User blog comment:Kurt71sp2/why microsoft should redo halo combat evolved/@comment-26685181-20100122222354

Just so long as it isn't a...*shudder*...reboot. Reboots can spell death - intended to bring life back into a dead franchise, some of them just end up digging the grave for it even further. Halo still has a strong pulse, and anyone who decides "hey, why don't we try and reboot Halo" should not be within 10.5 lightyears of the IP.

On the other hand, a graphical update would be much appreciated - at least by me. The first Halo was everything the new engines are built for - sweeping vistas, vast expanses, towering monoliths, and all in a rich pallette of colours. Bringing some of the next-gen hawtness to it would be a welcome addition. I don't really know what it would be worth to do it, though - trying to set up LIVE play would be appalling, with people complaining about or lauding the pistol, the inaccuracy of the MA5B, and in younger fans' cases the absense of the BR and Spartan Laser. Perhaps a redesign from the ground up on that count would be in order as well? Actually that reboot idea is starting to sound pretty sensible...

...except that the only aspect of the game that they absolutely cannot change in any way is the campaign story and gameplay. Halo is a classic, and trying to add or subtract anything from it would be like deciding the Mona Lisa would look good with a monobrow - someone may like it, but the vast majority of fans will produce an outcry that would give Obi Wan a headache for a week.If they really wanted to make new content for it, then they should focus on side-stories - say, for example, Zuka 'Zamamee wasn't the only Elite tasked to hunt down the Demon, and perhaps explore the Covenant side of the ringworlds exploration a little more. But don't touch the core story.