User blog comment:Maslab/On the subject of Noble Six/@comment-104730-20130708021609/@comment-138261-20130708052547

Anything the creative director does has to go through the entire team, from the director of production, executive producer, production team, writing team, art team, game design team, audio team (AKA Marty O'Donnell, who is surprisingly entrenched in Bungie's writing and design area). This is the way things work, there must be a consensus, or majority. One man's word does not dictate the entire course of a game, otherwise they run the risk of creating a stale and bland game. Read the article and you'll see, there's huge amounts of dialogue between members of Bungie's design team, in fact designing a great variety of endings before using the current one for time constraints.