the voice cast.
 * Why — Back in the day when my own Halo: The Fall of Reach was my major priority on this website, I used to look upon First Strike as a role model, since it too is similar on the basis of being a game expansion to a fan-favorite Halo book. That did yield some good results, with my article subsequently winning GA status and being nominated for FotM shortly afterward. Coming back to the article, this one is truly a great example of game articles, which aren't generally the biggest thing on this website, and even going as far as to list out each and every detail, including the cast. That being said, I'm surprised this article hasn't won GA status yet, and I look forward to this accomplishment.
 * Status — GA status granted.

Voting

 * 1) This article is in sort of an odd position; on the one hand, as CB notes above, the article served as inspiration and model for further creations that went on to earn GA, which absolutely ticks the bonus points box as far as community significance goes in my appraisals of articles. And part of the reason for its use as such is how excellently it's laid out, with neat actor allusions in its cast an even some custom coding for the soundtrack at the bottom. The hitch for me is, while it far surpasses length requirement, a lot of it seems to be in that thorough coding. The article's content, while in a nice framework, is overwhelmingly lists. They're nice lists, with snippets of content in some of them, but lists aren't what I think of for a Good Article. There is, however, plenty to be found--on the article's sub-pages. And that means I have to ask the panel: do we count sub-page content when considering an article for GA? I'm not sure I can answer that for all of us. So I'd ask the panel judges to put that issue to some discussion and a yea or nay vote in the comment section below, and we'll add the resulting decision to the GA guidelines for future entries. Additionally, this article needs at least one more image, and has a redlink in the references. But, nitpicks compared to the greater issue here. That Damn Sniper 03:47, May 31, 2017 (UTC)
 * 2) To answer Sniper's question, I'm going to go ahead and say yes. I feel that if the sub-pages are natural extensions of the articles are natural extensions of the page. As they can't compete as articles for awards on their own, so I think they should count toward the article proper. With that being said, this is an article with a lot of careful thought put into how everything would come together to make a game and with the subarticles taken into account it is definitely worth GA status.
 * 3) I'd say this page is certainly GA-worthy, considering the work put into it and its sub-pages.
 * 4) I see the answer about whenever subpages should be judged as well is clear then. While I agree that the main article should be given another image to get it over the GA guidelines, I don't see anything beyond that to stop it.

Colt Blaster HDW Mk.15

 * Writer —
 * Nominator —
 * Date of Creation — May 07, 2017
 * Date of Nomination — June 19, 2017
 * Description — A civilian frontier rifle from the 23rd Century with a checkered history, it was an early favorite with the Insurrection before the advent of Spartan super soldiers. The archaic rifle returned to prominence with the post-Great War era and is commonly associated with the edge of colonized space.
 * Why — While I am a new user - I've only been here for a few months, I have hit the ground running with integrating myself into the Halo Fanon community. I sought to learn from my mistakes and I have been highly motivated in creating quality fiction material - much of my current work has taken pointers from the experiences gained from this article where much of my early experimentation began. Besides the concerns of WWII Halo I have been made aware of, I hope that I have managed to sidestep much of those concerns especially with the in-universe counter examples I gave in the article. This is my first truly completed article on this site and I'm hoping that my learning experience has paid off.
 * Status — GA status granted.

Voting

 * 1) Tide is very much right about his quick integration into our community here. Not even DC Ambrose, who had the advantage of having edited here previously on no less than eighteen separate user accounts was making articles of this level of consistent quality so quickly within joining the site. As for this article specifically, it checks all the boxes for Good Article: it's well written, well formatted, adds tremendously to the Halo canon and has plenty of pretty pictures to boot. Full support given here. Just please god don't turn out to be another DC Ambrose sock.
 * 2) Spent quite a while thinking about this one, but ultimately I think it's good enough for GA. I think that a great deal of effort has been put into explaining this weapon's presence in the 26th Century beyond the usually vague, token explanation that would precede a WW2Halo tagging. While I've personally never been a fan of having more present day-looking articles on HF I think this is a well-written page that may certainly be a contender for further awards.
 * 3) While certainly a well-written article for a fairly new user, that does not mean it isn't excepted from feedback. Currently, the writing quality tends to vary somewhat, with the bottom of the Functionality section and the top of the History portion being the most stark change. What I suggest is that Distant should go into more detail about the origins of the weapon - who designed it, the original conflicts it participated in, and the first time it was uploaded to the internet. On a similar note, there is not much description about what rounds it uses - he frequently mentions how inferior it is to modern UNSC ammunition, but he only specifies a single vague mention of what it actually uses. Therefore, I'd recommend that Distant make a section to describe the ammunition it uses, or at the very least mention what rounds were popular with it at various points of its history and what weapon they were originally designed to work with. Lastly, there are some grammar and spelling errors I've noticed in the article, so a proof-reading would fix this up. Besides those nitpicks, it certainly lives up to the standards expected for a Good Article.
 * 4) I definitely would like to see it get a good proofreading for "an"s before words starting with vowels, occasional extraneous spaces and such before I certify it (and let Actene get a crack at reviewing it), but I really do enjoy how many ways this tech article sets itself up as the frontier rifle of the 25th and 26th centuries. Rather than a company, the plans for the weapon are disseminated through the future version of the web (although I could do with a bit more under Advantages on how so many colonials found ways to substitute the plastics or metals required for what they had on hand on their individual worlds); it's cheap and reliable, meeting the big requirements for just about anything on the frontier; and gets into its use so far out not only for combat, but hunting/repulsing wildlife. Typically I'd imagine such a thing being a single-shot rifle, but the fact it's fully automatic leads into some more interesting angles--why the UNSC despises it being out there, why it's web-disseminated. It's got the length, it's got the images, though it's got one redlink that needs clearing up. After that, I'm happy to give it the green light. That Damn Sniper 19:47, July 8, 2017 (UTC)

Gilgamesh Free State

 * Writer —
 * Nominator —
 * Date of Creation — February 23rd, 2017
 * Date of Nomination — August 29th, 2017
 * Description — An article chronicling the rise and fall of a long-lasting secessionist state based on the colony world of Gilgamesh.
 * Why — It's rare that we get a human faction page that goes beyond the basics, and Minuteman has certainly put in the work to detail not only the GFS' history, but how it is run as a government. It's a great read overall and I cannot recommend it enough for this award.
 * Status — GA status granted.

Voting

 * 1) As per my nomination.
 * 2) The only issues I could find are some missing periods and words within the "Gilgamesh Free Army" section, which aren't major problems in themselves. It's a wonderfully-constructed article, with lots of detail where it needs it and an interesting history to go along with it. Plus, making use of other user's articles helps as well.
 * 3) As per my FOTM nomination a couple months back. A ton of work has gone into not only the article itself but also in getting it involved in the community via the Status Quo RP.
 * 4) "Began" is used twice in the first paragraph under Formation. Missed space and the awkward phrase "having verbally agreement" in the second. In general, a close proofreading could probably benefit the article, so I'll leave the nitpicks be after that, but the article's a really excellent work. Minuteman's long worked to expand on the human resistance to authoritarian UNSC rule, and it's that honing of craft which has produced this. Careful thought is put into the origins and struggles in development of the organization, leading to the modern point when we find an Insurrectionist territory capable of fielding a military response to the UNSC, and with mercenary help capable of potentially holding its own in open battle, which I think was one of Minuteman's long-held goals to bring about. The speculation on near-future Halo with the Commonwealth Act and Gilgamesh's turning into a state of its own allied with the UEG is fascinating, too, but if I had to choose one detail I appreciate above all from the article, it'd be the road sign image. That's a fantastic little thing one wouldn't conceive of ever seeing, but manages to be relevant here. The role it plays in expanding a major faction for a community roleplay also ticks that community interaction bonus points box for me. Wholeheartedly supported. That Damn Sniper 06:29, October 2, 2017 (UTC)

Merlin-D032

 * Writer —
 * Nominator —
 * Date of Creation — May 25, 2017
 * Date of Nomination — September 14, 2017
 * Description — An in-development Delta Company Spartan written within the realm of the DELTA Initiative's side story from the main Halo lore. Merlin-D032 is a less-than-spectacular Spartan and most definitely human.
 * Why — So far, the fledgling Delta Company hasn't really done much, lore wise. Most of the characters lack exploration, however, with small writing projects such as Delta's Path building off it, eventually, some will become fleshed out. I have put a lot of work into developing Merlin as a character, and while he hasn't reached a critical point in his plot, I think I've done enough to warrant putting him up for nomination as a Good Article. Some people asked me somewhat recently when I would write a flagship article or character, I believe Merlin-D032 is that article. I also think some people should make some decisions on Minuteman's article above this one, not to rush anyone but I think it's been idle for some time now.
 * Status — GA Status Granted

Voting

 * 1) Well written and formatted, with a great variety of images to go along with the article. The site needs more good characters like this and hopefully the collaboration surrounding Delta Company gets off the ground.
 * 2) An excellent, detailed article and a fine example of the quality work I've seen coming from many of these Delta pages. I'd consider updating the pictures used into a consistent theme since the real life/anime pictures used to represent a character can be a bit jarring on the same page, though that's more of a personal opinion than any mark on the article's overall quality.
 * 3) "Typical" and "Spartan" are unusual names for the in/out of armor pictures in the infobox that have turned into a site trend. I'd probably have expected something like "Civilian" and "Armor" for them, but then, new blood tries its own without the old as model and winds up moving forward with a style of its own, so I'll defer to the article's writer on this one. I do definitely like the biography header setup, after all. As for content, the spelling seems to have been rigorously checked, which is good, but every so often there'll be something like two consecutive phrases starting with "became" which leads me to recommend a grammatical proofread by a peer to smooth it over. There is one link that concerns me, though, Oracle, which leads to an old Necros article I'm not sure you have permission to link to, but that can be easily fixed. I concur with Brodie on the mixing of images, though we haven't always followed such a rule ourselves, which leads me not to hold that against it. All in all, I like the article, and I see it bearing some of the fruits of the Delta collaboration with links concerning other users' characters who trained or otherwise interacted with this one. Reminds me very much of prolific articles from other Spartan companies, and I hope to see the character pop up many places in the future. That Damn Sniper 07:02, October 2, 2017 (UTC)
 * 4) As Brodie said, the Delta project has had pretty much nothing but outstanding work coming out of it; even I have to admit it despite my inherent distaste for the concept of Delta Company S-IIIs (muh autism REEEEEEEEEEE). I can't find anything worth complaining about that hasn't been brought up already, so a definite yes here.
 * 5) As one of the founders of Delta Company proper, I can't help but feel proud that a character so well written has emerged from it, made by someone who wasn't even one of the original authors. As for issues, I don't really have anything else that the others haven't already mentioned besides that a proofreading of grammar is necessary.

Artemis-class battlecruiser

 * Writer —
 * Nominator —
 * Date of Creation — May 05, 2016
 * Date of Nomination — October 13, 2017
 * Description — An in-depth exploration of a warship developed off a fan mod on a completely different game from Halo. A warship of battlecruiser tonnage, the Artemis-class was one of the last great force multipliers of the UNSC Navy before the Great War's end.
 * Why — This article has been in development for over a year now and similar to Sev's previous work on the Mercury-class and his helicarrier article, has proven time and time again to be works of art framed through research and creativity. It's rather surprising that this article hasn't been nominated for any awards whether that be here or FOTM since its creation. I personally would recommend adding more blue links back to Wikipedia or Halopedia to reference where Sev developed his concepts, but, otherwise, the Artemis is a solid ship and a solid article.
 * Status — GA status granted.

Voting

 * 1) I'm going to suspend my vote until the other judges have posted theirs.
 * 2) I've said my piece on ship articles before: they're not particularly my cup of tea but damn if they aren't impressive to read when they're done well. This one especially stands out due to the fact that Sev did it so well that it actually attracted attention from the Sins of the Prophets team--a fact Sev himself very craftily acknowledges on the page itself.
 * 3) There's been a tremendous amount of work put into this page, and it really shows. As with Actene, I'm not much of a ship person, but I can genuinely appreciate what Sev has done to provide information about this vessel. I know what I've got my eye on for this year's AA's.
 * 4) While I'm probably the only other tech writer on the panel besides Sev himself, ships aren't exactly a strong point of interest for myself personally. But I absolutely echo the statements made by Brodie and Actene: this is a damn impressive piece of work, with a level of fine detail far beyond what even Bungie and 343 themselves have provided for even the most notable of canon vessels.
 * 5) Somewhere in Armament, I noticed a present instead of past tense sentence, and "bisecting in half" is redundant in Remarks, but those're the tiniest of gripes. It's a very well-expanded article, not always an easy task for the subject matter of tech, but the work's been done to put a robust bit of content everywhere that can be expected. There's solid use of code; templates, links, images, and a table. The one thing I take some issue with is the boast in the introduction about each ship of the line killing dozens of Covenant ships. That, too me, is a bit too big a boast, when single Covenant ships are known to outclass 8 UNSC ships of the same type. I may be stuck in an old view of Naval battles, with Covenant ships being near-insurmountable, but surely dozens for every ship is a but much. I'd push to tone it down so far as each being responsible for the kill of "at least one Covenant ship"--upholds the accomplishment such a feat is--but that alone doesn't outweigh the amount of quality work here. That Damn Sniper 06:56, October 30, 2017 (UTC)

Jack-085

 * Writer —
 * Nominator —
 * Date of Creation — May 25th, 2011
 * Date of Nomination — November 7th, 2017
 * Description — One of the seventy-five candidates who were passed over by Halsey's SPARTAN-II Program, Jack-085 would be picked up in its secretive Project SIGMA offshoot. Holding no love for the UNSC, Jack would immediately go rogue after he was augmented, eventually becoming an enforcer for the URF. After seemingly being killed during the Battle for the Hephaestus Array, Jack would re-emerge under the alias of Magnus, becoming utterly obsessed with bringing down the UNSC and the man who forced him down this road.
 * Why — While we all know that Project Sigma is the central focus in Brodie's expanded universe, I think we shouldn't forget just how much work has gone into his principle antagonist - at least in the post-war context. Easily surpassing the requirements with flying colours, Brodie has created one of the most unique interpretations of a SPARTAN-II on the site to date.
 * Status — GA status granted.

Voting

 * 1) As per nomination.
 * 2) I've run through this article more than a few times before, since it's a more central part of the Sigmaverse than one might immediately suspect. A villain, when present, is responsible for a great deal of a story's action, creating the obstacles needing overcoming by the heroes, and Magnus is that thread for what I understand to be the greater part of the entire Sigmaverse. The article's up to Brodie's standards, which means the formatting is in place, conventions are spot-on, and there's enough content and images to meet all qualifications, just sort of sitting in wait along with many other quality articles on the site to be nominated. That Damn Sniper 23:56, November 12, 2017 (UTC)
 * 3) This article really is a piece of wiki history. I remember it back from when it involved a bunch of super secret new aliens giving Magnus superpowers. The article has changed and evolved since then and it really stands as a testament to how any user's articles evolve over the years as they spend more time and put more thought into them.
 * 4) 0/10 no bitter rivalry with a freakish wolfman Per the above. As Actene said, this article has really undergone an evolution over the years, from something silly and absurd to something a bit more grounded and believable, and of course, with all the polish that comes with one of Brodie's major articles.
 * 5) Well if there's one article of mine that definitely underwent some pretty radical changes over the years, it's Jack. If I'm honest, I used to be kind of embarrassed about the page before I started to do some major rewrites on it a while back due to him coming across as kind of a one-dimensional supervillain. As such, I think that this page really does signify how I've improved as a writer since my early days on the site when I first created him, and I'm happy to see that you guys feel the same about it.

Jay-I425

 * Writer —
 * Nominator —
 * Date of Creation — June 7th, 2017
 * Date of Nomination — November 26th, 2017
 * Description — A Spartan who has gone through hell and back, witnessed his friends die, and was killed protecting his friends.
 * Why — I haven't nominated anything for Good Article status, and I feel as if I've managed to create an interesting character with an interesting backstory. I feel it's one of my better projects, compared to the others I've made. I hope I've made a good candidate for a good article, and if not, I understand.
 * Status — Nomination failed.

Voting

 * 1) The first thing that immediately struck me is the infobox - putting dark blue-on-black is a bad choice, since its pretty hard to read what's in the infobox at the moment; I recommend substituting the blue with a bright colour to fix this. I've also noticed the article itself is in a desperate need of proofreading, as I see multiple grammar errors (particularly with commas), misspelled words, broken links and compound sentences which are running on. There is another major problem I've noticed; despite being 37,000 bytes long, many of its paragraphs are exceptionally short and devoid of detail, with not much effort put into it. You seem to put as minimal effort as possible, telling us a brief aftermath of it, but rarely what exactly happened. I'd recommend looking at the many similar Spartan articles to get some measure of how much description we expect in a single section. By the same token, I will ask you to take more risks when describing Jay's personality; from the description you have there, he just seems like a Spartan stereotype. In addition, everything you described makes him a poor leader - I would throw in a paragraph in skills focusing on this, showing off that despite his drawbacks he can be a pretty good commander in the field. Finally, while this page does meet the requirements on pictures, they're not evenly spread out through the article - there's only a single image that isn't in an infobox or table. With such outstanding issues, I can't support its nomination as a Good article.
 * 2) I think Sev hit most of the problems here. I would recommend combining several of the events into single paragraphs, as they don't seem to have many details and don't do much to show much about Jay's character development. You could probably organize the article better with fewer but longer paragraph sections. I would also recommend adding more images and using a larger image format.
 * 3) I'd actually like to see more articles step forward like this, when writers aren't sure how their work stands; they can come forward to the panel and get thorough critiques to consider in their article. A bit like the review board Sona once proposed, really. So, while I don't think the article's at GA level yet, I do encourage Jay to review feedback by myself and the other judges to eventually try for it again. So, on to the critiques--I won't give specific proofreads here as I have before, but recommend just a thorough peer reading to catch things, since it's true for all of us that sometimes what we hear as we write isn't the same as anyone else hears while reading. Like Sev and Actene, I'd like to see more image use outside of tables and infoboxes, but what is there is used well, and I like the good use you've gotten out of Brodie's image requisitions blog. The first serious issue I've got to bring up is Jay and his sister being recruited together, because it borders on the NCF. The UNSC generally draws its inspirations from modern militaries, the US in particular, and today laws against fraternization prevent family members from serving in the same commands, because one just such as Jay who's noted to be particularly loyal might make a call that saves their loved one and compromises the mission. While it's never stated in canon, and thus wouldn't qualify as NCF, I would like to see their joint conscription reconsidered, as it's just a practical rule any conventional military would follow. The second... well, I feel sorta bad bringing it up, since so much of your work is based around it, but the concept of Incognito Company has me a little uneasy. Is it meant to be an even-more-secret S-III group? Because the S-IIIs were already a secret even from divisions of ONI outside . Is it meant just to allow you full teams of S-IIIs during most of the Human-Covenant War, sidestepping the extinction event of Operation: PROMETHEUS? I'd understand that as a practicality reason to exist, but I find myself wondering why this group exists when Alpha Company's already a thing just getting tested elsewhere. I'd ask you to consider making the important characters in your plots members of Alpha and Beta, and add them to NOBLE-like teams to escape PROMETHEUS, but I recognize that's a tall order. Heck, I started here with my own original Spartan class way back when, and converting them to Gammas was a painful process, but I can tell you it was worth it in the long run. But, I've digressed, and this is more a discussion in general than anything pertinent to Jay's page specifically. There are some things you've got a great handle on early; the overall organization of the page is great, with headers solidly ordered, but then some things need refinement--for example, I'd recommend parenthesis  around the years instead of a separating dash, and the "Installation 00 (Again)" change to something like "Return to Installation 00". There are times where credulity is stretched, such as that return event to Installation 00 having them just show up at the Ark when the Ark is incredibly far from the distance any human has reached in the Milky Way, but you've already been given a lot to think about here. I do want you to keep at it, because you've put a lot of work in here and show a lot of talent in how you've formatted things, and want to encourage you to work with some of the older users around to have feedback on the directions you want your stories to take. I think you could definitely make something of GA quality, but Incognito Company might not be the way to get there. That Damn Sniper 03:00, November 30, 2017 (UTC)

Sev 'Ikavowattinrzo

 * Writer —
 * Nominator —
 * Date of Creation — August 6, 2017
 * Date of Nomination — November 29, 2017
 * Description — A war veteran. A survivor. Sev is the kind of Sangheili who has through time seen so much and been through so much. While his actions may not shake the Earth and Heavens with his every move, he has had the opportunity to live his life to the fullest and be witness to a galaxy always in motion.
 * Why — Claimed victory as the Best Sangheili Character of 2015 and the Mythic Article of 2015, Sev's story is long - maybe a little burdened by grammatic and spelling errors here and there and substantially large, however, the size and the history in this article cannot go undenied. It could almost be called a crime that articles like Sev who have claimed victory in the Annual Awards but get left unrecognized in the ranks of Fanon of the Month and Good Articles. It probably can be chalked up to inactivity, both by panelists and the community at large for not pushing as hard to catalog excellent content. Either way, the past is not important. Of many articles, Sev40's Sev (some kind of OC/Mary Sue Joke required) is definitely a tier above the regular content on Halo Fanon as it has already been recognized as such.
 * Status — GA status granted.

Voting

 * 1) I'm gonna abstain myself from this vote for now.
 * 2) As a wonderful addition to our site's array of Sangheili characters, I think Sev (writer) deserves Now if only I could remember how to pronounce his surname...
 * 3) I feel like that intro goes on for a bit too long with the hypothetical, and I wonder about how an unknown foster-father amounts to anything of a relationship in the early bio (heck, I wouldn't mind seeing his whole origin get more specifics because it sounds like a great tale). Speaking of, there's sort of a double with "teacher... teaching" on either side of the parentheses in the first paragraph. Kind of unfortunate we don't get an idea of who the heretics Sev first fights are, why they've been declared heretics to get a sense of them. A 'their' out of place, second paragraph under The Cartel Hunt. There might be a few instances of "the god's" when it should be "gods", no apostrophe for a plural. Come to think of it, God's Wrath should be Gods' Wrath, might want to check that. Anyway, you get the idea, there are convention checks to be made, which can be accomplished easily enough with a personal or peer revision. I would like to see more images in the second half, eventually, and I might recommend making those in the main body currently a bit larger for visibility, but yeah, there's been careful attention to detail paid here in working through the course and loopholes of canon, making reference now and again to events we've seen firsthand in the novels and games while expanding a lot on the activities of the Covenant Army through the Human-Covenant War. It's got my support. That Damn Sniper 21:56, December 7, 2017 (UTC)

Glass Raiders

 * Writer —
 * Nominator —
 * Date of Creation — August 6, 2017
 * Date of Nomination — November 29, 2017
 * Description — A piracy group that grew out of the disgraced mind of an ONI intelligence officer and a rare opportunity birthed on the far-off world of Jaeter.
 * Why — Been working on this article since August, randomly came up with it on an epiphany while doing story-drafting for Delta's Path and realized that to create a game-changing event in my Spartan's lives, the activities of Jeffery Korn would be a great direction to explore. A few months later, the page has grown to be a small powerhouse among the articles to come out of the latter half of 2017. From a lore standpoint, the Glass Raiders are a heavily integrated piece in the Halo Fanon mythos: they're funded by the Cortez Cartel, several key characters from other users, built out of the events of Delta Company, and serves as a comparable rival to Baal Defense Solutions. Glass Raiders is not well known but it's indescribably everywhere right now.
 * Status — GA status granted.

Voting

 * 1) Firstly, I recommend that Distant has a proof-read of the article, as there are a lot of sentences which seem to be a bit too long for my liking. A few commas and words are missing as well, and there's at least one instance where 'is' should be replaced with 'are', in the fourth paragraph of the 'Unit Culture' section. As for the pictures, I would recommend alternating close pictures on each side, like what is done on Halopedia. I feel like a few pictures are also a bit too large, with an unusual focus put on them in the article; I'm sure it's subjective because I like to keep my pictures at a small, standardised size. I do like how Distant has allowed a number of articles from other users to play a large role in the formation and operation of the Raiders, something I hope continues in the future. It's use of templates and tabbers is also effective where they're used, although there seems to be a redundant field at the bottom of the Rank Structure's table. I also like how Distant took the tribal mentality of the Cartel's gangs into account through its simplified rank structure - I would think this should be made stronger as the tribal organisation is an unusual concept to explore. It's got my support.
 * 2) As per Sev, though I would suggest replacing that picture in the 'Unit Culture' section and the one for Mack Westbrook since they're clearly using modern day equipment there. Stuff like that Colt Blaster are one thing but I feel that it's really pushing the bounds towards WW2Halo here. Otherwise, great stuff!
 * 3) Doesn't have to be bolded, but a "The" should go in front of Glass Raiders at the start of the intro, since their s makes it plural while the rest of the sentence refers to them with "is", which is singular. Actually, as per Sev, with the distinction there are a lot of conflicts regarding that singular/plural name. I'd just start referring to them with are/were instead of is/was, etc. Think you mean "unhindered", not "unheeded". Similarly, "waned" isn't quite used right for the comparison it's used in. Make sure to remove any uses of (WIP) and replace them with the Under Construction template--that's a big one, we don't require articles be finished for GA, but a big "IOU 1 backstory" mid-text really takes one out of the flow. I do like the amount of backstory given before the organization's even founded, because a large third-party faction in Halo generally needs a lot of establishment, which this article does diligence in giving. Particularly, I was worried about where the resources for this group would come from, and I may still have some worries about that--where they buy the fuel for their capital ships in large enough quantities, for example, do they maintain and staff their own processing station in a distant star system--but the Delta resources gathered by Korn are a good start. Cathedral's part in acquiring their vessel and beyond also helps to explain how this comparatively small organization manages such resources, so a lot of thought has been put into justifying the logistical challenges that would be faced. There are still some things I'd like to see out of it--just a fuel processing or supply station or two would be enough for me in regards to the group managing its own logistical needs--but I feel confident Distant Tide can manage those parts as they come up in development. There are some convention errors, but no more than many articles we've okay'd before. It has my support. That Damn Sniper 23:25, December 7, 2017 (UTC)
 * 4) I hadn't read this article before it came up for this GA and I genuinely regret that this wasn't on my radar before. It was a pleasure to read and while some of the other judges have raised some genuine criticisms of the article I feel it richly deserves GA status.

Delta Company

 * Writer —, , ,
 * Nominator —
 * Date of Creation — February 25, 2016
 * Date of Nomination — November 29, 2017
 * Description — The SPARTAN-III Company that was never supposed to exist. Somehow, from noble motivations to selfish desires, rogue ONI forces made it happen - even under the all-seeing eye of ONI. It was only a matter of time before they were shut down.
 * Why — I may be biased by being a part of this project at a late stage. I know from conversating with many panelists that the idea of Delta Company was not immediately praised, however, it won people over by claiming the 2016 spots for Best Organization and Legendary Article. For not liking Deltas, you guys really let yourselves go! Kidding. Anyway, Since it's not won FOTM or GA at any point during its life cycle, I thought it wouldn't hurt to bring it forward for the nomination - especially as the project continues to burn forward at full throttle. Somehow, since last year - this page has doubled its word count. I don't know if that is supposed to happen. Hopefully, we can get more previous good articles that were not recognized some proper recognition down the line.
 * Status — GA status granted.

Voting

 * 1) I'm going to abstain my vote until the other judges post theirs.
 * 2) While I haven't got much to say that hasn't already been said when this won in the AA's, I will confess that this page has singlehandedly warmed me to the concept of Delta Company existing at all since its creation.
 * 3) Y'know, for some reason, I really like that page layout... anyway, aye, while I've had concerns about a Delta Company in the time since 343i canon came about, and might still be a little uncomfortable with doing myself, this is the way I'd see it done if it were to be done. Having encountered and read through it before, I can comfortably give it my support without a full play-by-play. That Damn Sniper 23:29, December 7, 2017 (UTC)
 * 4) As per the others. Delta Companies and other non-343i Spartan expansions are a site tradition. They had fallen out of use lately but this article pulls it off rather nicely. I'm personally not a fan of new Spartan companies but this article is well written and organized and fully ready for GA status. }

Halo: Necessary Evil

 * Writer —
 * Nominator —
 * Date of Creation — October 6, 2015
 * Date of Nomination — January 19, 2018
 * Description — An Actene Novel. Necessary Evil is a continuation of the Simon-G294 epic storyline about Halo Fanon's most famous-infamous rogue Spartan. Set on Venezia and among the alien-human dystopia that Simon and his allies find themselves in after their explosive escape from the UNSC, they find themselves caught in the whims and internal politics of the colonial Syndicate, an underground organization that has nearly absorbed all of the known galaxy's organized crime rings, turning professional criminals into a profession. Necessary Evil is a necessary piece of storytelling that continues to spin Simon's tale forward.
 * Why — Another story to add to Actene's ever-expanding collection of science fiction epics that have become a staple of his writing style and his universe of characters. Action-packed, emotionally-intense thrill rides all the way through. It far exceeds the minimum requirements for a novel and it seems to be approaching completion. Definitely one of the best stories of this year and the years before.
 * Status — GA status granted.

Voting

 * 1) Since I can't give a full review for the story here (and I'm planning to do that in my read-through anyway), I'll have to simply go by the numbers here. As per DT, the page does exceed the minimum length requirement, has infoboxes in proper order, and while it lacks images, they aren't required in the first place. Having followed Actene's works for this long, I trust him by now to get spelling and conventions right. That Damn Sniper 06:28, January 24, 2018 (UTC)
 * 2) Despite having skim-read and only completely read half of it, I am certain that the novel reaches Actene's high standards he sets on the site, and believe that it deserves GA status. No issues I can see at this time.
 * 3) I held off on voting this one seeing as it's mine, but I'm quite proud of it despite a few self-criticisms, so hopefully it will eventually acquire a broader readership.
 * 4) It's actually been a while since I've read one of Actene's stories in its entirety, so Necessary Evil was a really enjoyable read for me. No real gripes about it - I'll save any reviews for the article's talk page - aside from my usual one about a lack of the timestamp template, either.

Comments
Thank you Sev for correcting my blunder. I hopefully can sweep this under the rug. Overstepping boundraies by accident.... Distant Tide (talk) 02:51, January 20, 2018 (UTC)

Edmond Dahm

 * Writer —
 * Nominator —
 * Date of Creation — December 29, 2015
 * Date of Nomination — January 19, 2018
 * Description — SOTF Winner. Demon Slayer. Murderer of Monsters, Men, and Aliens. Lady's Man. A Lucky Bastard. The Police Officer with plot armor. He's a neat guy.
 * Why — Sev has put a lot of work into this Australian. Probably the most I've seen from him in terms of RP, presence. He tied with Tyler-A319 for Heroic Article of 2017. He won SOTF through Divine Intervention. For an article on the smaller side, Edmond is a pretty cool character, and kind of a Halo Fanon meme to be honest. I know Sev said he was still trying to rewrite Dahm and I was considering doing Sylvia Farkas as the nomination instead, however, I feel that given Dahm's age - it should deserve precedence. Also, Dahm!
 * Status — GA status granted.

Voting

 * 1) "Independence" to "independent", second intro paragraph, though the sentence itself could use a bit of revision. Second paragraph under Early Life "the Dahm's family were" should be either "Dahm's family was" or "the Dahm family was". Suffice to say, there are enough odd word choices, all the way to "contrasted" which probably should be "conflicted", that I'd recommend a thorough revision or peer read-through to iron out the kinks. Odd that I hold articles to a higher standard in GA in some respects than the AAs, but there we are. Looking beyond those small hiccups, though, I still think it's a great article, with a very detailed backstory and excellent formatting, including trying something unusual with the Vehicles section. Once it undergoes a bit of proofreading, I'll happily support it. That Damn Sniper 08:07, January 24, 2018 (UTC)
 * 2) I haven't got much to say on the article that I didn't mention in the AA voting last month, aside from agreeing with Sniper's comment that the page probably needs a quick read-over to sort out a few kinks. Nonetheless, I think Sev's done - and continues to do - a superb job of fleshing out Dahm as a character. Plus it's interesting to get a character who isn't (initially, at least) some superbly talented soldier from the get-go and who seems to have had a pretty damn good reason for not wanting to get involved with the war.
 * 3) This is a tough call for me, since I completely understand Sniper's decision not to support (GA is a bit of an approval factory). Nevertheless, the pros outweigh the cons here. It's a good, unique character concept with a good layout and development. As an aside, Dahm was a pleasure to write for in SOTF, to the point that I specifically asked to write a few of his later posts during development discussions.

Toru 'Makhan

 * Writer —
 * Nominator —
 * Date of Creation — November 03, 2016
 * Date of Nomination — January 19, 2018
 * Description — An Sangheili shipmaster who survived through the Great Schism to found his own faction out of the decaying Empire of the Covenant.
 * Why — For such few edits done to the page, it really is polished. Something that has typically become natural to see from Brodie's work. The speed at which this article together last year is damn impressive to me.
 * Status — GA status granted.

Voting

 * 1) While I enjoy the quality of the story Toru is at the center of, I can't help getting a little fatigue as I go through the article, and I think it's because there's not a lot of visual variety on the article's surface itself. Every section of the bio is at the same header-level, and there are a few images breaking it up in places, but I think what I'm really missing, of all things, is quotes to make for some small spacing now and again. Obviously, that's not a requirement for GA, and doesn't hold back my vote, but with block after block paragraph I start to feel something like what I do when reading a text-wall. The content itself is great stuff, but I'd give a few quote additions some consideration. That Damn Sniper 08:18, January 24, 2018 (UTC)
 * 2) I remember bringing up Sniper's point back in the AAs, so I doubtlessly agree with it. That said, the writing is up to Brodie's high standards of quality he strives for, and what I'm most impressed about is how well Brodie is able to write about Toru's time outside of the HCW.
 * 3) Brodie is very good with Sangheili articles, a fact I find a little surprising given that I associate his core work with human-on-human intrigue. The article could definitely use with more quotes,  but I appreciate the challenge posed by deciding whether or not to break up paragraphs and I see too many small paragraphs these days in other articles. I would also suggest making the images larger, but the fact still stands that this is a very well crafted article.
 * 4) While I fully admit that I first created Toru as a bit of a generic, Thrawn-esque master strategist type, I feel that he's developed and evolved very nicely since his inception as I began to set the stage for the eventual RP involving his empire. In any case, I'll definitely look into improving the picture/quote situation on the page, since It does get a bit wall of text-y in places.

Grono 'Yendam

 * Writer -
 * Nominator -
 * Date of Creation - January 7th, 2018
 * Date of Nomination - February 11th, 2018
 * Description - Once a righteous Sangheili warrior, Grono 'Yendam realized that honour can only get you so far, before going rogue.
 * Why - I know it is very early to submit an article of this age, but I want to see what you guys have to say about it, and see what I can do to get it to GA status if it does not make it there. Feedback away!
 * Status - GA status pending.

Voting

 * 1) Good on you for being proactive about getting the feedback you need to continue developing. Well, it's certainly got length, image, and format requirements down. Going as I read, "Whereabouts" should probably be "Sources" or the sentence otherwise reworked. The anecdote about meeting Nak could probably be expanded upon, if only a little since we have the character play into Grono's story later; he just humiliated a young noble, and that's not going to be viewed as insignificant. Whether there's a vengeful response to protect the Kaidon's familial reputation or a lack thereof because the Kaidon is just and wishes Nak to learn humility, it could be stated, and whether his own uncles are proud or lecture him because they fear reprisal, as well. I find it a little odd Grono's trained after being assigned to a Fleet, since every Sangheili child is supposedly taught to fight, but there'd probably be some more precise training to be a soldier in a, which you could work in just by changing a little terminology. There are definitely some sections where your level of detail gets too far into the nitty-gritty because you're trying to tell a story you aren't planning to write in prose, which is an issue I raise a lot regarding character articles. I would advise you to summarize the sides of an argument when one occurs, and not give a play-by-play of dialogue and responses, saving any particular lines you have in mind for Quote or Dialogue templates. The same with some of the fights you describe; all we need is who came out on top and how close it was, and if you really want to emphasize its importance, adjectives describing how long or hard-fought it was. If you really want to give an account blow by blow of a fight you have in mind, you can always write it up as a short prose piece. I actually like that your Personality and Traits section seems to recap a lot of events in the bio and point out conclusions, as an article about a canon character would do. Overall, I'm comfortable enough to support it as the content here is well-written, with attention paid to avoiding simple spelling mistakes, and has format down pat, but I would really push for some cutting down of detail, especially if most of the Human-Covenant War information is meant as backstory to a character you want to use primarily as a post-war mercenary. That Damn Sniper 01:01, February 15, 2018 (UTC)
 * 2) Sniper seems to have covered most points in the article in his comment above, though I do have a few minor gripes. There's a number of run-on sentences (unless you're making a list you shouldn't have any more than around two commas per sentence) and the infobox could be better formatted - capitalise things like his eye colour and bullet-point any lists - I'd say that this is definitely of GA quality. Well done!
 * 3) This is a hard call for me. I really like the content here: Grono's growth as a character is well thought out and the interactions with other characters feels organic in a way that I don't often see in articles. However I can't overlook the formatting issues, particularly with run on sentences and unnecessarily capitalized words. As Sniper points out above, there are a lot of play-by-play descriptions of events that could be summed up with more brevity. I recommend a full proofread to cut down on these issues--it's nothing a careful reading of the full article can't fix.

Interstellar Nuclear Kill Vehicle

 * Writer —
 * Nominator —
 * Date of Creation —October 17, 2017
 * Date of Nomination — February 12, 2018
 * Description — The next step to Humans wiping the former Covenant races off the galaxy map. A bad idea waiting to happen. An interstellar missile. Rule #73 for why Innies hate the government.
 * Why — [Insert Reason Why Here since I forgot to put something.]
 * Status — GA status granted.

Voting

 * 1) The first thing's that's getting on my nerves is the unnecessary bolding within the quotes - italicising them instead would still grab the eye without making it look messy. I don't really like the repetition within the "deployment history", as the "Known" section below it goes into just as much detail about the Joyous Exultation Incident as the starting paragraph. I do find it odd why you called it 'deployment history' when it's also talking about it's development, and I'd like to see a bit more detail on that section - stuff like the results of early prototypes and why they never met expectations or the reaction of HIGHCOM when the final model's unveiled. Ship names should always be italicised. I'm also under the assumption that both "Smart" and "dumb" AIs are also comparable in processing speed to each other, with the former being sought-after simply because they can perform multiple tasks at once and can adapt to changing circumstances where the latter can't - I'd recommend just group them together in human-derived AI. There's also some broken coding that needs to be fixed in the last paragraph there. The article is also in need of a proof-reading, as I've noticed a lot of sentences that are either missing words, oddly worded, grammatically incorrect or just go on for too long. However, since all these issues seem minor, I'm fine with giving it GA status.
 * 2) Honestly, I don't particularly mind the quote bolding as much as Sev does since I feel that it doesn't look too bad with the black background. The section about the INKV Block II was probably the most interesting part for me; experimental but rather risky concepts are something I'll never tire of reading about in Halo. Good stuff.
 * 3) This is one of those articles where I went in expecting to dislike it—the title brings back memories of older, far less polished articles—but was glad I took the time to actually read it. Sev brings up most of the article's problems. I'm easily impressed by tech articles since they aren't really my forte; it's a good concept with attractive formatting, so it has my vote.
 * 4) Adding a Why is appreciated for all Good Articles nominations, but overlooking that for now... I'd switch capability for capacity in the first paragraph under Development history. Mind where or not to use apostrophes in "its"; and for convenient copy-pasting, here's an emdash to replace short dashes: — . I'd also use a colon after the sentence with the dashes used for an aside, so the sentence after it isn't a fragment. There are actually a few instances I see fragments, sometimes used to make a pointed statement, others seem to just be dangling; first sentence in Block II, for example. Bit of a hiccup in the third paragraph under Block II, "UNSC think tanks determined that it best to use AIs that were approaching" missing a was, and I'd take out "that were" before approaching in those circumstances. Got an extra bracket hanging in the link just before Development History. I do think there are still enough little stick-ups here and there to warrant a peer edit, but it's a very well-done tech article. Its invention makes quite a lot of sense, and I like that it's kept a rare, in fact almost never-used feature, helping to build how important these things are and how much discretion is used when considering their use. That Damn Sniper 02:20, February 21, 2018 (UTC)