User:MastahCheef117/Nomad-class Battlecruiser

Summary
The Nomad-class Battlecruiser was created in some of the final days in the Human-Covenant War. Only a couple were made, but they were literally unstoppable.

Design
The Nomad is about the size of a UNSC Supercarrier. It looks much like the Myth-class Dreadnought, but a touch smaller. It was designed as a support ship, but later was made for escorting Supercarrier Battle Groups and razing planets and bases.

Armament

 * Three MAC Cannons
 * One Super MAC Cannon
 * Eighty "Archer" Missile Pods
 * Fifty "Archer" Missiles per Tube
 * Four Main Hangars
 * Fifty Longswords, Twenty Shortswords, Ten Poltergeist Interceptors
 * Four MKIII Shiva Nuclear Warhead Tubes
 * Two MKIII Shiva Nuclear Warheads per Tube
 * Stolen MKII Energy Projector

Three MAC Cannons
Each MAC Cannon is almost One-thousand centimeters in diamater. These MAC's are a little more powerful than the average MAC. Each Cannon can fire Three rounds per minute, which means the Nomad Battlecruiser is able to fire nine MAC rounds per minute, more than enough to destroy a couple Covenant Battlecruisers.

Each Cannon fires a superheated tungsten shell. Once it is out of the cannon tube, it's shell is released, for it would explode and could risk damaging nearby friendly ships. The MAC round continues toward it's target, until it slams against the Covenant's sheilds. It overheats the shields and permanently disables it. The next round, if the first didn't damage it, eats away at the target hull and should effectively annihilate the ship, along with it's crew.

Although, the Nomad's MAC can fire two MAC rounds:


 * Liquid Tungsten
 * Liquid Shell Tungsten

The Liquid Shell keeps the steel shell around it, and once it hits, the round itself takes down the shields, while the fragments from the shell pierce the armor of the ship. It is a very efficient way to save ammo, but, as stated before, risks damaging nearby friendly single ships and small cruisers.

One Super MAC Cannon
The Super MAC onboard the Nomad is the same MAC that was orbiting Reach and Earth. They can fire two rounds per minute, which effectively fires twelve rounds in a minute, more than any other UNSC ship in history.

A Super MAC Cannon's diameter is about one-thousand four-hundred centimeters. It is almost twice as powerful as the average MAC round. One round can obliterate a Covenant Destroyer.

The Super MAC has the same ammunition as the regular MAC's. A Super MAC overheats almost twice as fast, and needs constant maintenance. If a Super MAC is overheated before fire, it could melt the ship from the inside out. So instead of firing two rounds per minute, UNSC Protocol 190345-8265, established by Vice Admiral James Wilson, limits the fire of a Super MAC to only one round per minute. The UNSC could not afford to lose a ship by "friendly fire", especially since only a handful of UNSC ships remained.

Eighty "Archer" Missile Pods
"Archer" Missile Pods are light tactical weapons that do light damage. They are usually used for anti-single ship weapons, but are also used to pummel Covenant starships to pulp once the shields are down. The Nomad has a large compliment of these weapons, but not the largest in the fleet. Nomads carry around four-hundred missiles per tube. If it were going against four Covenant destroyers with their shields down, it could take them all down within seconds, with only a couple dozen Archers. The widespread Archer model is the MKI, an inaccurate, short-range missile. The Nomad is the first ship to receive MKII variants, which are twice as accurate, have a longer range, but are less powerful.

Four MKIII Shiva Warhead Tubes
UNSC Frigates, Destroyers, Carriers, Dreadnoughts and Cruisers all carry two or three Shiva Nuclear Warhead Tubes, which can decimate a Covenant starship in seconds. The Nomad Battlecruiser, however, carry Four Shiva Warhead Tubes. The common MKII Shivas in circulation at the time were dwarfed by the MKIII when the Nomad was introduced. Instead of having only one Nuke per tube in the older UNSC ships, the Nomad had Two nukes per tube, a total of eight nukes in all. With that amount of firepower, it could decimate an entire Assault Carrier Battle Group within seconds.

Two Stolen MKII Energy Projectors
Ever since the large Covenant Supercruiser was introduced at the Battle of Reach, it's super-advanced Energy Projectors puzzled Scientists. Thanks to Cortana, the UNSC managed to get their hands on such weapons and chose to install them on the Nomad Battlecruiser. One Energy Projector could slice through a Covenant Frigate in a total of five seconds.

In total, the Nomad-class Battlecruiser dwarfs any UNSC ship in firepower.

Engines

 * One Shaw-Fujikawa Slipspace Drive MKIV
 * Two MKIII Advanced Nuclear-powered Reactors
 * Four Backup MKI Nuclear Reactors
 * Eight Emergency Thrusters on each side

Shaw Fujikawa Slipapce Drive
The Nomad Battlecruiser gave compliments to the MKIV Shaw-Fujikawa Slipapce Drive. It gave the Nomad abilities that rivaled the Covenant slipspace drives themselves. It could have longer jumps quicker, and had more accurate re-entries.

Two MKIII Advanced Nuclear-powered Reactors
Like the Cruiser the Pillar of Autumn, the Nomad had two, not three, MKIII Nuclear Reactors. They could be pushed to two-hundred ninety percent, unlike the Autumn, which could get three-hundred. It still could outrun any other UNSC starship in the fleet.

If one of the MKIII's shut down or overheated, and forced to be shut down, both would be shut down and the Four backup MKI Nuclear Reactors would take place. There were very primitive, back from around 2230, but they were powerful enough to keep the Nomad moving at a decent speed. The problem was, the Nomad was much too heavy than what the MKI's were originally made for, and would overheat quickly, which would cause a temporary engine meltdown last from five to twenty minutes. If a Nomad was in the thick of combat when this happened, they were easy target practice. That's why they would always have an escort of two Frigates, and were never alone, always with a Battle Group.

The MKI's were installed just because it would give them enough engine power to jump from the battle and get a quick repair from a nearby planet or station. The problem was, a very early prototype, called the Lightning-class Dreadnought, much like the Nomad, was alone and and pumelled by Covenant ships. The Lightning couldn't escape because it was far from UNSC-controlled space.

Shields
The Nomad-class Battlecruiser is the first UNSC ship in history to have installed shields. Thankful to Cortana, who had stolen specs for shield generators, and SPARTAN soldiers, for collecting shield tech, it has saved the few Nomads in service from being obliterated. The shield could sustain multiple Plasma Torpedoes, and even take a could dozen seconds under a Pulse Laser.

Nomad-class Battlecruisers

 * UNSC Meteor— Prototype, still active
 * UNSC Yellow Star— Active (severely damaged in Second Battle of Earth)
 * UNSC Yosemite Same— Destroyed (pummelled after Battle Group was destroyed)