Unity

Background
Unity is categorized as a terrorist organization due to its unorthodox and illegal methodologies and blatant disregard for U.E.G. law. Rooted in a deep paranoia and xenophobia following the Human-Covenant War the organization has grown considerably due to the abundance of abandoned and salvageable ruins left on many former UNSC outer colonies.

Formation
Beginning as a band of insurrectionists, UNSC, and ONI deserters the group found it in their moral responsibility to ensure Humanities dominance and longevity against a perceived '' 'apparently alien infested cosmos bent on the destruction of humanity'. ''Forming in 2530 as outer colonies were burned to rubble during the covenants genocidal conquest over humanity the group was able to capture the minds of many doubting UNSC soldiers, and ONI operatives who saw that logistically Humanity had no hope of a traditional victory.

Unity originally began hoarding technology and vessels in order to embark on an exodus of humanity once it was clear the war had been lost. The group established Refuge, beyond UNSC space and unknowingly alongside Yonhet space Unity set up its new bastion in the stars with plans to use Refuge as a temporary rally point for any human survivors with an eventual greater exodus there after. When the UNSC won the war Unity considered disbandment until it became apparent the UNSC and even ONI lacked the tenacity required to ensure humanities survival. Unity continued in secrecy rarely recruiting and largely a rumor even to ONI. Unity went on covert expeditions to former UNSC colonies to scavenge technology and implement them into their own ranks and uses.

Specifically ONI stealth equipment, covenant weaponry, and more rarely any opportunity to scavenge unguarded Forerunner sites. Unity retains multiple double agents within the UNSC and ONI in order to remain one step ahead avoiding sites heavily occupied either force. While questionable Unity has undeniably apt engineers and leadership as their understanding and implementation of plasma and energy weaponry exceeds that which the UNSC can implement as rapidly across its greater numbers.

Equipment and Naval Power
Unity creates its equipment, armor, and weaponry from scavenged UNSC and Covenant technology left behind on various glassed worlds. Their numbers are exceptionally low making rapid conversion to new units allowing state of the art reverse engineered equipment to be readily deployed across the ranks.

Weapons
The Unity Plasma Rifle serves as a close-quarters SMG style weapon. Using stripped down plasma pistols, plasma repeaters, and the exceptionally common plasma rifle wielded by the covenant the Unity Plasma rifle offers exceptional suppressing fire while lacking in accuracy, versatility, and durability. The Unity Anti-Personnel Rail Gun features a portable power pack allowing for tuned lethality of the weapon while primarily designed for anti-personnel the weapon has seen effectiveness against lightly armored vehicles and construction materials. Unity Coil SMG's utilize coil gun technologies scaled down for the mobility and practicality of a lethal SMG. Often equipped with silencers the Coil SMG is a popularly secondary for Unity Agents due to its tenacity in combat to shred through shields, armor, and flesh.

The Unity Rail-Gas powered hybrid Marksman rifle offers increased power with greatly scaled down rail gun technology combined with the reliable gas operated mechanisms of most modern UNSC weaponry to produce a deadly counter part to the DMR.

The Unity Plasma Rifle is made almost directly from salvaged Beam rifles used by the covenant and abandoned across former UNSC outer Colonies. With a few additions of course.