User:The parkster/Bauxite

Overview
Bauxite is a regular earth sized planet, which is rich with the compound Bauxite, but in the outer colonies of the UNSC. Bauxite is the most important aluminium ore for making aluminium and so massive factories and refineries were created on this planet, to fuel the UNSC's need of aluminium. However, due to its distance from the inner colonies, it was very open for attack by the Covenant in the Human-Covenant War. It's only sun, Bertheir, gives all light and heat to the small system of planets, which orbit it. Bauxite, is one of the main Aluminium ores and this planet is mostly covered in mining quarries, factories and refineries. However other materials are mined and created here, and because of this, Bauxite is a mjor industiral hub for the UNSC.

Despite this, its distance causes many transportation and protection issues. Therefore supplies are kept waiting until regular distribution ships come every few weeks. They drop off small suplies for the planet but leave with masses of refined Ores. Also the military protection on this planet is low due to the inner colonies' overriding importance. This was made even worse when the Human-Covenant War started. However after the war, re-colonisation and re-armment of the UNSC was starting and gradually the planet, once again, became one of the major Ore-industrial locations in the UNSC.

Bauxite City
This is the capital city of the whole planet. With a total surface area of 400km2, this city is by far the largest too. It is home to all of the military and social command headquarters, and has one of three Orbital Elavators on the planet; in the centre to ferry suplies up and down from around the neighbouring cities and itself. It's industrial sector is low as most of the services are controlled here. However there are mines and quarries outside of the city, but not as large as other mining or refinery facilities on the planet.

New Les Baux
This city named after the town Les Baux, on Earth, where Bauxite was first discovered and named. This city has the second largest urban and cityscape area on the planet and is also home to another one of the planet's Orbital Elavators. It has the second largest mining facility, 50 km off the city's edge, which contributes 25% of the planet's Ore exports. The city is also closer to the equator than the other two important cities and is therefore the hottest all year round.

Oreland City
Oreland is the biggest and most ore-rich contentant on the planet, and it's capital city has the most frequent export rate of the whole planet. Despite the city being the smallest in terms of population, the city areas are more spread out than other cities. It generates a wopping 60% of the planet's Ore excavation and refining. This makes it a prime location for industry and therefore work. With one of the planet's three Orbital Elavators, this city is extremely busy ferrying materials up and down the system.

Planetary System
NOTE: Actual sizes and distances are not to scale however proportional distances and sizes are.



Ore
The closest of the two moons, Ore is named after the planet's main export. It is alsp the smallest moon out of the two. It has a small ship yard where it manufactuers small amounts of military, but mostly, cargo transport ships. This is because of Bauxite's ever depleteing export of natural Ores; the planet needs some way of shipping the cargo across the colonies. This moon also has a small EVA testing facility, where it experiments with new types of G-Packs and J-Packs, and trains military personnel in zero-gee/low gravity conditions

Baux
The biggest moon out of the two and nealry half the size of Bauxite, this natural satellite is home to the system's slipspace probe outpost headquarters. Here, they monitor incomming slipspace traffic and search for any other objects, as well as produce and repair slipspace probes and outposts. There is a ferrying system to carry these new probes to their stations or to re-position repaired stations. They also develop slipspace drives for new ships and test them out with help from the slipspace outpost stations. All in all the eyes and ears of the system.